Player Matchup

Cabrakan
Cabrakan
Gold IV
 
Cabrakan
Gold IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Janus
Janus
Silver I
CringeGodPuddle
Janus
Silver I
Level 109
God Stats
2W - 0L
1,500 SR
Queue Stats
59W - 35L
1,586 MMR
Party 2
Set
Set
Gold I
DailyDrunkBat
Set
Gold I
Level 147
God Stats
1W - 0L
1,739 SR
Queue Stats
117W - 110L
1,649 MMR
Party 4
Apollo
Apollo
Gold II
SeriousPower13
Apollo
Gold II
Level 147
God Stats
10W - 5L
1,659 SR
Queue Stats
104W - 93L
1,678 MMR
Party 4
Sylvanus
Sylvanus
Gold I
Slickify
Sylvanus
Gold I
Level 126
God Stats
5W - 4L
1,858 SR
Queue Stats
381W - 357L
1,647 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 138
1,651 SR
1,612 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 117
1,517 SR
1,655 MMR
Medusa
Medusa
Gold V
CandyCoatedCat
Medusa
Gold V
Level 100
God Stats
4W - 3L
1,783 SR
Queue Stats
60W - 60L
1,588 MMR
Party 3
Scylla
Scylla
Gold IV
SCA-DOUCH
Scylla
Gold IV
Level 122
God Stats
2W - 4L
1,538 SR
Queue Stats
31W - 21L
1,675 MMR
Party 1
Kuzenbo
Kuzenbo
Gold V
Zeno4EVER
Kuzenbo
Gold V
Level 113
God Stats
0W - 1L
1,168 SR
Queue Stats
30W - 30L
1,664 MMR
Solo
Erlang Shen
Erlang Shen
Gold IV
ahomelessrat
Erlang Shen
Gold IV
Level 160
God Stats
3W - 4L
1,591 SR
Queue Stats
241W - 229L
1,670 MMR
Party 3
Sun Wukong
Sun Wukong
Gold IV
xxLimePledge
Sun Wukong
Gold IV
Level 89
God Stats
2W - 3L
1,506 SR
Queue Stats
29W - 21L
1,675 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
17
3 / 2 / 8
11,950
598
14,732
18,631
23,783
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

20
7 / 0 / 8
12,989
649
14,299
9,851
4,049
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
7 / 1 / 2
12,627
631
9,106
13,535
13,069
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
0 / 0 / 3
13,426
671
3,701
10,928
4,836
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Sylvanus
Slickify
Sylvanus
16
1 / 0 / 11
11,088
554
5,408
12,838
13,665
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bans
AchillesNu WaCthulhuCu ChulainnTsukuyomi

VS

Bans
King ArthurArachneKumbhakarnaBakasuraFenrir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 1 / 0
10,142
507
3,552
8,058
2,814
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
SCA-DOUCH
Scylla
15
1 / 3 / 0
9,093
455
8,343
8,404
2,981
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kuzenbo
Zeno4EVER
Kuzenbo
12
1 / 5 / 0
7,495
375
4,146
17,228
10,620
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Erlang Shen
ahomelessrat
Erlang Shen
14
0 / 6 / 2
8,649
432
4,543
18,419
7,036
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
xxLimePledge
Sun Wukong
16
1 / 3 / 1
9,028
451
7,225
17,327
10,003
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
6
18
Kills
3
3
Deaths
18
32
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
 
Cabrakan
3
2
8
3.5
L
0
1
0
0
W
7
0
8
11
W
7
1
2
8
L
Scylla
SCA-DOUCH
Scylla
1
3
0
0.33
W
0
0
3
1.5
W
Sylvanus
Slickify
Sylvanus
1
0
11
6.5
L
Kuzenbo
Zeno4EVER
Kuzenbo
1
5
0
0.2
L
Erlang Shen
ahomelessrat
Erlang Shen
0
6
2
0.17
L
Sun Wukong
xxLimePledge
Sun Wukong
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,246
Damage
27,809
65,783
Taken
69,436
59,402
Mitigated
33,454
32,840
Healing
18,502
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
 
Cabrakan
14,732
2,066
0
7,864
18,631
23,783
1,456
1,368
17,250
68,847
0
L
3,552
1,263
0
1,724
8,058
2,814
0
2,113
5,945
0
68,636
W
14,299
1,609
0
2,568
9,851
4,049
644
3,804
5,907
106,925
0
W
9,106
3,882
0
3,189
13,535
13,069
4,147
1,680
11,804
0
109,088
L
Scylla
SCA-DOUCH
Scylla
8,343
90
0
1,780
8,404
2,981
0
5,663
2,605
61,555
0
W
3,701
2,306
0
5,679
10,928
4,836
3,789
997
9,891
0
126,947
W
Sylvanus
Slickify
Sylvanus
5,408
1,281
6,214
7,326
12,838
13,665
1,059
5,170
7,422
20,929
0
L
Kuzenbo
Zeno4EVER
Kuzenbo
4,146
1,463
265
1,759
17,228
10,620
0
8,373
8,658
25,332
0
L
Erlang Shen
ahomelessrat
Erlang Shen
4,543
2,356
0
6,692
18,419
7,036
0
5,493
12,795
0
67,317
L
Sun Wukong
xxLimePledge
Sun Wukong
7,225
773
0
6,282
17,327
10,003
0
12,219
4,994
0
61,467

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,080
Gold Earned
44,407
727
Minions Killed
561
0
Camps Cleared
0
2,027,561
Distance Traveled
1,832,549
30
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
11,950
598
125
6
0
366,871
5
L
Medusa
10,142
507
156
8
0
396,843
7
W
Janus
12,989
649
206
10
0
439,075
7
W
Set
12,627
631
139
7
0
396,704
5
L
Scylla
9,093
455
150
8
0
378,343
4
W
Apollo
13,426
671
227
11
0
401,874
11
W
Sylvanus
11,088
554
30
2
0
423,037
2
L
Kuzenbo
7,495
375
37
2
0
358,682
3
L
Erlang Shen
8,649
432
111
6
0
353,709
5
L
Sun Wukong
9,028
451
107
5
0
344,972
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role