Player Matchup

Sol
Sol
DarK-NoSsioP
Sol
Level 24
God Stats
52W - 34L
1,550 SR
Queue Stats
114W - 108L
1,379 Elo+
Party 1
Ullr
Ullr
MrAnthropie
Ullr
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 27L
1,743 Elo+
Party 3
Erlang Shen
Erlang Shen
OleKlam
Erlang Shen
Level 12
God Stats
5W - 1L
1,627 SR
Queue Stats
17W - 6L
1,735 Elo+
Party 3
Sun Wukong
Sun Wukong
Owon44
Sun Wukong
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
141W - 141L
1,458 Elo+
Party 1
Cerberus
Cerberus
nasskalt_Perle
Cerberus
Level 14
God Stats
2W - 0L
1,500 SR
Queue Stats
41W - 16L
1,792 Elo+
Party 3
Team Averages
Level 19
1,535 SR
1,622 Elo+

VS

Team Averages
Level 21
1,610 SR
1,560 Elo+
Achilles
Achilles
CB__12
Achilles
Level 29
God Stats
3W - 1L
1,821 SR
Queue Stats
68W - 58L
1,596 Elo+
Party 2
Arachne
Arachne
F1r3fLyHD
Arachne
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
158W - 117L
1,573 Elo+
Solo
Merlin
Merlin
Frederickson2901
Merlin
Level 28
God Stats
36W - 37L
1,533 SR
Queue Stats
63W - 53L
1,575 Elo+
Party 2
Ymir
Ymir
Heum_Rage
Ymir
Level 17
God Stats
30W - 14L
1,731 SR
Queue Stats
42W - 37L
1,529 Elo+
Solo
Ra
Ra
Klamkeee
Ra
Level 22
God Stats
13W - 13L
1,463 SR
Queue Stats
138W - 109L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 0 / 4
7,513
537
5,819
5,414
1,678
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
4 / 0 / 2
8,842
632
5,408
6,560
2,100
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Erlang Shen
OleKlam
Erlang Shen
13
6 / 0 / 2
8,274
591
3,097
7,537
3,079
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
Owon44
Sun Wukong
12
3 / 1 / 2
7,118
508
4,955
6,391
5,902
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cerberus
12
4 / 0 / 6
7,488
535
5,350
10,700
5,246
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
CB__12
Achilles
13
1 / 2 / 0
7,119
509
3,350
7,460
7,141
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Arachne
F1r3fLyHD
Arachne
9
0 / 7 / 0
5,514
394
3,454
9,509
3,856
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

11
0 / 4 / 0
5,862
419
4,283
5,614
1,351
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ymir
6
0 / 2 / 0
5,316
380
1,494
3,997
1,382
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

12
0 / 6 / 0
6,932
495
2,339
7,985
2,844
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
1
21
Kills
1
1
Deaths
21
16
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Achilles
CB__12
Achilles
1
2
0
0.5
W
4
0
4
6
L
Arachne
F1r3fLyHD
Arachne
0
7
0
0
L
0
4
0
0
L
Ymir
0
2
0
0
L
0
6
0
0
W
4
0
2
5
W
Erlang Shen
OleKlam
Erlang Shen
6
0
2
7
W
Sun Wukong
Owon44
Sun Wukong
3
1
2
4
W
Cerberus
4
0
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,629
Damage
14,920
36,602
Taken
34,565
18,005
Mitigated
16,574
16,154
Healing
7,294
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
CB__12
Achilles
3,350
669
0
2,557
7,460
7,141
0
0
7,460
0
38,775
W
5,819
824
0
2,368
5,414
1,678
776
1,242
4,042
36,035
0
L
Arachne
F1r3fLyHD
Arachne
3,454
2,290
0
1,206
9,509
3,856
0
4,704
4,805
0
25,050
L
4,283
296
0
1,213
5,614
1,351
0
476
5,138
32,641
0
L
Ymir
1,494
608
0
716
3,997
1,382
0
1,008
2,989
6,582
0
L
2,339
474
79
1,523
7,985
2,844
100
4,981
3,004
43,537
0
W
5,408
2,227
0
4,011
6,560
2,100
306
2,536
3,524
0
71,961
W
Erlang Shen
OleKlam
Erlang Shen
3,097
1,343
0
4,418
7,537
3,079
527
215
7,189
0
42,544
W
Sun Wukong
Owon44
Sun Wukong
4,955
1,223
0
1,115
6,391
5,902
271
0
6,091
0
25,437
W
Cerberus
5,350
345
0
4,242
10,700
5,246
25
3,093
7,267
19,293
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,235
Gold Earned
30,743
386
Minions Killed
308
0
Camps Cleared
0
1,342,141
Distance Traveled
1,133,345
18
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
7,119
509
88
6
0
249,761
1
W
Sol
7,513
537
73
5
0
260,369
0
L
Arachne
5,514
394
50
4
0
271,562
2
L
Merlin
5,862
419
62
4
0
236,410
6
L
Ymir
5,316
380
8
1
0
134,404
2
L
Ra
6,932
495
100
7
0
241,208
2
W
Ullr
8,842
632
124
9
0
239,806
5
W
Erlang Shen
8,274
591
86
6
0
295,227
3
W
Sun Wukong
7,118
508
45
3
0
264,595
2
W
Cerberus
7,488
535
58
4
0
282,144
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role