Player Matchup

Bellona
Bellona
Corang
Bellona
Level 6
God Stats
11W - 8L
1,730 SR
Queue Stats
37W - 36L
1,414 Elo+
Party 1
Kuzenbo
Kuzenbo
DirtySlant
Kuzenbo
Level 17
God Stats
6W - 4L
1,549 SR
Queue Stats
158W - 135L
1,576 Elo+
Solo
Jing Wei
Jing Wei
WinterfreshM8
Jing Wei
Level 4
God Stats
29W - 39L
1,413 SR
Queue Stats
164W - 210L
1,425 Elo+
Solo
Janus
Janus
itsNdub
Janus
Level 6
God Stats
6W - 5L
1,122 SR
Queue Stats
165W - 141L
1,470 Elo+
Solo
Nemesis
Nemesis
pompff
Nemesis
Level 28
God Stats
13W - 3L
1,871 SR
Queue Stats
89W - 102L
1,422 Elo+
Party 1
Team Averages
Level 12
1,537 SR
1,461 Elo+

VS

Team Averages
Level 9
1,546 SR
1,490 Elo+
Jing Wei
Jing Wei
B00tyWarior
Jing Wei
Level 24
God Stats
5W - 9L
1,497 SR
Queue Stats
13W - 20L
1,369 Elo+
Solo
Mulan
Mulan
KarmaFuture
Mulan
Level 7
God Stats
3W - 3L
1,559 SR
Queue Stats
6W - 8L
1,481 Elo+
Solo
Chronos
Chronos
Triumvirse
Chronos
Level 8
God Stats
3W - 2L
1,673 SR
Queue Stats
21W - 30L
1,481 Elo+
Solo
Ra
Ra
greenking44
Ra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,704 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
thefkingx
Ah Muzen Cab
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 15L
1,414 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Corang
Bellona
20
2 / 4 / 1
12,828
535
11,790
19,991
17,325
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Kuzenbo
DirtySlant
Kuzenbo
18
9 / 2 / 11
13,040
543
15,405
23,488
32,405
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Jing Wei
WinterfreshM8
Jing Wei
18
3 / 0 / 13
11,446
477
9,660
13,559
5,485
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Janus
itsNdub
Janus
20
23 / 2 / 2
15,026
626
28,891
19,920
8,983
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nemesis
pompff
Nemesis
18
7 / 3 / 5
12,175
507
8,829
18,178
8,654
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
B00tyWarior
Jing Wei
13
0 / 10 / 0
8,066
336
7,550
17,687
5,445
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
2 / 9 / 3
9,274
386
8,140
25,115
20,708
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chronos
Triumvirse
Chronos
16
2 / 5 / 1
10,079
420
11,102
18,412
5,754
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

16
2 / 16 / 1
10,626
443
9,483
20,707
7,172
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Ah Muzen Cab
thefkingx
Ah Muzen Cab
11
1 / 5 / 3
8,396
350
6,581
12,252
3,411
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
15
44
Kills
7
11
Deaths
45
32
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
B00tyWarior
Jing Wei
0
10
0
0
W
Bellona
Corang
Bellona
2
4
1
0.63
W
Kuzenbo
DirtySlant
Kuzenbo
9
2
11
7.25
L
2
9
3
0.39
L
Chronos
Triumvirse
Chronos
2
5
1
0.5
W
Jing Wei
WinterfreshM8
Jing Wei
3
0
13
9.5
L
2
16
1
0.16
W
Janus
itsNdub
Janus
23
2
2
12
W
Nemesis
pompff
Nemesis
7
3
5
3.17
L
Ah Muzen Cab
thefkingx
Ah Muzen Cab
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,575
Damage
42,856
95,136
Taken
94,173
72,852
Mitigated
42,490
33,309
Healing
11,590
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
B00tyWarior
Jing Wei
7,550
6,396
0
1,171
17,687
5,445
0
7,901
9,720
0
39,431
W
Bellona
Corang
Bellona
11,790
5,650
0
5,207
19,991
17,325
3,409
5,804
13,478
0
86,229
W
Kuzenbo
DirtySlant
Kuzenbo
15,405
5,623
717
6,602
23,488
32,405
1,498
5,469
17,538
61,591
0
L
8,140
1,084
0
1,876
25,115
20,708
0
6,252
18,342
0
45,007
L
Chronos
Triumvirse
Chronos
11,102
3,077
0
2,303
18,412
5,754
188
7,923
10,190
50,331
0
W
Jing Wei
WinterfreshM8
Jing Wei
9,660
8,080
0
7,260
13,559
5,485
4,093
2,226
11,268
0
62,041
L
9,483
2,030
0
2,191
20,707
7,172
968
14,712
5,473
56,448
0
W
Janus
itsNdub
Janus
28,891
2,398
141
10,078
19,920
8,983
2,362
7,319
12,477
125,364
0
W
Nemesis
pompff
Nemesis
8,829
3,476
0
3,304
18,178
8,654
1,938
5,046
12,946
0
78,198
L
Ah Muzen Cab
thefkingx
Ah Muzen Cab
6,581
2,972
0
4,049
12,252
3,411
46
6,612
5,602
0
34,429

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,515
Gold Earned
46,441
597
Minions Killed
375
0
Camps Cleared
0
2,173,217
Distance Traveled
1,632,345
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
8,066
336
62
3
0
393,453
0
W
Bellona
12,828
535
143
6
0
454,636
0
W
Kuzenbo
13,040
543
84
4
0
426,778
1
L
Mulan
9,274
386
76
3
0
389,994
0
L
Chronos
10,079
420
84
4
0
390,769
0
W
Jing Wei
11,446
477
86
4
0
387,939
2
L
Ra
10,626
443
97
4
0
284,361
4
W
Janus
15,026
626
176
7
0
453,913
4
W
Nemesis
12,175
507
108
5
0
449,951
1
L
Ah Muzen Cab
8,396
350
56
2
0
173,768
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role