Player Matchup

Fenrir
Fenrir
Silver III
Georgetzef
Fenrir
Silver III
Level 111
God Stats
5W - 3L
1,335 SR
Queue Stats
12W - 10L
1,407 MMR
Solo
Athena
Athena
Silver I
Gimmly7
Athena
Silver I
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nu Wa
Nu Wa
Platinum IV
HoneyRocket
Nu Wa
Platinum IV
Level 160
God Stats
6W - 4L
1,457 SR
Queue Stats
139W - 131L
1,420 MMR
Party 2
Jing Wei
Jing Wei
Gold I
HuntL
Jing Wei
Gold I
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Cu Chulainn
Cu Chulainn
Silver III
sonbatsy
Cu Chulainn
Silver III
Level 35
God Stats
7W - 3L
1,551 SR
Queue Stats
43W - 46L
1,400 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 108
1,469 SR
1,445 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 126
1,648 SR
1,389 MMR
Aphrodite
Aphrodite
Silver I
Bîfe
Aphrodite
Silver I
Level 159
God Stats
52W - 29L
1,666 SR
Queue Stats
230W - 230L
1,193 MMR
Party 1
Danzaburou
Danzaburou
Gold III
Gaussº
Danzaburou
Gold III
Level 160
God Stats
2W - 5L
1,564 SR
Queue Stats
325W - 326L
1,381 MMR
Solo
Tsukuyomi
Tsukuyomi
Silver I
Inquisitorxq
Tsukuyomi
Silver I
Level 107
God Stats
69W - 51L
1,510 SR
Queue Stats
266W - 267L
1,200 MMR
Party 3
Discordia
Discordia
Gold IV
Ixorcist666
Discordia
Gold IV
Level 86
God Stats
33W - 26L
1,727 SR
Queue Stats
145W - 148L
1,543 MMR
Party 3
Sobek
Sobek
Gold III
PentaKu
Sobek
Gold III
Level 119
God Stats
7W - 2L
1,773 SR
Queue Stats
87W - 92L
1,628 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Georgetzef
Fenrir
17
9 / 3 / 5
11,185
559
11,010
17,887
11,827
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Athena
Gimmly7
Athena
16
3 / 2 / 14
10,929
546
6,955
18,886
18,768
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

19
8 / 0 / 10
12,257
613
17,155
8,507
3,263
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jing Wei
HuntL
Jing Wei
19
2 / 4 / 10
12,490
625
11,853
11,874
3,982
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Cu Chulainn
sonbatsy
Cu Chulainn
19
7 / 2 / 6
12,600
630
12,724
22,397
16,157
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bans
PersephoneNemesisThe MorriganSetApollo

VS

Bans
ScyllaAwilixGebHun BatzKhepri
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Bîfe
Aphrodite
14
0 / 9 / 3
8,808
440
7,889
17,168
15,246
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
Gaussº
Danzaburou
16
3 / 3 / 2
11,133
557
7,147
13,398
4,663
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tsukuyomi
Inquisitorxq
Tsukuyomi
17
5 / 6 / 1
10,758
538
12,324
15,542
5,292
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Discordia
Ixorcist666
Discordia
15
2 / 4 / 0
9,245
462
5,163
7,776
2,463
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sobek
PentaKu
Sobek
12
1 / 7 / 4
8,300
415
6,873
23,830
22,697
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
21
29
Kills
11
11
Deaths
29
45
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
Bîfe
Aphrodite
0
9
3
0.17
L
Danzaburou
Gaussº
Danzaburou
3
3
2
1.33
W
Fenrir
Georgetzef
Fenrir
9
3
5
3.83
W
Athena
Gimmly7
Athena
3
2
14
5
W
8
0
10
13
W
Jing Wei
HuntL
Jing Wei
2
4
10
1.75
L
Tsukuyomi
Inquisitorxq
Tsukuyomi
5
6
1
0.92
L
Discordia
Ixorcist666
Discordia
2
4
0
0.5
L
Sobek
PentaKu
Sobek
1
7
4
0.43
W
Cu Chulainn
sonbatsy
Cu Chulainn
7
2
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,697
Damage
39,396
79,551
Taken
77,714
53,997
Mitigated
50,361
28,223
Healing
21,751
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
Bîfe
Aphrodite
7,889
495
2,334
7,073
17,168
15,246
727
2,438
14,618
57,498
0
L
Danzaburou
Gaussº
Danzaburou
7,147
4,208
0
4,916
13,398
4,663
577
3,393
9,907
0
70,577
W
Fenrir
Georgetzef
Fenrir
11,010
1,700
0
6,847
17,887
11,827
0
5,392
12,367
0
69,275
W
Athena
Gimmly7
Athena
6,955
2,557
0
4,094
18,886
18,768
143
6,692
12,006
17,765
0
W
17,155
4,664
103
2,418
8,507
3,263
3,369
2,429
5,886
101,852
0
W
Jing Wei
HuntL
Jing Wei
11,853
10,884
0
5,639
11,874
3,982
4,878
1,726
10,148
0
90,813
L
Tsukuyomi
Inquisitorxq
Tsukuyomi
12,324
3,736
0
2,878
15,542
5,292
0
6,888
8,422
0
86,987
L
Discordia
Ixorcist666
Discordia
5,163
386
0
500
7,776
2,463
0
3,882
3,748
53,283
0
L
Sobek
PentaKu
Sobek
6,873
636
0
4,050
23,830
22,697
0
6,940
16,630
28,089
0
W
Cu Chulainn
sonbatsy
Cu Chulainn
12,724
2,481
0
9,122
22,397
16,157
547
4,562
17,755
1,935
86,754

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,461
Gold Earned
48,244
595
Minions Killed
537
0
Camps Cleared
0
2,040,006
Distance Traveled
1,827,154
26
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
8,808
440
107
5
0
304,470
7
L
Danzaburou
11,133
557
138
7
0
373,059
5
W
Fenrir
11,185
559
90
5
0
412,477
5
W
Athena
10,929
546
12
1
0
456,155
8
W
Nu Wa
12,257
613
178
9
0
384,191
6
W
Jing Wei
12,490
625
150
8
0
377,514
4
L
Tsukuyomi
10,758
538
152
8
0
392,749
1
L
Discordia
9,245
462
113
6
0
371,513
4
L
Sobek
8,300
415
27
1
0
385,363
5
W
Cu Chulainn
12,600
630
165
8
0
409,669
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role