Player Matchup

Izanami
Izanami
Limalinko
Izanami
Level 24
God Stats
1W - 0L
1,713 SR
Queue Stats
4W - 4L
1,404 Elo+
Party 1
Ravana
Ravana
ManOfMystery
Ravana
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 38L
1,429 Elo+
Party 1
Jormungandr
Jormungandr
MobaHaus
Jormungandr
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,200 Elo+
Party 2
Bellona
Bellona
RakSun
Bellona
Level 26
God Stats
6W - 2L
1,742 SR
Queue Stats
27W - 27L
1,714 Elo+
Party 2
Chang'e
Chang'e
Ransuh
Chang'e
Level 18
God Stats
3W - 1L
1,560 SR
Queue Stats
12W - 13L
1,473 Elo+
Party 1
Team Averages
Level 28
1,603 SR
1,444 Elo+

VS

Team Averages
Level 37
1,480 SR
1,486 Elo+
Tyr
Tyr
Alexthasii
Tyr
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ra
Ra
Devin_NL_2005
Ra
Level 3
God Stats
1W - 3L
1,430 SR
Queue Stats
1W - 9L
1,437 Elo+
Party 4
Bacchus
Bacchus
JackExecutioner
Bacchus
Level 29
God Stats
4W - 6L
1,588 SR
Queue Stats
35W - 23L
1,592 Elo+
Solo
Thanatos
Thanatos
jordanrs6
Thanatos
Level 7
God Stats
5W - 15L
1,382 SR
Queue Stats
19W - 28L
1,300 Elo+
Party 3
Olorun
Olorun
mickmeijers
Olorun
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,602 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Limalinko
Izanami
10
1 / 3 / 1
5,920
592
3,214
6,764
1,845
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ravana
11
5 / 1 / 5
6,826
683
4,416
4,179
1,507
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
MobaHaus
Jormungandr
9
2 / 2 / 0
5,046
505
2,739
3,374
1,814
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Bellona
RakSun
Bellona
10
4 / 2 / 3
6,051
605
3,171
5,083
3,007
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chang'e
Ransuh
Chang'e
11
9 / 1 / 2
6,857
686
5,190
4,440
1,464
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 2 / 4
5,222
522
2,943
5,722
4,328
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

7
1 / 8 / 0
4,362
436
2,014
5,800
1,501
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

7
1 / 2 / 0
4,519
452
1,175
4,232
2,010
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Thanatos
jordanrs6
Thanatos
9
5 / 2 / 2
6,110
611
4,694
7,252
2,218
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Olorun
7
0 / 7 / 1
4,095
410
1,541
6,905
1,542
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
16
21
Kills
9
9
Deaths
21
11
Assists
7
Player
Kills
Deaths
Assists
KDA
L
2
2
4
2
L
1
8
0
0.13
L
1
2
0
0.5
W
Izanami
Limalinko
Izanami
1
3
1
0.5
W
Ravana
5
1
5
7.5
W
Jormungandr
MobaHaus
Jormungandr
2
2
0
1
W
Bellona
RakSun
Bellona
4
2
3
2.75
W
Chang'e
Ransuh
Chang'e
9
1
2
10
L
Thanatos
jordanrs6
Thanatos
5
2
2
3
L
Olorun
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,730
Damage
12,367
23,840
Taken
29,911
9,637
Mitigated
11,599
8,023
Healing
10,404
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,943
597
0
1,682
5,722
4,328
0
1,514
4,083
0
9,561
L
2,014
781
142
244
5,800
1,501
252
1,796
3,768
23,620
0
L
1,175
110
0
1,049
4,232
2,010
0
716
3,455
10,037
0
W
Izanami
Limalinko
Izanami
3,214
2,173
0
2,694
6,764
1,845
610
1,175
5,564
0
33,823
W
Ravana
4,416
1,426
0
1,599
4,179
1,507
0
768
3,386
0
38,229
W
Jormungandr
MobaHaus
Jormungandr
2,739
644
0
249
3,374
1,814
168
825
2,399
13,170
0
W
Bellona
RakSun
Bellona
3,171
785
0
1,262
5,083
3,007
360
500
4,533
0
25,587
W
Chang'e
Ransuh
Chang'e
5,190
561
99
2,120
4,440
1,464
232
1,462
2,953
30,198
0
L
Thanatos
jordanrs6
Thanatos
4,694
1,662
0
5,768
7,252
2,218
0
974
6,196
0
19,855
L
Olorun
1,541
1,019
302
1,217
6,905
1,542
485
2,155
4,480
8,625
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,700
Gold Earned
24,308
317
Minions Killed
140
0
Camps Cleared
0
904,052
Distance Traveled
879,434
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
5,222
522
20
2
0
185,316
2
L
Ra
4,362
436
30
3
0
176,634
0
L
Bacchus
4,519
452
17
2
0
158,977
1
W
Izanami
5,920
592
79
8
0
160,122
2
W
Ravana
6,826
683
78
8
0
179,983
4
W
Jormungandr
5,046
505
23
2
0
187,581
0
W
Bellona
6,051
605
69
7
0
183,747
0
W
Chang'e
6,857
686
68
7
0
192,619
1
L
Thanatos
6,110
611
48
5
0
194,843
0
L
Olorun
4,095
410
25
3
0
163,664
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role