Player Matchup

Arachne
Arachne
Joe_tietjes
Arachne
Level 62
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 10L
1,449 Elo+
Party 3
Medusa
Medusa
Mandrox20
Medusa
Level 18
God Stats
6W - 4L
1,683 SR
Queue Stats
6W - 4L
1,617 Elo+
Party 3
Cthulhu
Cthulhu
niels-2002
Cthulhu
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 3L
1,465 Elo+
Party 3
Anubis
Anubis
ven98-17
Anubis
Level 15
God Stats
2W - 1L
1,486 SR
Queue Stats
2W - 1L
1,407 Elo+
Solo
Chang'e
Chang'e
xStenKlok
Chang'e
Level 67
God Stats
3W - 0L
1,725 SR
Queue Stats
9W - 7L
1,512 Elo+
Party 3
Team Averages
Level 33
1,579 SR
1,490 Elo+

VS

Team Averages
Level 17
1,448 SR
1,423 Elo+
Camazotz
Camazotz
BeautifullFish
Camazotz
Level 22
God Stats
7W - 12L
1,424 SR
Queue Stats
77W - 92L
1,275 Elo+
Party 2
Neith
Neith
Genzy_Youtube
Neith
Level 17
God Stats
2W - 4L
1,496 SR
Queue Stats
350W - 362L
1,665 Elo+
Party 1
Fenrir
Fenrir
Gixtah
Fenrir
Level 14
God Stats
6W - 14L
1,318 SR
Queue Stats
246W - 281L
1,352 Elo+
Party 1
Skadi
Skadi
ptipere24
Skadi
Level 24
God Stats
1W - 4L
1,318 SR
Queue Stats
77W - 86L
1,321 Elo+
Party 2
Kukulkan
Kukulkan
xxSW33TH4Z3xx
Kukulkan
Level 7
God Stats
0W - 1L
1,684 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Joe_tietjes
Arachne
20
24 / 0 / 8
17,735
612
26,666
28,780
16,408
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Medusa
Mandrox20
Medusa
20
6 / 1 / 6
14,719
508
13,474
14,680
6,998
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cthulhu
niels-2002
Cthulhu
17
3 / 2 / 20
13,639
470
8,229
23,410
32,777
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Anubis
ven98-17
Anubis
18
5 / 8 / 6
13,650
471
12,775
18,029
7,246
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chang'e
xStenKlok
Chang'e
20
9 / 3 / 14
14,488
500
19,289
16,200
7,785
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
14
1 / 11 / 4
9,849
340
12,195
26,135
18,144
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

16
3 / 12 / 6
11,297
390
11,810
19,842
6,666
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fenrir
Gixtah
Fenrir
16
2 / 9 / 6
10,601
366
5,873
25,559
11,963
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Skadi
ptipere24
Skadi
19
6 / 10 / 6
12,499
431
14,992
18,628
10,194
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kukulkan
xxSW33TH4Z3xx
Kukulkan
19
2 / 6 / 2
11,974
413
13,382
18,486
6,582
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
38
47
Kills
14
14
Deaths
48
54
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Camazotz
1
11
4
0.27
L
3
12
6
0.5
L
Fenrir
Gixtah
Fenrir
2
9
6
0.56
W
Arachne
Joe_tietjes
Arachne
24
0
8
28
W
Medusa
Mandrox20
Medusa
6
1
6
9
W
Cthulhu
niels-2002
Cthulhu
3
2
20
6.5
L
Skadi
ptipere24
Skadi
6
10
6
0.9
W
Anubis
ven98-17
Anubis
5
8
6
1
W
Chang'e
xStenKlok
Chang'e
9
3
14
5.33
L
Kukulkan
xxSW33TH4Z3xx
Kukulkan
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,433
Damage
58,252
101,099
Taken
108,650
71,214
Mitigated
53,549
44,181
Healing
18,442
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Camazotz
12,195
3,725
99
9,149
26,135
18,144
272
6,245
19,878
0
46,372
L
11,810
3,437
0
1,268
19,842
6,666
1,814
8,614
10,972
0
64,798
L
Fenrir
Gixtah
Fenrir
5,873
2,386
0
5,507
25,559
11,963
684
8,027
17,418
0
40,302
W
Arachne
Joe_tietjes
Arachne
26,666
17,692
0
18,698
28,780
16,408
1,834
4,029
24,751
0
167,381
W
Medusa
Mandrox20
Medusa
13,474
4,780
997
4,327
14,680
6,998
5,960
3,414
11,266
0
93,568
W
Cthulhu
niels-2002
Cthulhu
8,229
354
0
4,166
23,410
32,777
1,695
4,938
18,472
30,542
0
L
Skadi
ptipere24
Skadi
14,992
5,755
0
2,069
18,628
10,194
318
9,315
8,977
0
74,398
W
Anubis
ven98-17
Anubis
12,775
330
1,141
4,921
18,029
7,246
3,322
2,051
15,978
56,598
0
W
Chang'e
xStenKlok
Chang'e
19,289
2,318
2,861
7,070
16,200
7,785
3,701
3,449
12,751
73,801
0
L
Kukulkan
xxSW33TH4Z3xx
Kukulkan
13,382
1,308
0
350
18,486
6,582
88
7,098
11,112
95,398
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,231
Gold Earned
56,220
591
Minions Killed
514
0
Camps Cleared
0
2,607,919
Distance Traveled
2,373,381
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Camazotz
9,849
340
60
2
0
470,350
2
L
Neith
11,297
390
119
4
0
457,564
1
L
Fenrir
10,601
366
74
3
0
523,299
0
W
Arachne
17,735
612
198
7
0
602,400
0
W
Medusa
14,719
508
148
5
0
525,279
2
W
Cthulhu
13,639
470
31
1
0
608,531
0
L
Skadi
12,499
431
111
4
0
445,277
0
W
Anubis
13,650
471
104
4
0
367,158
0
W
Chang'e
14,488
500
110
4
0
504,551
6
L
Kukulkan
11,974
413
150
5
0
476,891
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role