Player Matchup

Awilix
Awilix
BagAChipss
Awilix
Level 27
God Stats
2W - 1L
1,484 SR
Queue Stats
39W - 23L
1,621 Elo+
Solo
Bellona
Bellona
BodrodTheBearded
Bellona
Level 11
God Stats
5W - 2L
1,417 SR
Queue Stats
35W - 19L
1,744 Elo+
Solo
Xbalanque
Xbalanque
EinsOcling
Xbalanque
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Discordia
Discordia
Medelinnn
Discordia
Level 13
God Stats
2W - 1L
1,596 SR
Queue Stats
7W - 9L
1,286 Elo+
Solo
Cthulhu
Cthulhu
TERRORBOER
Cthulhu
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 17L
1,500 Elo+
Solo
Team Averages
Level 18
1,499 SR
1,530 Elo+

VS

Team Averages
Level 10
1,505 SR
1,653 Elo+
Ao Kuang
Ao Kuang
Furai765
Ao Kuang
Level 7
God Stats
11W - 14L
1,500 SR
Queue Stats
128W - 106L
1,742 Elo+
Solo
Kukulkan
Kukulkan
Gogogor
Kukulkan
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
81W - 107L
1,644 Elo+
Solo
Cu Chulainn
Cu Chulainn
MatuLaflairr
Cu Chulainn
Level 6
God Stats
1W - 3L
1,733 SR
Queue Stats
25W - 22L
1,693 Elo+
Solo
Nemesis
Nemesis
SunshineBoy77
Nemesis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Solo
Danzaburou
Danzaburou
krekta4
Danzaburou
Level 3
God Stats
2W - 2L
1,291 SR
Queue Stats
25W - 27L
1,684 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
BagAChipss
Awilix
15
11 / 2 / 3
9,115
608
8,791
9,324
3,670
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
2 / 1 / 2
8,497
566
6,893
10,941
10,421
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Xbalanque
EinsOcling
Xbalanque
6
0 / 6 / 0
5,051
337
447
5,011
1,294
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Discordia
Medelinnn
Discordia
11
1 / 3 / 4
7,076
472
4,687
5,006
1,496
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cthulhu
TERRORBOER
Cthulhu
14
6 / 2 / 4
8,480
565
7,369
9,521
5,404
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Furai765
Ao Kuang
10
3 / 4 / 3
7,058
471
2,947
9,551
2,905
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Kukulkan
Gogogor
Kukulkan
10
0 / 4 / 3
6,559
437
4,707
5,071
1,515
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Cu Chulainn
MatuLaflairr
Cu Chulainn
15
5 / 3 / 2
9,061
604
11,152
11,797
11,214
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Nemesis
10
3 / 6 / 3
7,040
469
1,892
9,921
2,917
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Danzaburou
krekta4
Danzaburou
14
3 / 3 / 1
8,308
554
6,946
8,835
2,981
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
26
20
Kills
14
14
Deaths
20
13
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Awilix
BagAChipss
Awilix
11
2
3
6.25
W
2
1
2
3
W
Xbalanque
EinsOcling
Xbalanque
0
6
0
0
L
Ao Kuang
Furai765
Ao Kuang
3
4
3
1.13
L
Kukulkan
Gogogor
Kukulkan
0
4
3
0.38
L
Cu Chulainn
MatuLaflairr
Cu Chulainn
5
3
2
2
W
Discordia
Medelinnn
Discordia
1
3
4
1
L
Nemesis
3
6
3
0.75
W
Cthulhu
TERRORBOER
Cthulhu
6
2
4
4
L
Danzaburou
krekta4
Danzaburou
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,187
Damage
27,644
39,803
Taken
45,175
22,285
Mitigated
21,532
9,474
Healing
9,048
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
BagAChipss
Awilix
8,791
3,085
0
1,973
9,324
3,670
508
1,959
7,365
0
48,311
W
6,893
3,309
0
4,200
10,941
10,421
0
1,821
9,120
0
51,467
W
Xbalanque
EinsOcling
Xbalanque
447
184
0
250
5,011
1,294
0
1,885
3,126
0
5,658
L
Ao Kuang
Furai765
Ao Kuang
2,947
604
0
585
9,551
2,905
0
1,639
7,872
29,476
0
L
Kukulkan
Gogogor
Kukulkan
4,707
122
0
0
5,071
1,515
0
1,667
3,150
34,470
0
L
Cu Chulainn
MatuLaflairr
Cu Chulainn
11,152
2,645
0
4,127
11,797
11,214
0
393
11,359
7,046
51,885
W
Discordia
Medelinnn
Discordia
4,687
216
0
528
5,006
1,496
566
1,179
3,827
27,286
0
L
Nemesis
1,892
497
0
1,169
9,921
2,917
203
4,780
4,917
0
18,601
W
Cthulhu
TERRORBOER
Cthulhu
7,369
613
0
2,523
9,521
5,404
0
1,902
7,619
42,752
0
L
Danzaburou
krekta4
Danzaburou
6,946
3,768
0
3,167
8,835
2,981
409
2,974
5,821
0
64,125

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,219
Gold Earned
38,026
348
Minions Killed
377
0
Camps Cleared
0
1,323,664
Distance Traveled
1,497,997
13
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
9,115
608
83
6
0
330,295
2
W
Bellona
8,497
566
123
8
0
321,102
3
W
Xbalanque
5,051
337
10
1
0
113,440
2
L
Ao Kuang
7,058
471
48
3
0
321,920
6
L
Kukulkan
6,559
437
65
4
0
289,384
5
L
Cu Chulainn
9,061
604
112
7
0
312,151
3
W
Discordia
7,076
472
59
4
0
241,033
6
L
Nemesis
7,040
469
36
2
0
305,913
1
W
Cthulhu
8,480
565
73
5
0
317,794
0
L
Danzaburou
8,308
554
116
8
0
268,629
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role