Player Matchup

Ares
Ares
F4kinRoris
Ares
Level 66
God Stats
15W - 8L
1,538 SR
Queue Stats
143W - 93L
1,884 Elo+
Party 1
Baron Samedi
Baron Samedi
Gravekiller_cz
Baron Samedi
Level 87
God Stats
1W - 2L
1,743 SR
Queue Stats
76W - 68L
1,620 Elo+
Party 1
Fenrir
Fenrir
danikopiuzasny
Fenrir
Level 149
God Stats
1W - 1L
1,703 SR
Queue Stats
69W - 41L
1,647 Elo+
Party 1
Team Averages
Level 101
1,661 SR
1,717 Elo+

VS

Team Averages
Level 43
1,350 SR
1,638 Elo+
Cthulhu
Cthulhu
Juanking_Kneega
Cthulhu
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 9L
1,618 Elo+
Party 2
Zeus
Zeus
iFuZz_TroOpicaL_
Zeus
Level 78
God Stats
2W - 3L
1,265 SR
Queue Stats
221W - 174L
1,645 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
priseau
Ah Muzen Cab
Level 28
God Stats
4W - 6L
1,285 SR
Queue Stats
151W - 152L
1,651 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 2 / 15
13,907
662
12,428
24,076
30,599
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Baron Samedi
Gravekiller_cz
Baron Samedi
18
7 / 5 / 10
13,973
665
15,325
19,699
11,554
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
12 / 3 / 8
15,745
750
18,761
24,686
20,324
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 4 / 3
14,959
712
24,960
21,658
27,800
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

14
2 / 8 / 3
11,803
562
13,854
12,848
5,276
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
priseau
Ah Muzen Cab
15
1 / 8 / 3
11,856
565
10,589
17,396
7,011
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
19
20
Kills
10
10
Deaths
20
33
Assists
9
Player
Kills
Deaths
Assists
KDA
W
1
2
15
4.25
W
Baron Samedi
Gravekiller_cz
Baron Samedi
7
5
10
2.4
L
7
4
3
2.13
W
12
3
8
5.33
L
2
8
3
0.44
L
Ah Muzen Cab
priseau
Ah Muzen Cab
1
8
3
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,514
Damage
49,403
68,461
Taken
51,902
62,477
Mitigated
40,087
31,609
Healing
6,458
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,428
706
0
6,123
24,076
30,599
814
13,275
10,801
54,167
0
W
Baron Samedi
Gravekiller_cz
Baron Samedi
15,325
1,337
5,462
8,982
19,699
11,554
1,005
14,865
4,834
81,884
0
L
24,960
1,037
200
3,891
21,658
27,800
0
11,796
9,341
70,954
0
W
18,761
2,975
0
11,042
24,686
20,324
1,716
11,005
13,681
381
57,386
L
13,854
1,040
0
404
12,848
5,276
0
6,945
5,745
42,604
0
L
Ah Muzen Cab
priseau
Ah Muzen Cab
10,589
3,904
0
1,963
17,396
7,011
216
8,382
8,868
0
62,426

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,625
Gold Earned
38,618
253
Minions Killed
209
0
Camps Cleared
0
1,110,003
Distance Traveled
1,079,997
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
13,907
662
60
3
0
361,147
3
W
Baron Samedi
13,973
665
128
6
0
337,396
2
L
Cthulhu
14,959
712
84
4
0
401,586
5
W
Fenrir
15,745
750
65
3
0
411,460
4
L
Zeus
11,803
562
49
2
0
312,229
3
L
Ah Muzen Cab
11,856
565
76
4
0
366,182
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role