Player Matchup

Bellona
Bellona
BigNombiesBoi
Bellona
Level 4
God Stats
4W - 2L
1,238 SR
Queue Stats
25W - 26L
1,159 Elo+
Solo
Artemis
Artemis
KRONOS5222
Artemis
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,159 Elo+
Solo
Bacchus
Bacchus
Leonaard
Bacchus
Level 15
God Stats
2W - 3L
1,160 SR
Queue Stats
8W - 15L
1,383 Elo+
Solo
Kali
Kali
Lovagur
Kali
Level 27
God Stats
1W - 2L
1,619 SR
Queue Stats
5W - 8L
1,230 Elo+
Solo
Agni
Agni
该我上场了
Agni
Level 7
God Stats
2W - 0L
1,500 SR
Queue Stats
118W - 114L
1,463 Elo+
Solo
Team Averages
Level 11
1,403 SR
1,279 Elo+

VS

Team Averages
Level 13
1,590 SR
1,450 Elo+
Ganesha
Ganesha
CorgiC
Ganesha
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 22L
1,499 Elo+
Party 1
Baron Samedi
Baron Samedi
El1zeR
Baron Samedi
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
Feudium
Cthulhu
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Anubis
Anubis
Gnusty175
Anubis
Level 7
God Stats
1W - 2L
1,733 SR
Queue Stats
2W - 4L
1,374 Elo+
Party 1
Neith
Neith
ITEcoite
Neith
Level 13
God Stats
0W - 1L
1,718 SR
Queue Stats
2W - 5L
1,374 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
16
11 / 1 / 11
10,445
614
16,236
16,079
10,048
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Artemis
KRONOS5222
Artemis
14
5 / 3 / 13
9,003
530
5,619
9,591
2,596
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bacchus
Leonaard
Bacchus
14
4 / 0 / 10
9,583
564
7,320
11,020
11,558
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Kali
Lovagur
Kali
18
10 / 0 / 3
11,373
669
4,506
12,384
4,958
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Bow

Short Bow

+15%
Attack Speed

14
11 / 7 / 12
9,857
580
12,320
10,153
3,040
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
CorgiC
Ganesha
10
0 / 2 / 2
6,831
402
2,109
9,661
6,624
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Baron Samedi
El1zeR
Baron Samedi
11
4 / 10 / 1
7,595
447
3,917
10,049
4,077
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
Feudium
Cthulhu
10
1 / 11 / 2
7,029
413
3,572
14,122
10,472
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Anubis
Gnusty175
Anubis
14
3 / 12 / 5
9,009
530
10,586
16,313
6,560
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Neith
ITEcoite
Neith
12
2 / 6 / 0
7,771
457
5,485
8,637
3,100
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
20
41
Kills
10
11
Deaths
41
49
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Bellona
11
1
11
16.5
L
Ganesha
CorgiC
Ganesha
0
2
2
0.5
L
Baron Samedi
El1zeR
Baron Samedi
4
10
1
0.45
L
Cthulhu
Feudium
Cthulhu
1
11
2
0.18
L
Anubis
Gnusty175
Anubis
3
12
5
0.46
L
Neith
ITEcoite
Neith
2
6
0
0.33
W
Artemis
KRONOS5222
Artemis
5
3
13
3.83
W
Bacchus
Leonaard
Bacchus
4
0
10
9
W
Kali
Lovagur
Kali
10
0
3
11.5
W
11
7
12
2.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,001
Damage
25,669
59,227
Taken
58,782
32,200
Mitigated
30,833
21,713
Healing
7,887
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
16,236
8,665
260
8,352
16,079
10,048
2,331
5,259
10,670
0
71,324
L
Ganesha
CorgiC
Ganesha
2,109
384
0
485
9,661
6,624
346
1,768
7,893
15,521
0
L
Baron Samedi
El1zeR
Baron Samedi
3,917
1,076
227
765
10,049
4,077
965
2,462
7,587
24,605
0
L
Cthulhu
Feudium
Cthulhu
3,572
477
0
710
14,122
10,472
35
3,635
10,487
18,673
0
L
Anubis
Gnusty175
Anubis
10,586
1,400
0
4,932
16,313
6,560
960
5,354
10,959
38,993
0
L
Neith
ITEcoite
Neith
5,485
3,576
0
768
8,637
3,100
23
6,421
2,216
0
24,031
W
Artemis
KRONOS5222
Artemis
5,619
3,189
0
2,435
9,591
2,596
1,072
6,157
3,384
0
24,111
W
Bacchus
Leonaard
Bacchus
7,320
2,056
0
1,109
11,020
11,558
714
2,023
8,950
29,085
0
W
Kali
Lovagur
Kali
4,506
2,740
0
7,671
12,384
4,958
1,534
1,422
10,937
0
77,541
W
12,320
1,527
0
1,886
10,153
3,040
542
4,872
5,102
50,539
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,261
Gold Earned
38,235
411
Minions Killed
201
0
Camps Cleared
0
1,509,606
Distance Traveled
1,317,198
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
10,445
614
113
7
0
348,251
1
L
Ganesha
6,831
402
12
1
0
205,086
3
L
Baron Samedi
7,595
447
37
2
0
298,395
1
L
Cthulhu
7,029
413
37
2
0
304,490
0
L
Anubis
9,009
530
63
4
0
241,351
0
L
Neith
7,771
457
52
3
0
267,876
0
W
Artemis
9,003
530
40
2
0
227,294
0
W
Bacchus
9,583
564
46
3
0
350,727
0
W
Kali
11,373
669
142
8
0
315,531
0
W
Agni
9,857
580
70
4
0
267,803
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role