Player Matchup

Xbalanque
Xbalanque
Haushin
Xbalanque
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,292 Elo+
Party 1
Loki
Loki
Hei909
Loki
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
1,205 Elo+
Party 1
Medusa
Medusa
Jotaro123ora
Medusa
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 11L
1,292 Elo+
Party 1
Odin
Odin
LMKVRRMSNKRDSM
Odin
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,331 Elo+
Party 1
Ymir
Ymir
Tania004
Ymir
Level 7
God Stats
0W - 3L
1,279 SR
Queue Stats
3W - 7L
1,392 Elo+
Solo
Team Averages
Level 6
1,456 SR
1,303 Elo+

VS

Team Averages
Level 14
1,455 SR
1,484 Elo+
Kukulkan
Kukulkan
AdeliiineGaming
Kukulkan
Level 25
God Stats
2W - 1L
1,724 SR
Queue Stats
50W - 39L
1,486 Elo+
Party 2
Nu Wa
Nu Wa
ElypseInferno414
Nu Wa
Level 24
God Stats
1W - 1L
1,366 SR
Queue Stats
52W - 36L
1,525 Elo+
Party 2
Yemoja
Yemoja
MihaMiharu
Yemoja
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Bellona
Bellona
ynkovic
Bellona
Level 11
God Stats
7W - 7L
1,448 SR
Queue Stats
22W - 27L
1,407 Elo+
Solo
Agni
Agni
Импульсивность
Agni
Level 5
God Stats
1W - 0L
1,237 SR
Queue Stats
19W - 9L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Haushin
Xbalanque
12
0 / 4 / 1
7,121
890
3,620
10,397
3,732
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Loki
Hei909
Loki
12
0 / 9 / 2
7,024
878
5,456
13,042
4,469
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Medusa
11
1 / 1 / 1
7,016
877
845
3,158
880
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

12
0 / 3 / 1
6,950
869
2,873
7,182
4,345
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ymir
13
1 / 4 / 0
7,896
987
3,071
11,341
10,517
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Team 1 Tickets

152

VS

Team 2 Tickets

377

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
14
6 / 1 / 9
8,645
1,081
11,039
3,034
1,173
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
4 / 1 / 15
8,667
1,083
9,114
2,635
880
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
MihaMiharu
Yemoja
14
0 / 0 / 13
7,993
999
1,987
2,230
1,111
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bellona
ynkovic
Bellona
15
8 / 0 / 10
9,913
1,239
11,918
7,803
6,172
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

14
3 / 0 / 15
8,692
1,087
6,571
3,149
1,080
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
83
2
Kills
21
21
Deaths
2
5
Assists
62
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
6
1
9
10.5
W
4
1
15
11.5
L
Xbalanque
Haushin
Xbalanque
0
4
1
0.13
L
Loki
Hei909
Loki
0
9
2
0.11
L
Medusa
1
1
1
1.5
L
0
3
1
0.17
W
Yemoja
MihaMiharu
Yemoja
0
0
13
6.5
L
Ymir
1
4
0
0.25
W
Bellona
ynkovic
Bellona
8
0
10
13
W
3
0
15
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,865
Damage
40,629
45,120
Taken
18,851
23,943
Mitigated
10,416
1,306
Healing
5,198
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
11,039
1,254
0
0
3,034
1,173
0
547
2,487
23,107
0
W
9,114
3,621
66
424
2,635
880
0
598
1,987
19,453
0
L
Xbalanque
Haushin
Xbalanque
3,620
1,829
0
400
10,397
3,732
0
6,782
3,465
0
13,032
L
Loki
Hei909
Loki
5,456
1,107
0
312
13,042
4,469
0
6,924
5,968
0
16,694
L
Medusa
845
414
0
0
3,158
880
0
2,550
608
0
3,615
L
2,873
1,031
0
175
7,182
4,345
0
4,838
2,219
224
6,394
W
Yemoja
MihaMiharu
Yemoja
1,987
472
2,775
897
2,230
1,111
0
233
1,972
7,708
0
L
Ymir
3,071
336
0
419
11,341
10,517
0
7,617
3,611
25,914
0
W
Bellona
ynkovic
Bellona
11,918
5,165
0
1,036
7,803
6,172
0
1,270
6,408
0
25,784
W
6,571
426
0
0
3,149
1,080
0
595
2,554
29,660
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,007
Gold Earned
43,910
111
Minions Killed
159
3
Camps Cleared
8
566,825
Distance Traveled
753,464
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
8,645
1,081
38
5
1
148,180
2
W
Nu Wa
8,667
1,083
19
2
1
145,461
0
L
Xbalanque
7,121
890
18
2
0
118,703
0
L
Loki
7,024
878
16
2
0
148,770
1
L
Medusa
7,016
877
10
1
0
48,770
0
L
Odin
6,950
869
10
1
1
147,880
0
W
Yemoja
7,993
999
14
2
1
114,306
2
L
Ymir
7,896
987
57
7
2
102,702
0
W
Bellona
9,913
1,239
33
4
2
175,385
1
W
Agni
8,692
1,087
55
7
3
170,132
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role