Player Matchup

Nemesis
Nemesis
BlackAngel1258
Nemesis
Level 90
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Yemoja
Yemoja
CataLoca
Yemoja
Level 48
God Stats
26W - 38L
1,507 SR
Queue Stats
125W - 180L
1,577 Elo+
Party 2
Sun Wukong
Sun Wukong
PEFTIK
Sun Wukong
Level 63
God Stats
0W - 4L
1,500 SR
Queue Stats
79W - 81L
1,563 Elo+
Party 1
Poseidon
Poseidon
XTheSicknessX
Poseidon
Level 104
God Stats
4W - 11L
1,147 SR
Queue Stats
236W - 254L
1,437 Elo+
Solo
Hou Yi
Hou Yi
bezdak123
Hou Yi
Level 83
God Stats
12W - 8L
1,682 SR
Queue Stats
144W - 188L
1,559 Elo+
Party 2
Team Averages
Level 78
1,467 SR
1,527 Elo+

VS

Team Averages
Level 55
1,596 SR
1,480 Elo+
Ymir
Ymir
Leonardo0604
Ymir
Level 49
God Stats
54W - 54L
1,282 SR
Queue Stats
948W - 852L
1,440 Elo+
Solo
Ne Zha
Ne Zha
RutgerGames
Ne Zha
Level 29
God Stats
9W - 7L
1,536 SR
Queue Stats
232W - 249L
1,459 Elo+
Party 3
Janus
Janus
XSTEViA
Janus
Level 32
God Stats
1W - 0L
1,796 SR
Queue Stats
5W - 6L
1,555 Elo+
Solo
Apollo
Apollo
dreamy007
Apollo
Level 96
God Stats
25W - 14L
1,573 SR
Queue Stats
478W - 497L
1,448 Elo+
Party 3
Nemesis
Nemesis
tmkHusky
Nemesis
Level 67
God Stats
5W - 2L
1,791 SR
Queue Stats
228W - 220L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 8 / 3
8,144
407
7,000
15,892
5,759
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Yemoja
CataLoca
Yemoja
13
1 / 3 / 4
7,720
386
7,802
11,609
8,701
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Sun Wukong
PEFTIK
Sun Wukong
15
1 / 3 / 4
8,985
449
8,134
16,721
13,165
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Poseidon
XTheSicknessX
Poseidon
16
2 / 5 / 4
9,624
481
8,308
10,190
3,498
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hou Yi
bezdak123
Hou Yi
14
5 / 5 / 4
8,920
446
13,120
12,203
5,239
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 5 / 9
10,307
515
7,063
20,210
17,601
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ne Zha
19
5 / 2 / 1
11,741
587
7,885
12,277
5,645
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Janus
XSTEViA
Janus
17
7 / 5 / 4
11,258
563
10,742
9,907
3,354
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
dreamy007
Apollo
19
4 / 0 / 10
12,818
641
18,285
16,879
7,335
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Nemesis
tmkHusky
Nemesis
16
3 / 0 / 6
10,376
519
5,835
13,702
5,204
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
54
12
Kills
24
24
Deaths
12
19
Assists
30
Player
Kills
Deaths
Assists
KDA
L
3
8
3
0.56
L
Yemoja
CataLoca
Yemoja
1
3
4
1
W
5
5
9
1.9
L
Sun Wukong
PEFTIK
Sun Wukong
1
3
4
1
W
Ne Zha
5
2
1
2.75
W
Janus
XSTEViA
Janus
7
5
4
1.8
L
Poseidon
XTheSicknessX
Poseidon
2
5
4
0.8
L
Hou Yi
bezdak123
Hou Yi
5
5
4
1.4
W
Apollo
dreamy007
Apollo
4
0
10
9
W
Nemesis
tmkHusky
Nemesis
3
0
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,364
Damage
49,810
66,615
Taken
72,975
36,362
Mitigated
39,139
12,179
Healing
27,937
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,000
1,749
0
4,184
15,892
5,759
0
3,227
12,509
301
44,438
L
Yemoja
CataLoca
Yemoja
7,802
1,415
258
0
11,609
8,701
0
2,812
8,643
38,800
0
W
7,063
938
883
3,883
20,210
17,601
0
5,129
14,741
29,255
0
L
Sun Wukong
PEFTIK
Sun Wukong
8,134
2,040
474
5,411
16,721
13,165
0
1,387
15,330
0
59,866
W
Ne Zha
7,885
2,654
84
4,983
12,277
5,645
2,541
32
12,045
0
76,813
W
Janus
XSTEViA
Janus
10,742
243
0
598
9,907
3,354
751
3,568
6,012
63,306
0
L
Poseidon
XTheSicknessX
Poseidon
8,308
616
0
1,330
10,190
3,498
490
6,387
3,571
63,767
0
L
Hou Yi
bezdak123
Hou Yi
13,120
6,728
0
522
12,203
5,239
0
3,412
8,757
0
50,645
W
Apollo
dreamy007
Apollo
18,285
16,670
0
9,834
16,879
7,335
0
3,867
12,872
0
113,649
W
Nemesis
tmkHusky
Nemesis
5,835
2,617
0
7,672
13,702
5,204
196
3,004
10,460
0
64,657

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,393
Gold Earned
56,500
438
Minions Killed
579
0
Camps Cleared
0
1,806,627
Distance Traveled
1,897,126
19
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
8,144
407
79
4
0
357,523
2
L
Yemoja
7,720
386
47
2
0
370,411
1
W
Ymir
10,307
515
20
1
0
341,301
6
L
Sun Wukong
8,985
449
120
6
0
359,046
6
W
Ne Zha
11,741
587
138
7
0
374,829
1
W
Janus
11,258
563
121
6
0
359,095
0
L
Poseidon
9,624
481
121
6
0
361,637
4
L
Hou Yi
8,920
446
71
4
0
358,010
6
W
Apollo
12,818
641
187
9
0
359,806
5
W
Nemesis
10,376
519
113
6
0
462,095
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role