Player Matchup

Ares
Ares
Cleindellyyyyyy
Ares
Level 27
God Stats
23W - 23L
1,547 SR
Queue Stats
339W - 242L
1,466 Elo+
Party 2
Baron Samedi
Baron Samedi
HaydenAlfonzo
Baron Samedi
Level 24
God Stats
7W - 7L
1,790 SR
Queue Stats
28W - 39L
1,427 Elo+
Party 2
Loki
Loki
Saddieiscute4
Loki
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
69W - 51L
1,542 Elo+
Solo
Neith
Neith
TheDevilsOrder
Neith
Level 29
God Stats
18W - 18L
1,211 SR
Queue Stats
349W - 356L
1,554 Elo+
Solo
Danzaburou
Danzaburou
Zurachi97
Danzaburou
Level 41
God Stats
28W - 26L
1,643 SR
Queue Stats
175W - 145L
1,470 Elo+
Party 2
Team Averages
Level 30
1,538 SR
1,492 Elo+

VS

Team Averages
Level 17
1,498 SR
1,380 Elo+
Awilix
Awilix
KiingRaider
Awilix
Level 29
God Stats
3W - 8L
1,365 SR
Queue Stats
12W - 20L
1,208 Elo+
Party 1
Nu Wa
Nu Wa
Lan1948
Nu Wa
Level 19
God Stats
6W - 12L
1,384 SR
Queue Stats
79W - 68L
1,445 Elo+
Party 1
Chaac
Chaac
Swolcomb
Chaac
Level 28
God Stats
5W - 2L
1,742 SR
Queue Stats
97W - 101L
1,491 Elo+
Party 1
Yemoja
Yemoja
gingermeow666
Yemoja
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,278 Elo+
Party 3
Apollo
Apollo
絮絮叨叨丶
Apollo
Level 5
God Stats
1W - 2L
1,500 SR
Queue Stats
6W - 7L
1,480 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 0 / 12
8,394
646
5,130
7,555
4,973
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Baron Samedi
HaydenAlfonzo
Baron Samedi
12
3 / 4 / 7
7,214
555
3,973
7,166
2,446
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
6 / 2 / 0
8,399
646
5,611
8,771
5,319
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
0 / 0 / 1
7,575
583
4,152
6,444
3,023
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Danzaburou
Zurachi97
Danzaburou
14
14 / 0 / 6
9,409
724
15,768
6,302
2,410
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
7
1 / 3 / 0
5,417
417
1,695
6,692
1,771
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Nu Wa
Lan1948
Nu Wa
10
2 / 9 / 3
6,347
488
7,179
10,116
3,056
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Chaac
Swolcomb
Chaac
13
1 / 1 / 1
7,063
543
4,484
8,309
7,263
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

8
0 / 7 / 2
5,374
413
1,628
9,565
4,048
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
2 / 7 / 2
6,465
497
2,982
11,764
3,666
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
14
27
Kills
6
6
Deaths
27
26
Assists
8
Player
Kills
Deaths
Assists
KDA
W
4
0
12
10
W
Baron Samedi
HaydenAlfonzo
Baron Samedi
3
4
7
1.63
L
Awilix
1
3
0
0.33
L
Nu Wa
Lan1948
Nu Wa
2
9
3
0.39
W
6
2
0
3
L
Chaac
Swolcomb
Chaac
1
1
1
1.5
W
0
0
1
0.5
W
Danzaburou
Zurachi97
Danzaburou
14
0
6
17
L
0
7
2
0.14
L
2
7
2
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,634
Damage
17,968
36,238
Taken
46,446
18,171
Mitigated
19,804
14,589
Healing
11,447
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,130
273
15
3,835
7,555
4,973
104
1,844
5,541
25,934
0
W
Baron Samedi
HaydenAlfonzo
Baron Samedi
3,973
379
846
1,533
7,166
2,446
350
3,499
3,318
32,139
0
L
Awilix
1,695
779
0
2,220
6,692
1,771
0
182
6,510
0
21,689
L
Nu Wa
Lan1948
Nu Wa
7,179
1,582
506
963
10,116
3,056
460
3,035
7,081
26,526
0
W
5,611
2,383
0
1,316
8,771
5,319
0
937
7,639
0
58,865
L
Chaac
Swolcomb
Chaac
4,484
330
0
3,758
8,309
7,263
0
181
7,615
0
36,336
W
4,152
1,358
0
3,905
6,444
3,023
912
273
5,710
0
40,947
W
Danzaburou
Zurachi97
Danzaburou
15,768
8,904
0
3,139
6,302
2,410
2,458
1,419
4,757
0
57,298
L
1,628
761
1,209
528
9,565
4,048
0
3,970
5,595
6,485
0
L
2,982
834
0
2,263
11,764
3,666
0
1,735
9,979
0
26,244

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,991
Gold Earned
30,666
366
Minions Killed
241
0
Camps Cleared
0
1,195,477
Distance Traveled
1,100,970
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
8,394
646
43
3
0
249,565
2
W
Baron Samedi
7,214
555
49
4
0
235,001
0
L
Awilix
5,417
417
45
3
0
199,168
0
L
Nu Wa
6,347
488
36
3
0
200,013
1
W
Loki
8,399
646
93
7
0
256,295
0
L
Chaac
7,063
543
86
7
0
267,574
2
W
Neith
7,575
583
82
6
0
205,896
2
W
Danzaburou
9,409
724
99
8
0
248,720
0
L
Yemoja
5,374
413
8
1
0
226,963
0
L
Apollo
6,465
497
66
5
0
207,252
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role