Player Matchup

Thor
Thor
BaumOhneWurzeln
Thor
Level 15
God Stats
2W - 0L
1,667 SR
Queue Stats
8W - 9L
1,539 Elo+
Party 2
Danzaburou
Danzaburou
GiveNurseABuff
Danzaburou
Level 29
God Stats
28W - 25L
1,532 SR
Queue Stats
263W - 233L
1,534 Elo+
Party 1
Fafnir
Fafnir
Txic-Luke312
Fafnir
Level 21
God Stats
9W - 2L
1,500 SR
Queue Stats
248W - 246L
1,485 Elo+
Party 1
Scylla
Scylla
UwUGiveMeYaTpMon
Scylla
Level 15
God Stats
1W - 2L
1,174 SR
Queue Stats
8W - 9L
1,539 Elo+
Party 2
Sun Wukong
Sun Wukong
moritter10
Sun Wukong
Level 16
God Stats
27W - 27L
1,760 SR
Queue Stats
297W - 284L
1,471 Elo+
Party 1
Team Averages
Level 19
1,527 SR
1,514 Elo+

VS

Team Averages
Level 20
1,555 SR
1,541 Elo+
Danzaburou
Danzaburou
D3M0N0S
Danzaburou
Level 28
God Stats
11W - 9L
1,537 SR
Queue Stats
12W - 9L
1,544 Elo+
Solo
Mercury
Mercury
Gkizz100
Mercury
Level 14
God Stats
2W - 4L
1,500 SR
Queue Stats
203W - 198L
1,523 Elo+
Solo
Nemesis
Nemesis
JellyActions
Nemesis
Level 12
God Stats
2W - 1L
1,500 SR
Queue Stats
223W - 217L
1,685 Elo+
Solo
Cerberus
Cerberus
WatoZx
Cerberus
Level 27
God Stats
4W - 3L
1,742 SR
Queue Stats
12W - 9L
1,547 Elo+
Solo
Bellona
Bellona
radoxas
Bellona
Level 19
God Stats
5W - 5L
1,494 SR
Queue Stats
21W - 20L
1,403 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 7 / 8
10,461
523
10,916
18,486
6,523
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
GiveNurseABuff
Danzaburou
18
9 / 3 / 9
12,180
609
23,165
12,683
5,347
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Fafnir
11
2 / 2 / 9
8,782
439
3,456
12,918
11,081
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

19
13 / 2 / 6
12,111
606
16,281
10,784
5,256
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sun Wukong
moritter10
Sun Wukong
16
6 / 4 / 9
10,840
542
9,493
16,871
12,740
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
D3M0N0S
Danzaburou
16
5 / 7 / 3
10,715
536
8,120
16,328
5,948
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mercury
Gkizz100
Mercury
14
1 / 6 / 2
8,423
421
4,308
12,626
3,986
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
JellyActions
Nemesis
17
9 / 5 / 3
10,880
544
17,829
19,263
8,264
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cerberus
WatoZx
Cerberus
11
0 / 8 / 2
7,447
372
4,018
18,210
12,275
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bellona
radoxas
Bellona
13
2 / 8 / 1
8,253
413
5,905
16,654
14,220
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
28
34
Kills
17
18
Deaths
34
41
Assists
11
Player
Kills
Deaths
Assists
KDA
W
4
7
8
1.14
L
Danzaburou
D3M0N0S
Danzaburou
5
7
3
0.93
W
Danzaburou
GiveNurseABuff
Danzaburou
9
3
9
4.5
L
Mercury
Gkizz100
Mercury
1
6
2
0.33
L
Nemesis
JellyActions
Nemesis
9
5
3
2.1
W
Fafnir
2
2
9
3.25
W
13
2
6
8
L
Cerberus
WatoZx
Cerberus
0
8
2
0.13
W
Sun Wukong
moritter10
Sun Wukong
6
4
9
2.63
L
Bellona
radoxas
Bellona
2
8
1
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,311
Damage
40,180
71,742
Taken
83,081
40,947
Mitigated
44,693
17,380
Healing
10,020
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,916
1,704
0
4,136
18,486
6,523
0
185
18,251
0
53,837
L
Danzaburou
D3M0N0S
Danzaburou
8,120
2,476
0
1,818
16,328
5,948
650
5,320
10,708
0
48,380
W
Danzaburou
GiveNurseABuff
Danzaburou
23,165
9,293
0
2,902
12,683
5,347
225
1,227
11,431
0
101,324
L
Mercury
Gkizz100
Mercury
4,308
1,757
0
1,360
12,626
3,986
0
963
11,613
0
40,746
L
Nemesis
JellyActions
Nemesis
17,829
8,621
0
2,907
19,263
8,264
0
4,207
14,781
0
84,006
W
Fafnir
3,456
1,202
0
2,621
12,918
11,081
807
1,519
11,324
12,006
0
W
16,281
1,920
226
2,895
10,784
5,256
725
824
9,910
80,291
0
L
Cerberus
WatoZx
Cerberus
4,018
119
321
2,875
18,210
12,275
0
6,303
11,732
19,111
0
W
Sun Wukong
moritter10
Sun Wukong
9,493
2,149
0
4,600
16,871
12,740
36
263
16,233
0
53,926
L
Bellona
radoxas
Bellona
5,905
734
0
739
16,654
14,220
0
2,369
13,760
0
28,574

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,374
Gold Earned
45,718
482
Minions Killed
400
0
Camps Cleared
0
1,860,935
Distance Traveled
1,741,617
10
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
10,461
523
82
4
0
373,737
1
L
Danzaburou
10,715
536
93
5
0
335,491
2
W
Danzaburou
12,180
609
126
6
0
371,020
4
L
Mercury
8,423
421
71
4
0
421,787
4
L
Nemesis
10,880
544
129
6
0
397,473
4
W
Fafnir
8,782
439
16
1
0
355,411
2
W
Scylla
12,111
606
150
8
0
352,230
3
L
Cerberus
7,447
372
47
2
0
272,648
2
W
Sun Wukong
10,840
542
108
5
0
408,537
0
L
Bellona
8,253
413
60
3
0
314,218
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role