Player Matchup

Merlin
Merlin
Bengalrambo
Merlin
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 7L
1,600 Elo+
Solo
Loki
Loki
Devour059
Loki
Level 9
God Stats
4W - 13L
1,280 SR
Queue Stats
6W - 16L
1,337 Elo+
Solo
Cerberus
Cerberus
ElSaiclop
Cerberus
Level 14
God Stats
14W - 9L
1,763 SR
Queue Stats
41W - 31L
1,640 Elo+
Solo
Hercules
Hercules
GoodGuyBob
Hercules
Level 28
God Stats
1W - 1L
1,272 SR
Queue Stats
24W - 31L
1,660 Elo+
Solo
Da Ji
Da Ji
killdor07
Da Ji
Level 10
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 14
1,463 SR
1,547 Elo+

VS

Team Averages
Level 15
1,569 SR
1,544 Elo+
Ra
Ra
LaBoucletttee
Ra
Level 4
God Stats
3W - 4L
1,713 SR
Queue Stats
4W - 6L
1,637 Elo+
Solo
Scylla
Scylla
Mehyarr
Scylla
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
40W - 40L
1,514 Elo+
Solo
Agni
Agni
Nusick
Agni
Level 18
God Stats
3W - 1L
1,500 SR
Queue Stats
150W - 151L
1,353 Elo+
Solo
Izanami
Izanami
TimeDiving
Izanami
Level 17
God Stats
12W - 13L
1,497 SR
Queue Stats
12W - 13L
1,535 Elo+
Solo
Kukulkan
Kukulkan
Walterniuck
Kukulkan
Level 7
God Stats
8W - 4L
1,633 SR
Queue Stats
10W - 7L
1,682 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
15
0 / 2 / 3
9,427
786
1,751
2,792
1,020
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Loki
19
8 / 5 / 7
13,554
1,130
15,342
14,620
5,183
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Cerberus
ElSaiclop
Cerberus
20
4 / 9 / 13
13,456
1,121
19,956
32,940
32,845
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hercules
GoodGuyBob
Hercules
19
4 / 8 / 10
12,251
1,021
11,762
26,355
27,904
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Da Ji
killdor07
Da Ji
19
8 / 17 / 8
13,682
1,140
17,019
27,310
10,041
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

173

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
13 / 6 / 19
14,828
1,236
22,837
17,827
10,106
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Scylla
Mehyarr
Scylla
19
7 / 3 / 19
13,123
1,094
13,664
12,251
4,238
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Agni
Nusick
Agni
19
3 / 5 / 21
12,056
1,005
10,184
11,907
4,425
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Izanami
TimeDiving
Izanami
19
9 / 4 / 20
12,684
1,057
25,959
14,496
5,668
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kukulkan
Walterniuck
Kukulkan
20
9 / 6 / 21
13,741
1,145
22,848
13,313
6,101
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
141
24
Kills
41
41
Deaths
24
41
Assists
100
Player
Kills
Deaths
Assists
KDA
L
Merlin
0
2
3
0.75
L
Loki
8
5
7
2.3
L
Cerberus
ElSaiclop
Cerberus
4
9
13
1.17
L
Hercules
GoodGuyBob
Hercules
4
8
10
1.13
W
13
6
19
3.75
W
Scylla
Mehyarr
Scylla
7
3
19
5.5
W
Agni
Nusick
Agni
3
5
21
2.7
W
Izanami
TimeDiving
Izanami
9
4
20
4.75
W
Kukulkan
Walterniuck
Kukulkan
9
6
21
3.25
L
Da Ji
killdor07
Da Ji
8
17
8
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,830
Damage
95,492
104,017
Taken
69,794
76,993
Mitigated
30,538
9,492
Healing
11,678
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
1,751
590
0
24
2,792
1,020
0
2,445
347
10,042
0
L
Loki
15,342
4,668
0
610
14,620
5,183
0
10,971
3,649
0
33,999
L
Cerberus
ElSaiclop
Cerberus
19,956
890
0
3,882
32,940
32,845
0
20,060
12,880
48,063
0
L
Hercules
GoodGuyBob
Hercules
11,762
2,977
0
4,123
26,355
27,904
0
17,790
8,565
0
25,960
W
22,837
6,132
3,107
6,516
17,827
10,106
0
6,481
11,346
31,938
0
W
Scylla
Mehyarr
Scylla
13,664
1,216
0
244
12,251
4,238
0
2,748
9,503
32,521
0
W
Agni
Nusick
Agni
10,184
1,894
0
0
11,907
4,425
0
4,243
7,664
23,989
0
W
Izanami
TimeDiving
Izanami
25,959
23,232
866
945
14,496
5,668
0
4,582
9,914
0
47,796
W
Kukulkan
Walterniuck
Kukulkan
22,848
3,332
0
0
13,313
6,101
0
3,653
9,660
46,440
0
L
Da Ji
killdor07
Da Ji
17,019
4,320
0
853
27,310
10,041
0
18,267
9,043
0
36,712

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,370
Gold Earned
66,432
187
Minions Killed
214
8
Camps Cleared
6
993,127
Distance Traveled
1,002,266
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
9,427
786
24
2
0
79,755
2
L
Loki
13,554
1,130
23
2
2
268,867
1
L
Cerberus
13,456
1,121
68
6
0
219,488
0
L
Hercules
12,251
1,021
34
3
1
217,718
0
W
Ra
14,828
1,236
22
2
0
190,569
1
W
Scylla
13,123
1,094
59
5
0
216,972
0
W
Agni
12,056
1,005
31
3
0
200,257
1
W
Izanami
12,684
1,057
42
4
3
196,429
1
W
Kukulkan
13,741
1,145
60
5
3
198,039
0
L
Da Ji
13,682
1,140
38
3
5
207,299
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role