Player Matchup

Zhong Kui
Zhong Kui
Arnoldhej
Zhong Kui
Level 61
God Stats
40W - 34L
1,503 SR
Queue Stats
94W - 87L
1,522 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Cirogol
Cu Chulainn
Level 68
God Stats
22W - 29L
1,511 SR
Queue Stats
199W - 209L
1,529 Elo+
Party 1
Hun Batz
Hun Batz
JadMonroe
Hun Batz
Level 127
God Stats
0W - 1L
1,499 SR
Queue Stats
136W - 114L
1,484 Elo+
Solo
The Morrigan
The Morrigan
Po1osatik
The Morrigan
Level 67
God Stats
5W - 5L
1,500 SR
Queue Stats
276W - 255L
1,602 Elo+
Solo
Freya
Freya
Внесебя
Freya
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 97
1,503 SR
1,527 Elo+

VS

Team Averages
Level 85
1,429 SR
1,449 Elo+
Ah Muzen Cab
Ah Muzen Cab
LeeRoi78
Ah Muzen Cab
Level 104
God Stats
8W - 6L
1,569 SR
Queue Stats
22W - 16L
1,626 Elo+
Solo
Cerberus
Cerberus
MooeyMooMoo
Cerberus
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mulan
Mulan
Moonkyz
Mulan
Level 88
God Stats
3W - 1L
1,442 SR
Queue Stats
11W - 8L
1,311 Elo+
Party 3
Merlin
Merlin
Péon
Merlin
Level 47
God Stats
3W - 3L
1,133 SR
Queue Stats
5W - 7L
1,311 Elo+
Party 3
Danzaburou
Danzaburou
ThundahBolt
Danzaburou
Level 81
God Stats
6W - 1L
1,500 SR
Queue Stats
37W - 46L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Arnoldhej
Zhong Kui
20
2 / 8 / 18
13,925
995
23,867
26,635
21,752
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cu Chulainn
Cirogol
Cu Chulainn
20
9 / 5 / 15
16,040
1,146
22,844
32,093
26,826
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hun Batz
JadMonroe
Hun Batz
20
3 / 5 / 19
14,517
1,037
27,794
27,297
11,991
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

The Morrigan
Po1osatik
The Morrigan
20
7 / 9 / 16
15,162
1,083
18,710
13,723
4,642
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

20
19 / 7 / 13
17,471
1,248
33,595
26,324
11,206
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Team 1 Tickets

0

VS

Team 2 Tickets

13

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
LeeRoi78
Ah Muzen Cab
20
9 / 8 / 16
15,806
1,129
28,294
27,783
10,752
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cerberus
MooeyMooMoo
Cerberus
20
2 / 13 / 24
15,449
1,104
19,507
38,945
52,628
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mulan
Moonkyz
Mulan
20
9 / 7 / 20
15,691
1,121
21,377
27,528
32,037
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Merlin
Péon
Merlin
20
5 / 6 / 20
15,033
1,074
25,301
20,196
8,162
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Danzaburou
ThundahBolt
Danzaburou
20
9 / 6 / 14
16,213
1,158
25,572
16,760
6,593
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

121
Kill Participation
128
40
Kills
34
34
Deaths
40
81
Assists
94
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
Arnoldhej
Zhong Kui
2
8
18
1.38
L
Cu Chulainn
Cirogol
Cu Chulainn
9
5
15
3.3
L
Hun Batz
JadMonroe
Hun Batz
3
5
19
2.5
W
Ah Muzen Cab
LeeRoi78
Ah Muzen Cab
9
8
16
2.13
W
Cerberus
MooeyMooMoo
Cerberus
2
13
24
1.08
W
Mulan
Moonkyz
Mulan
9
7
20
2.71
L
The Morrigan
Po1osatik
The Morrigan
7
9
16
1.67
W
Merlin
Péon
Merlin
5
6
20
2.5
W
Danzaburou
ThundahBolt
Danzaburou
9
6
14
2.67
L
19
7
13
3.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

126,810
Damage
120,051
126,072
Taken
131,212
76,417
Mitigated
110,172
9,543
Healing
23,123
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
Arnoldhej
Zhong Kui
23,867
1,826
4
2,538
26,635
21,752
0
8,739
17,771
47,391
0
L
Cu Chulainn
Cirogol
Cu Chulainn
22,844
4,493
0
30
32,093
26,826
0
9,865
22,078
15,037
31,448
L
Hun Batz
JadMonroe
Hun Batz
27,794
6,295
0
0
27,297
11,991
0
8,565
18,582
0
54,151
W
Ah Muzen Cab
LeeRoi78
Ah Muzen Cab
28,294
20,676
0
6,979
27,783
10,752
0
15,496
12,267
0
58,583
W
Cerberus
MooeyMooMoo
Cerberus
19,507
1,090
0
4,437
38,945
52,628
0
25,955
12,740
33,410
0
W
Mulan
Moonkyz
Mulan
21,377
2,539
0
4,683
27,528
32,037
0
14,452
12,884
0
32,933
L
The Morrigan
Po1osatik
The Morrigan
18,710
3,387
0
236
13,723
4,642
0
7,474
5,944
43,047
6,030
W
Merlin
Péon
Merlin
25,301
867
567
4,138
20,196
8,162
0
9,174
10,816
65,977
0
W
Danzaburou
ThundahBolt
Danzaburou
25,572
15,849
0
2,319
16,760
6,593
0
10,977
5,707
0
74,754
L
33,595
10,473
652
6,083
26,324
11,206
0
10,130
16,044
48,685
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,115
Gold Earned
78,192
296
Minions Killed
304
12
Camps Cleared
7
1,445,009
Distance Traveled
1,390,797
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
13,925
995
60
4
0
271,634
0
L
Cu Chulainn
16,040
1,146
50
4
3
306,574
0
L
Hun Batz
14,517
1,037
66
5
2
316,783
0
W
Ah Muzen Cab
15,806
1,129
62
4
4
276,954
0
W
Cerberus
15,449
1,104
29
2
0
277,260
0
W
Mulan
15,691
1,121
29
2
0
291,215
1
L
The Morrigan
15,162
1,083
93
7
3
267,141
0
W
Merlin
15,033
1,074
97
7
2
272,600
0
W
Danzaburou
16,213
1,158
87
6
1
272,768
2
L
Freya
17,471
1,248
27
2
4
282,877
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role