Player Matchup

Merlin
Merlin
Jaykayzack
Merlin
Level 45
God Stats
10W - 23L
1,267 SR
Queue Stats
260W - 325L
1,234 Elo+
Solo
Susano
Susano
Nataad-CE
Susano
Level 16
God Stats
0W - 2L
1,178 SR
Queue Stats
37W - 60L
1,211 Elo+
Solo
Nike
Nike
SUN GOD JESUS
Nike
Level 88
God Stats
9W - 12L
1,440 SR
Queue Stats
183W - 299L
1,253 Elo+
Solo
Team Averages
Level 50
1,295 SR
1,233 Elo+

VS

Team Averages
Level 21
1,531 SR
1,114 Elo+
Artemis
Artemis
Baestmode
Artemis
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
791 Elo+
Solo
Hades
Hades
Hawkeye8012
Hades
Level 28
God Stats
49W - 35L
1,593 SR
Queue Stats
59W - 73L
1,375 Elo+
Solo
Medusa
Medusa
ThroughRelic59
Medusa
Level 11
God Stats
2W - 1L
1,500 SR
Queue Stats
100W - 72L
1,177 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Jaykayzack
Merlin
18
1 / 5 / 2
13,372
608
8,584
13,154
4,586
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Susano
Nataad-CE
Susano
11
1 / 8 / 2
11,391
518
5,738
10,775
3,514
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

18
3 / 5 / 1
14,765
671
10,193
22,837
10,038
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Baestmode
Artemis
4
0 / 2 / 0
10,043
457
871
1,714
425
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hidden Dagger

Hidden Dagger

+15
Physical Power

20
12 / 0 / 6
16,217
737
16,441
16,760
9,691
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

20
6 / 3 / 11
14,447
657
16,150
15,544
12,266
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
35
5
Kills
18
18
Deaths
5
5
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Artemis
Baestmode
Artemis
0
2
0
0
W
12
0
6
15
L
Merlin
Jaykayzack
Merlin
1
5
2
0.4
L
Susano
Nataad-CE
Susano
1
8
2
0.25
L
3
5
1
0.7
W
6
3
11
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,515
Damage
33,462
46,766
Taken
34,018
18,138
Mitigated
22,382
6,389
Healing
15,625
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Baestmode
Artemis
871
351
111
111
1,714
425
0
419
1,295
0
2,301
W
16,441
1,495
349
10,189
16,760
9,691
2,077
5,168
11,592
61,676
0
L
Merlin
Jaykayzack
Merlin
8,584
481
533
2,294
13,154
4,586
1,032
5,091
8,063
81,600
0
L
Susano
Nataad-CE
Susano
5,738
387
0
754
10,775
3,514
339
3,440
7,335
0
21,481
L
10,193
3,613
0
2,808
22,837
10,038
761
8,295
14,542
0
105,618
W
16,150
7,939
0
4,865
15,544
12,266
2,169
3,025
12,519
0
82,195

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,528
Gold Earned
40,707
235
Minions Killed
184
0
Camps Cleared
0
927,301
Distance Traveled
749,604
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
10,043
457
2
0
0
40,098
0
W
Hades
16,217
737
94
4
0
342,822
1
L
Merlin
13,372
608
113
5
0
279,865
5
L
Susano
11,391
518
22
1
0
272,989
0
L
Nike
14,765
671
100
5
0
374,447
1
W
Medusa
14,447
657
88
4
0
366,684
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role