Player Matchup

Hachiman
Hachiman
Cholisoo__07
Hachiman
Level 27
God Stats
1W - 1L
1,703 SR
Queue Stats
288W - 442L
1,343 Elo+
Party 1
Sol
Sol
Ferro et igni
Sol
Level 18
God Stats
107W - 99L
1,507 SR
Queue Stats
112W - 113L
1,352 Elo+
Solo
Osiris
Osiris
JesusTeAma_Amigo
Osiris
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
131W - 162L
1,446 Elo+
Solo
Freya
Freya
Marckinho800
Freya
Level 27
God Stats
1W - 5L
1,520 SR
Queue Stats
378W - 554L
1,385 Elo+
Party 1
Tsukuyomi
Tsukuyomi
TakeD00wn
Tsukuyomi
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 20
1,546 SR
1,405 Elo+

VS

Team Averages
Level 24
1,530 SR
1,400 Elo+
Anubis
Anubis
 
Anubis
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
Darph98
Mercury
Level 17
God Stats
1W - 2L
1,517 SR
Queue Stats
16W - 11L
1,203 Elo+
Solo
Neith
Neith
justiink
Neith
Level 17
God Stats
2W - 1L
1,749 SR
Queue Stats
20W - 22L
1,623 Elo+
Party 2
Ymir
Ymir
oCHORWEILERo
Ymir
Level 42
God Stats
13W - 15L
1,638 SR
Queue Stats
268W - 272L
1,355 Elo+
Party 2
Guan Yu
Guan Yu
rorolutz883
Guan Yu
Level 16
God Stats
2W - 1L
1,245 SR
Queue Stats
31W - 18L
1,318 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Cholisoo__07
Hachiman
9
1 / 7 / 1
6,285
370
2,980
11,807
3,473
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
1 / 3 / 1
7,238
426
8,343
10,284
3,330
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
3 / 2 / 1
7,661
451
7,005
11,856
7,249
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

12
2 / 2 / 1
7,142
420
5,019
12,579
3,989
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Tsukuyomi
TakeD00wn
Tsukuyomi
11
1 / 6 / 1
6,838
402
5,269
9,329
2,764
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
15
5 / 1 / 1
9,434
555
6,921
9,284
5,999
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mercury
Darph98
Mercury
11
0 / 3 / 1
7,217
425
2,317
7,148
2,298
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Neith
justiink
Neith
13
1 / 3 / 9
7,794
458
8,350
8,321
2,897
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
8 / 0 / 4
9,119
536
8,661
13,246
11,498
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Guan Yu
rorolutz883
Guan Yu
12
6 / 2 / 0
8,323
490
9,603
12,437
7,127
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
35
8
Kills
20
20
Deaths
9
5
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
5
1
1
5.5
L
Hachiman
Cholisoo__07
Hachiman
1
7
1
0.21
W
Mercury
Darph98
Mercury
0
3
1
0.17
L
1
3
1
0.5
L
3
2
1
1.75
L
2
2
1
1.25
L
Tsukuyomi
TakeD00wn
Tsukuyomi
1
6
1
0.25
W
Neith
justiink
Neith
1
3
9
1.83
W
8
0
4
10
W
Guan Yu
rorolutz883
Guan Yu
6
2
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,616
Damage
35,852
55,855
Taken
50,436
20,805
Mitigated
29,819
13,556
Healing
16,655
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
6,921
954
0
4,926
9,284
5,999
1,225
2,224
7,060
50,008
0
L
Hachiman
Cholisoo__07
Hachiman
2,980
1,522
0
1,828
11,807
3,473
223
3,219
8,463
0
16,347
W
Mercury
Darph98
Mercury
2,317
1,203
0
0
7,148
2,298
1,718
681
6,467
0
27,349
L
8,343
1,931
0
4,529
10,284
3,330
1,137
2,764
7,495
48,735
0
L
7,005
2,881
0
947
11,856
7,249
672
3,667
8,014
0
32,587
L
5,019
1,901
0
4,543
12,579
3,989
0
3,101
9,428
30,640
0
L
Tsukuyomi
TakeD00wn
Tsukuyomi
5,269
1,487
0
1,709
9,329
2,764
0
2,831
6,398
0
23,926
W
Neith
justiink
Neith
8,350
2,923
0
2,088
8,321
2,897
129
3,143
5,178
0
35,891
W
8,661
2,212
903
4,222
13,246
11,498
23
4,729
8,517
24,016
0
W
Guan Yu
rorolutz883
Guan Yu
9,603
2,744
180
4,336
12,437
7,127
1,164
2,585
9,852
0
29,891

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,164
Gold Earned
41,887
259
Minions Killed
299
0
Camps Cleared
0
1,540,257
Distance Traveled
1,419,707
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
9,434
555
89
5
0
254,976
2
L
Hachiman
6,285
370
26
2
0
283,376
0
W
Mercury
7,217
425
58
3
0
268,413
0
L
Sol
7,238
426
87
5
0
263,732
6
L
Osiris
7,661
451
58
3
0
315,540
0
L
Freya
7,142
420
51
3
0
345,131
2
L
Tsukuyomi
6,838
402
37
2
0
332,478
3
W
Neith
7,794
458
50
3
0
260,076
5
W
Ymir
9,119
536
50
3
0
290,141
1
W
Guan Yu
8,323
490
52
3
0
346,101
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role