Player Matchup

Neith
Neith
Albino_Ming
Neith
Level 87
God Stats
11W - 10L
1,741 SR
Queue Stats
136W - 111L
1,642 Elo+
Party 1
Vulcan
Vulcan
Fr3do678
Vulcan
Level 86
God Stats
12W - 10L
1,663 SR
Queue Stats
223W - 260L
1,627 Elo+
Solo
Tyr
Tyr
Sol2Splashy
Tyr
Level 79
God Stats
1W - 3L
1,298 SR
Queue Stats
179W - 129L
1,506 Elo+
Party 1
Team Averages
Level 84
1,567 SR
1,592 Elo+

VS

Team Averages
Level 80
1,641 SR
1,593 Elo+
Scylla
Scylla
Benjiiiiiiiieei
Scylla
Level 44
God Stats
3W - 0L
1,500 SR
Queue Stats
32W - 15L
1,547 Elo+
Solo
Medusa
Medusa
HERONE-SHADOW
Medusa
Level 119
God Stats
109W - 80L
1,849 SR
Queue Stats
313W - 287L
1,691 Elo+
Solo
Guan Yu
Guan Yu
pusremus
Guan Yu
Level 78
God Stats
49W - 62L
1,573 SR
Queue Stats
98W - 116L
1,541 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 3 / 4
10,595
623
10,129
11,382
3,734
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vulcan
Fr3do678
Vulcan
16
2 / 2 / 6
11,136
655
10,576
11,044
3,464
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

12
4 / 3 / 2
10,417
613
4,263
12,407
6,018
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 2 / 2
11,605
683
11,271
9,845
3,204
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

16
4 / 1 / 2
11,618
683
13,509
12,484
4,282
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Guan Yu
pusremus
Guan Yu
14
0 / 5 / 5
11,571
681
4,748
16,428
12,326
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
17
8
Kills
8
8
Deaths
8
12
Assists
9
Player
Kills
Deaths
Assists
KDA
L
2
3
4
1.33
W
4
2
2
2.5
L
Vulcan
Fr3do678
Vulcan
2
2
6
2.5
W
4
1
2
5
L
4
3
2
1.67
W
Guan Yu
pusremus
Guan Yu
0
5
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,968
Damage
29,528
34,833
Taken
38,757
13,216
Mitigated
19,812
7,058
Healing
17,254
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,129
3,993
0
2,278
11,382
3,734
130
3,279
8,103
0
50,525
W
11,271
1,608
0
3,052
9,845
3,204
1,757
2,545
7,110
66,254
0
L
Vulcan
Fr3do678
Vulcan
10,576
2,051
108
2,822
11,044
3,464
141
2,188
8,856
70,869
0
W
13,509
5,931
0
2,856
12,484
4,282
1,056
3,592
8,602
0
76,491
L
4,263
416
0
1,850
12,407
6,018
0
5,856
6,551
0
16,945
W
Guan Yu
pusremus
Guan Yu
4,748
353
2,316
9,030
16,428
12,326
564
3,726
12,372
0
30,461

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,148
Gold Earned
34,794
220
Minions Killed
240
0
Camps Cleared
0
907,392
Distance Traveled
946,183
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
10,595
623
74
4
0
310,140
5
W
Scylla
11,605
683
113
7
0
291,535
3
L
Vulcan
11,136
655
112
7
0
335,187
4
W
Medusa
11,618
683
89
5
0
335,578
5
L
Tyr
10,417
613
34
2
0
262,065
4
W
Guan Yu
11,571
681
38
2
0
319,070
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role