Player Matchup

Apollo
Apollo
Arischok
Apollo
Level 158
God Stats
12W - 12L
1,709 SR
Queue Stats
391W - 445L
1,424 Elo+
Party 1
King Arthur
King Arthur
oussWRYYYY
King Arthur
Level 48
God Stats
9W - 8L
1,334 SR
Queue Stats
227W - 218L
1,558 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
thearnavut
Ah Muzen Cab
Level 124
God Stats
11W - 11L
1,539 SR
Queue Stats
329W - 426L
1,383 Elo+
Party 1
Team Averages
Level 110
1,527 SR
1,455 Elo+

VS

Team Averages
Level 55
1,500 SR
1,451 Elo+
Cthulhu
Cthulhu
Hexius
Cthulhu
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Artemis
Artemis
HotGodGG
Artemis
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 4L
1,473 Elo+
Party 2
Thoth
Thoth
Shuma1
Thoth
Level 21
God Stats
3W - 0L
1,500 SR
Queue Stats
8W - 8L
1,379 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Arischok
Apollo
17
17 / 8 / 5
15,014
790
19,658
22,062
11,206
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

King Arthur
oussWRYYYY
King Arthur
16
4 / 3 / 15
12,701
668
10,108
28,131
26,767
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ah Muzen Cab
thearnavut
Ah Muzen Cab
15
3 / 6 / 15
12,628
665
15,448
17,382
5,569
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Hexius
Cthulhu
16
3 / 7 / 11
13,207
695
14,189
26,307
35,641
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Artemis
HotGodGG
Artemis
16
2 / 8 / 12
12,727
670
16,561
15,696
6,406
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Thoth
Shuma1
Thoth
19
11 / 9 / 4
14,955
787
19,252
17,367
6,328
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
43
24
Kills
16
17
Deaths
24
35
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Apollo
Arischok
Apollo
17
8
5
2.44
W
Cthulhu
Hexius
Cthulhu
3
7
11
1.21
W
Artemis
HotGodGG
Artemis
2
8
12
1
W
Thoth
Shuma1
Thoth
11
9
4
1.44
L
King Arthur
oussWRYYYY
King Arthur
4
3
15
3.83
L
Ah Muzen Cab
thearnavut
Ah Muzen Cab
3
6
15
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,214
Damage
50,002
67,575
Taken
59,370
43,542
Mitigated
48,375
21,212
Healing
8,635
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
Arischok
Apollo
19,658
11,907
0
6,196
22,062
11,206
2,180
12,234
9,828
0
69,540
W
Cthulhu
Hexius
Cthulhu
14,189
1,578
1,002
1,320
26,307
35,641
321
20
26,287
51,808
0
W
Artemis
HotGodGG
Artemis
16,561
10,940
0
2,683
15,696
6,406
2,350
0
15,696
0
46,786
W
Thoth
Shuma1
Thoth
19,252
702
0
3,630
17,367
6,328
1,000
8
17,359
80,433
0
L
King Arthur
oussWRYYYY
King Arthur
10,108
831
1,336
8,277
28,131
26,767
169
10,966
17,165
0
42,109
L
Ah Muzen Cab
thearnavut
Ah Muzen Cab
15,448
6,097
552
4,851
17,382
5,569
2,089
10,272
7,110
0
79,156

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,343
Gold Earned
40,889
213
Minions Killed
232
0
Camps Cleared
0
881,159
Distance Traveled
960,415
16
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
15,014
790
84
4
0
265,522
2
W
Cthulhu
13,207
695
45
2
0
351,959
4
W
Artemis
12,727
670
87
5
0
292,228
0
W
Thoth
14,955
787
100
5
0
316,228
1
L
King Arthur
12,701
668
50
3
0
333,808
8
L
Ah Muzen Cab
12,628
665
79
4
0
281,829
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role