Player Matchup

Neith
Neith
Darki09
Neith
Level 71
God Stats
11W - 5L
1,803 SR
Queue Stats
35W - 29L
1,635 Elo+
Solo
Chang'e
Chang'e
Omoigakezu
Chang'e
Level 83
God Stats
3W - 0L
1,800 SR
Queue Stats
21W - 12L
1,726 Elo+
Party 2
Sun Wukong
Sun Wukong
Xarangh
Sun Wukong
Level 89
God Stats
10W - 5L
1,638 SR
Queue Stats
14W - 7L
1,645 Elo+
Party 2
Fenrir
Fenrir
fofotre
Fenrir
Level 121
God Stats
7W - 4L
1,657 SR
Queue Stats
114W - 111L
1,594 Elo+
Party 2
Anubis
Anubis
hawkiste
Anubis
Level 46
God Stats
2W - 2L
1,260 SR
Queue Stats
14W - 25L
1,190 Elo+
Solo
Team Averages
Level 82
1,632 SR
1,558 Elo+

VS

Team Averages
Level 65
1,436 SR
1,468 Elo+
Khepri
Khepri
 
Khepri
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Pele
Pele
Alexiiis991
Pele
Level 44
God Stats
10W - 11L
1,543 SR
Queue Stats
101W - 118L
1,487 Elo+
Solo
Raijin
Raijin
GreenGalak
Raijin
Level 49
God Stats
0W - 3L
1,263 SR
Queue Stats
69W - 68L
1,540 Elo+
Solo
Osiris
Osiris
Vic7oR
Osiris
Level 149
God Stats
1W - 1L
1,500 SR
Queue Stats
146W - 145L
1,442 Elo+
Solo
Apollo
Apollo
babineu
Apollo
Level 18
God Stats
4W - 7L
1,373 SR
Queue Stats
274W - 366L
1,374 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Darki09
Neith
20
6 / 3 / 12
13,547
564
15,975
13,873
5,701
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chang'e
Omoigakezu
Chang'e
20
5 / 4 / 9
13,285
554
18,480
20,654
8,690
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sun Wukong
Xarangh
Sun Wukong
20
7 / 3 / 9
13,773
574
16,989
27,398
20,848
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Fenrir
fofotre
Fenrir
20
11 / 8 / 11
13,710
571
12,344
22,668
9,910
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Anubis
hawkiste
Anubis
11
2 / 3 / 5
9,121
380
3,971
4,297
1,627
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
13
1 / 5 / 2
9,452
394
2,498
15,023
12,873
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

18
5 / 6 / 4
11,922
497
12,320
23,050
10,201
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Raijin
GreenGalak
Raijin
20
4 / 7 / 7
13,409
559
13,587
17,794
7,538
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Osiris
Vic7oR
Osiris
20
6 / 8 / 2
12,986
541
17,606
20,756
22,504
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Apollo
babineu
Apollo
17
5 / 5 / 3
11,575
482
11,466
14,240
7,574
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
39
31
Kills
21
21
Deaths
31
46
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Khepri
 
Khepri
1
5
2
0.4
L
5
6
4
1.17
W
Neith
Darki09
Neith
6
3
12
4
L
Raijin
GreenGalak
Raijin
4
7
7
1.07
W
Chang'e
Omoigakezu
Chang'e
5
4
9
2.38
L
Osiris
Vic7oR
Osiris
6
8
2
0.88
W
Sun Wukong
Xarangh
Sun Wukong
7
3
9
3.83
L
Apollo
babineu
Apollo
5
5
3
1.3
W
Fenrir
fofotre
Fenrir
11
8
11
2.06
W
Anubis
hawkiste
Anubis
2
3
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,759
Damage
57,477
88,890
Taken
90,863
46,776
Mitigated
60,690
38,023
Healing
16,665
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
 
Khepri
2,498
113
0
1,954
15,023
12,873
0
5,993
8,940
21,177
0
L
12,320
2,635
0
7,939
23,050
10,201
0
6,303
16,477
0
85,386
W
Neith
Darki09
Neith
15,975
8,651
0
7,583
13,873
5,701
1,010
3,963
9,910
0
95,678
L
Raijin
GreenGalak
Raijin
13,587
951
0
2,393
17,794
7,538
0
3,347
14,190
96,098
0
W
Chang'e
Omoigakezu
Chang'e
18,480
1,141
2,956
9,595
20,654
8,690
279
5,773
14,881
109,843
0
L
Osiris
Vic7oR
Osiris
17,606
5,975
0
1,655
20,756
22,504
1,022
4,707
15,989
7,328
84,943
W
Sun Wukong
Xarangh
Sun Wukong
16,989
4,128
0
11,438
27,398
20,848
1,157
3,528
23,870
0
82,775
L
Apollo
babineu
Apollo
11,466
7,453
0
2,724
14,240
7,574
2,053
3,123
10,977
0
74,418
W
Fenrir
fofotre
Fenrir
12,344
3,433
0
6,079
22,668
9,910
250
6,655
16,013
0
82,950
W
Anubis
hawkiste
Anubis
3,971
105
0
372
4,297
1,627
258
426
3,871
9,632
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,436
Gold Earned
59,344
592
Minions Killed
603
0
Camps Cleared
0
2,000,592
Distance Traveled
2,141,447
30
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
9,452
394
30
1
0
428,551
15
L
Pele
11,922
497
113
5
0
440,629
0
W
Neith
13,547
564
162
7
0
420,301
11
L
Raijin
13,409
559
182
8
0
415,505
9
W
Chang'e
13,285
554
173
7
0
471,781
4
L
Osiris
12,986
541
157
7
0
398,867
1
W
Sun Wukong
13,773
574
151
6
0
475,238
4
L
Apollo
11,575
482
121
5
0
457,895
3
W
Fenrir
13,710
571
99
4
0
457,900
11
W
Anubis
9,121
380
7
0
0
175,372
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role