Player Matchup

Ullr
Ullr
Point 4 on lay
Ullr
Level 141
God Stats
172W - 215L
1,485 SR
Queue Stats
727W - 825L
1,481 Elo+
Party 3
King Arthur
King Arthur
Smill wiff1386
King Arthur
Level 153
God Stats
20W - 26L
1,514 SR
Queue Stats
540W - 604L
1,505 Elo+
Party 3
Zeus
Zeus
Souis Laha
Zeus
Level 151
God Stats
3W - 7L
1,500 SR
Queue Stats
670W - 754L
1,504 Elo+
Party 3
Chaac
Chaac
TylerBTW-YT
Chaac
Level 86
God Stats
18W - 19L
1,309 SR
Queue Stats
232W - 235L
1,528 Elo+
Party 2
Ymir
Ymir
nappywarrior730
Ymir
Level 25
God Stats
1W - 2L
1,500 SR
Queue Stats
4W - 12L
1,500 Elo+
Party 2
Team Averages
Level 111
1,462 SR
1,504 Elo+

VS

Team Averages
Level 108
1,582 SR
1,566 Elo+
Olorun
Olorun
Crispylolol
Olorun
Level 125
God Stats
13W - 12L
1,617 SR
Queue Stats
451W - 387L
1,598 Elo+
Party 1
Horus
Horus
Jiddle1999
Horus
Level 120
God Stats
1W - 1L
1,500 SR
Queue Stats
298W - 276L
1,602 Elo+
Party 1
Artemis
Artemis
Prongul
Artemis
Level 140
God Stats
9W - 5L
1,615 SR
Queue Stats
343W - 296L
1,607 Elo+
Party 1
Poseidon
Poseidon
TangerineJam
Poseidon
Level 120
God Stats
2W - 4L
1,500 SR
Queue Stats
187W - 193L
1,432 Elo+
Solo
Chaac
Chaac
zXI Inferno x
Chaac
Level 33
God Stats
20W - 14L
1,677 SR
Queue Stats
156W - 109L
1,590 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 4 / 1
9,821
446
5,781
12,988
4,424
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

King Arthur
Smill wiff1386
King Arthur
19
5 / 5 / 4
11,660
530
17,106
30,231
19,518
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

18
6 / 6 / 0
11,934
542
12,598
13,015
5,297
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

16
0 / 6 / 5
10,057
457
8,514
21,834
9,705
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

13
1 / 4 / 1
8,841
402
5,280
12,376
10,101
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
19
6 / 1 / 5
12,382
563
12,456
12,877
5,835
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Horus
16
3 / 2 / 15
9,982
454
10,854
17,321
16,094
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Artemis
Prongul
Artemis
18
4 / 3 / 7
10,976
499
15,251
15,268
9,430
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Poseidon
TangerineJam
Poseidon
20
7 / 1 / 6
13,461
612
11,432
12,596
5,173
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

17
5 / 5 / 5
11,033
502
14,640
19,088
20,085
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
63
12
Kills
25
25
Deaths
12
11
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Olorun
6
1
5
8.5
W
Horus
3
2
15
5.25
L
0
4
1
0.13
W
Artemis
Prongul
Artemis
4
3
7
2.5
L
King Arthur
Smill wiff1386
King Arthur
5
5
4
1.4
L
6
6
0
1
W
Poseidon
TangerineJam
Poseidon
7
1
6
10
L
0
6
5
0.42
L
1
4
1
0.38
W
5
5
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,279
Damage
64,633
90,444
Taken
77,150
49,045
Mitigated
56,617
23,520
Healing
32,341
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
12,456
6,335
2,196
7,758
12,877
5,835
1,763
4,069
8,808
99,615
0
W
Horus
10,854
3,877
2,429
3,534
17,321
16,094
934
4,087
13,234
0
27,005
L
5,781
1,521
0
475
12,988
4,424
0
5,002
7,959
0
78,116
W
Artemis
Prongul
Artemis
15,251
8,115
0
3,096
15,268
9,430
1,040
2,703
12,565
0
94,383
L
King Arthur
Smill wiff1386
King Arthur
17,106
3,486
0
10,639
30,231
19,518
478
3,959
25,638
0
79,333
L
12,598
817
0
3,265
13,015
5,297
0
4,667
8,348
65,819
0
W
Poseidon
TangerineJam
Poseidon
11,432
1,048
0
5,715
12,596
5,173
0
5,353
7,243
117,261
0
L
8,514
2,527
0
7,534
21,834
9,705
1,420
4,144
17,621
0
74,427
L
5,280
632
0
1,607
12,376
10,101
0
6,116
6,218
29,261
0
W
14,640
3,668
0
7,613
19,088
20,085
598
1,666
17,422
0
55,344

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,313
Gold Earned
57,834
614
Minions Killed
645
0
Camps Cleared
0
1,859,850
Distance Traveled
2,044,214
21
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
12,382
563
195
9
0
410,796
4
W
Horus
9,982
454
17
1
0
374,679
4
L
Ullr
9,821
446
152
7
0
369,345
8
W
Artemis
10,976
499
119
5
0
410,357
3
L
King Arthur
11,660
530
157
7
0
384,010
4
L
Zeus
11,934
542
130
6
0
366,881
4
W
Poseidon
13,461
612
223
10
0
456,619
1
L
Chaac
10,057
457
134
6
0
371,061
4
L
Ymir
8,841
402
41
2
0
368,553
1
W
Chaac
11,033
502
91
4
0
391,763
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role