Player Matchup

Fenrir
Fenrir
IzaNahMate
Fenrir
Level 153
God Stats
5W - 0L
1,720 SR
Queue Stats
133W - 58L
1,560 Elo+
Party 1
King Arthur
King Arthur
LOKIISAYUTE
King Arthur
Level 63
God Stats
16W - 9L
1,638 SR
Queue Stats
148W - 143L
1,477 Elo+
Party 1
Freya
Freya
theggaammee
Freya
Level 45
God Stats
2W - 0L
1,500 SR
Queue Stats
129W - 97L
1,485 Elo+
Party 1
Cerberus
Cerberus
仙君莫笑
Cerberus
Level 18
God Stats
7W - 3L
1,862 SR
Queue Stats
15W - 9L
1,753 Elo+
Party 4
Cernunnos
Cernunnos
赤魅魍魉
Cernunnos
Level 141
God Stats
1W - 0L
1,253 SR
Queue Stats
70W - 78L
1,458 Elo+
Party 4
Team Averages
Level 84
1,595 SR
1,547 Elo+

VS

Team Averages
Level 61
1,532 SR
1,525 Elo+
Terra
Terra
FezMan2031
Terra
Level 81
God Stats
12W - 8L
1,500 SR
Queue Stats
383W - 373L
1,489 Elo+
Party 2
Hou Yi
Hou Yi
Igvenr
Hou Yi
Level 25
God Stats
21W - 14L
1,500 SR
Queue Stats
241W - 231L
1,486 Elo+
Party 2
Hera
Hera
Kamael34
Hera
Level 119
God Stats
4W - 10L
1,500 SR
Queue Stats
330W - 314L
1,481 Elo+
Party 2
Thanatos
Thanatos
W0lfNightm6r3
Thanatos
Level 53
God Stats
1W - 4L
1,511 SR
Queue Stats
60W - 67L
1,586 Elo+
Party 3
Izanami
Izanami
therealez
Izanami
Level 28
God Stats
44W - 36L
1,650 SR
Queue Stats
60W - 67L
1,586 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
IzaNahMate
Fenrir
11
6 / 0 / 3
6,942
631
3,042
6,591
2,911
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

King Arthur
LOKIISAYUTE
King Arthur
11
2 / 2 / 0
5,983
544
3,341
8,392
5,129
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
3 / 1 / 4
6,728
612
3,545
6,345
2,201
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
仙君莫笑
Cerberus
10
1 / 0 / 4
6,082
553
4,826
7,702
3,128
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cernunnos
赤魅魍魉
Cernunnos
10
2 / 1 / 2
5,680
516
5,012
7,208
2,008
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
9
1 / 2 / 0
5,516
501
5,482
6,723
3,605
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hou Yi
Igvenr
Hou Yi
8
0 / 3 / 1
4,908
446
5,290
7,689
1,983
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hera
10
0 / 3 / 1
6,116
556
4,006
5,334
1,507
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thanatos
W0lfNightm6r3
Thanatos
10
1 / 3 / 0
6,015
547
1,660
6,851
1,927
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Izanami
therealez
Izanami
11
2 / 3 / 0
6,267
570
6,768
5,619
2,976
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
6
14
Kills
4
4
Deaths
14
13
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Terra
1
2
0
0.5
L
Hou Yi
Igvenr
Hou Yi
0
3
1
0.17
W
Fenrir
IzaNahMate
Fenrir
6
0
3
7.5
L
Hera
0
3
1
0.17
W
King Arthur
LOKIISAYUTE
King Arthur
2
2
0
1
L
Thanatos
W0lfNightm6r3
Thanatos
1
3
0
0.33
W
3
1
4
5
L
Izanami
therealez
Izanami
2
3
0
0.67
W
Cerberus
仙君莫笑
Cerberus
1
0
4
3
W
Cernunnos
赤魅魍魉
Cernunnos
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,766
Damage
23,206
36,238
Taken
32,216
15,377
Mitigated
11,998
15,050
Healing
14,753
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
5,482
306
480
2,317
6,723
3,605
0
2,249
4,434
15,476
0
L
Hou Yi
Igvenr
Hou Yi
5,290
3,052
0
2,862
7,689
1,983
0
3,356
4,293
0
21,480
W
Fenrir
IzaNahMate
Fenrir
3,042
1,119
0
3,086
6,591
2,911
735
896
5,695
0
31,386
L
Hera
4,006
680
0
1,015
5,334
1,507
0
1,574
3,514
34,709
0
W
King Arthur
LOKIISAYUTE
King Arthur
3,341
457
0
2,774
8,392
5,129
0
0
8,392
0
27,177
L
Thanatos
W0lfNightm6r3
Thanatos
1,660
319
0
6,786
6,851
1,927
0
812
5,960
0
29,207
W
3,545
1,121
0
2,624
6,345
2,201
291
2,820
3,525
26,433
0
L
Izanami
therealez
Izanami
6,768
4,647
0
1,293
5,619
2,976
0
0
5,421
0
34,813
W
Cerberus
仙君莫笑
Cerberus
4,826
187
123
3,250
7,702
3,128
0
2,376
5,326
25,025
0
W
Cernunnos
赤魅魍魉
Cernunnos
5,012
1,502
0
3,193
7,208
2,008
100
3,396
3,812
0
31,167

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,415
Gold Earned
28,822
294
Minions Killed
266
0
Camps Cleared
0
1,097,038
Distance Traveled
1,062,732
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
5,516
501
21
2
0
238,049
1
L
Hou Yi
4,908
446
38
3
0
175,050
0
W
Fenrir
6,942
631
59
5
0
249,597
0
L
Hera
6,116
556
69
6
0
197,284
3
W
King Arthur
5,983
544
51
5
0
235,148
1
L
Thanatos
6,015
547
69
6
0
242,109
4
W
Freya
6,728
612
69
6
0
202,605
0
L
Izanami
6,267
570
69
6
0
210,240
4
W
Cerberus
6,082
553
44
4
0
234,459
4
W
Cernunnos
5,680
516
71
6
0
175,229
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role