Player Matchup

Cthulhu
Cthulhu
Belzyk
Cthulhu
Level 30
God Stats
6W - 7L
1,386 SR
Queue Stats
213W - 270L
1,461 Elo+
Party 1
Nu Wa
Nu Wa
DeadlySinz27
Nu Wa
Level 27
God Stats
73W - 70L
1,464 SR
Queue Stats
388W - 463L
1,449 Elo+
Party 1
Xbalanque
Xbalanque
JuDashow
Xbalanque
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,632 Elo+
Solo
Pele
Pele
LemonyDeath
Pele
Level 23
God Stats
2W - 4L
1,282 SR
Queue Stats
63W - 53L
1,558 Elo+
Solo
Chang'e
Chang'e
ЯдgnдЯØck
Chang'e
Level 25
God Stats
0W - 3L
1,204 SR
Queue Stats
80W - 67L
1,406 Elo+
Solo
Team Averages
Level 22
1,367 SR
1,501 Elo+

VS

Team Averages
Level 18
1,440 SR
1,492 Elo+
Artemis
Artemis
Hctep
Artemis
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
HeyDeyDey
King Arthur
Level 7
God Stats
6W - 16L
1,313 SR
Queue Stats
137W - 133L
1,485 Elo+
Solo
Chronos
Chronos
Kqastr
Chronos
Level 28
God Stats
36W - 35L
1,404 SR
Queue Stats
127W - 157L
1,369 Elo+
Solo
Kuzenbo
Kuzenbo
krazykream
Kuzenbo
Level 25
God Stats
4W - 2L
1,485 SR
Queue Stats
26W - 29L
1,596 Elo+
Solo
Hun Batz
Hun Batz
pierogiman
Hun Batz
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 35L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Belzyk
Cthulhu
10
0 / 5 / 0
5,563
397
6,370
8,066
6,152
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

11
1 / 5 / 2
6,988
499
5,465
7,644
2,477
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xbalanque
JuDashow
Xbalanque
8
0 / 8 / 1
5,380
384
1,796
9,033
2,629
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
7 / 2 / 2
8,248
589
9,343
10,201
3,281
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

12
1 / 1 / 4
7,450
532
3,326
6,661
3,984
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Hctep
Artemis
12
1 / 2 / 0
7,085
506
3,988
6,998
2,061
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

King Arthur
HeyDeyDey
King Arthur
13
5 / 2 / 7
8,000
571
6,463
14,333
6,582
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos
Kqastr
Chronos
13
3 / 2 / 5
7,925
566
3,098
5,702
1,753
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Kuzenbo
krazykream
Kuzenbo
12
5 / 2 / 7
7,475
534
6,611
8,834
4,679
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hun Batz
pierogiman
Hun Batz
13
7 / 1 / 3
8,038
574
6,037
8,955
2,719
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
43
9
Kills
21
21
Deaths
9
9
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Belzyk
Cthulhu
0
5
0
0
L
1
5
2
0.4
W
Artemis
Hctep
Artemis
1
2
0
0.5
W
King Arthur
HeyDeyDey
King Arthur
5
2
7
4.25
L
Xbalanque
JuDashow
Xbalanque
0
8
1
0.06
W
Chronos
Kqastr
Chronos
3
2
5
2.75
L
7
2
2
4
W
Kuzenbo
krazykream
Kuzenbo
5
2
7
4.25
W
Hun Batz
pierogiman
Hun Batz
7
1
3
8.5
L
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,300
Damage
26,197
41,605
Taken
44,822
18,523
Mitigated
17,794
10,057
Healing
13,558
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Belzyk
Cthulhu
6,370
376
13
857
8,066
6,152
0
3,132
4,934
27,963
0
L
5,465
357
0
686
7,644
2,477
0
1,851
5,729
37,076
0
W
Artemis
Hctep
Artemis
3,988
1,918
0
3,577
6,998
2,061
0
2,302
4,626
0
33,479
W
King Arthur
HeyDeyDey
King Arthur
6,463
792
0
3,657
14,333
6,582
302
5,456
8,328
0
39,216
L
Xbalanque
JuDashow
Xbalanque
1,796
1,009
0
656
9,033
2,629
0
1,736
7,277
0
11,906
W
Chronos
Kqastr
Chronos
3,098
671
0
577
5,702
1,753
286
1,880
3,580
43,663
0
L
9,343
3,312
0
3,383
10,201
3,281
0
1,754
8,447
0
50,885
W
Kuzenbo
krazykream
Kuzenbo
6,611
2,341
426
1,780
8,834
4,679
538
2,659
6,027
19,682
0
W
Hun Batz
pierogiman
Hun Batz
6,037
1,784
0
3,541
8,955
2,719
2
1,732
7,100
0
45,794
L
3,326
574
514
3,948
6,661
3,984
161
1,108
5,509
36,893
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,629
Gold Earned
38,523
312
Minions Killed
330
0
Camps Cleared
0
1,176,988
Distance Traveled
1,331,863
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
5,563
397
41
3
0
219,291
1
L
Nu Wa
6,988
499
83
6
0
240,670
1
W
Artemis
7,085
506
69
5
0
192,747
2
W
King Arthur
8,000
571
80
6
0
281,132
0
L
Xbalanque
5,380
384
21
2
0
192,433
0
W
Chronos
7,925
566
92
7
0
266,552
0
L
Pele
8,248
589
81
6
0
282,033
4
W
Kuzenbo
7,475
534
21
2
0
288,084
2
W
Hun Batz
8,038
574
68
5
0
303,348
6
L
Chang'e
7,450
532
86
6
0
242,561
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role