Player Matchup

Anhur
Anhur
 
Anhur
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Eset
Eset
Diegoalax5
Eset
Level 154
God Stats
3W - 2L
1,220 SR
Queue Stats
122W - 127L
1,378 Elo+
Party 2
Ymir
Ymir
Zeca_Paugordin32
Ymir
Level 55
God Stats
37W - 29L
1,840 SR
Queue Stats
687W - 843L
1,382 Elo+
Party 2
Neith
Neith
franklindo23
Neith
Level 103
God Stats
9W - 12L
1,297 SR
Queue Stats
798W - 879L
1,396 Elo+
Party 2
Chaac
Chaac
mata-_-boot-_-
Chaac
Level 48
God Stats
19W - 21L
1,891 SR
Queue Stats
142W - 174L
1,443 Elo+
Party 2
Team Averages
Level 104
1,550 SR
1,420 Elo+

VS

Team Averages
Level 55
1,466 SR
1,423 Elo+
Terra
Terra
DeadlySin_03
Terra
Level 101
God Stats
6W - 12L
1,511 SR
Queue Stats
504W - 517L
1,394 Elo+
Party 1
Skadi
Skadi
I_2803_Tod
Skadi
Level 26
God Stats
22W - 34L
1,442 SR
Queue Stats
300W - 317L
1,409 Elo+
Party 1
Sun Wukong
Sun Wukong
MartezVII
Sun Wukong
Level 41
God Stats
4W - 6L
1,448 SR
Queue Stats
43W - 46L
1,424 Elo+
Solo
Ne Zha
Ne Zha
onlinetiger1970
Ne Zha
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 73L
1,435 Elo+
Party 1
Janus
Janus
vini347
Janus
Level 39
God Stats
3W - 5L
1,432 SR
Queue Stats
49W - 54L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
11
3 / 0 / 2
6,261
626
3,296
3,976
1,039
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
6 / 0 / 3
6,653
665
5,517
4,680
1,284
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

8
1 / 1 / 6
5,357
536
1,944
5,033
2,280
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

9
4 / 1 / 4
5,679
568
3,880
5,237
1,211
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
0 / 0 / 1
6,269
627
3,684
2,971
1,349
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 2 / 0
4,776
478
2,387
6,155
2,331
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Skadi
7
1 / 4 / 0
4,393
439
4,069
5,598
1,343
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sun Wukong
MartezVII
Sun Wukong
10
0 / 1 / 0
5,210
521
1,573
5,893
3,233
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

7
1 / 3 / 1
4,729
473
1,667
5,622
1,191
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Janus
vini347
Janus
8
0 / 4 / 0
4,562
456
1,872
5,197
1,241
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
3
14
Kills
2
2
Deaths
14
16
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
3
0
2
4
L
0
2
0
0
W
6
0
3
7.5
L
Skadi
1
4
0
0.25
L
Sun Wukong
MartezVII
Sun Wukong
0
1
0
0
W
1
1
6
4
W
4
1
4
6
W
0
0
1
0.5
L
1
3
1
0.5
L
Janus
vini347
Janus
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,321
Damage
11,568
21,897
Taken
28,465
7,163
Mitigated
9,339
8,357
Healing
7,177
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
3,296
1,458
0
2,016
3,976
1,039
0
359
3,617
0
32,745
L
2,387
411
338
1,574
6,155
2,331
0
1,381
4,774
10,680
0
W
5,517
253
0
1,944
4,680
1,284
403
1,022
3,548
28,412
0
L
Skadi
4,069
1,110
0
250
5,598
1,343
0
2,454
3,144
0
22,463
L
Sun Wukong
MartezVII
Sun Wukong
1,573
307
0
2,519
5,893
3,233
0
0
5,893
0
25,060
W
1,944
402
0
804
5,033
2,280
0
1,367
3,640
12,509
0
W
3,880
1,665
0
2,384
5,237
1,211
560
1,335
3,862
0
26,126
W
3,684
664
0
1,209
2,971
1,349
644
0
2,735
0
35,462
L
1,667
479
0
2,031
5,622
1,191
0
965
4,657
0
16,660
L
Janus
vini347
Janus
1,872
0
0
465
5,197
1,241
0
2,661
2,536
19,714
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,219
Gold Earned
23,670
277
Minions Killed
228
0
Camps Cleared
0
849,477
Distance Traveled
934,721
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
6,261
626
72
7
0
185,770
3
L
Terra
4,776
478
20
2
0
195,171
2
W
Eset
6,653
665
49
5
0
178,700
3
L
Skadi
4,393
439
41
4
0
165,531
3
L
Sun Wukong
5,210
521
76
8
0
193,730
2
W
Ymir
5,357
536
26
3
0
166,964
1
W
Neith
5,679
568
53
5
0
151,121
2
W
Chaac
6,269
627
77
8
0
166,922
0
L
Ne Zha
4,729
473
43
4
0
210,065
0
L
Janus
4,562
456
48
5
0
170,224
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role