Player Matchup

Ymir
Ymir
BadgerKing26
Ymir
Level 18
God Stats
10W - 8L
1,101 SR
Queue Stats
62W - 42L
1,448 Elo+
Party 1
Agni
Agni
CapitanCrack319
Agni
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 43L
1,500 Elo+
Solo
Yemoja
Yemoja
Funky9Gamer6
Yemoja
Level 18
God Stats
5W - 6L
1,280 SR
Queue Stats
393W - 479L
1,445 Elo+
Solo
Arachne
Arachne
MrFumbles93
Arachne
Level 29
God Stats
22W - 14L
1,660 SR
Queue Stats
62W - 47L
1,594 Elo+
Solo
Artemis
Artemis
Spacewolf1990
Artemis
Level 10
God Stats
6W - 2L
1,619 SR
Queue Stats
11W - 9L
1,444 Elo+
Party 1
Team Averages
Level 16
1,432 SR
1,486 Elo+

VS

Team Averages
Level 9
1,615 SR
1,494 Elo+
Heimdallr
Heimdallr
Furrot_27
Heimdallr
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Plashher
Kukulkan
Level 28
God Stats
45W - 51L
1,550 SR
Queue Stats
727W - 786L
1,502 Elo+
Solo
Chaac
Chaac
Pozer696
Chaac
Level 4
God Stats
2W - 3L
1,749 SR
Queue Stats
46W - 41L
1,409 Elo+
Solo
Sun Wukong
Sun Wukong
brayanvilla96
Sun Wukong
Level 3
God Stats
2W - 4L
1,775 SR
Queue Stats
2W - 6L
1,500 Elo+
Party 2
Loki
Loki
nicoshakur07
Loki
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,560 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 0 / 8
8,633
540
5,286
8,708
7,369
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
5 / 7 / 2
8,185
512
3,408
8,300
3,021
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Yemoja
12
2 / 0 / 9
8,180
511
2,901
8,341
4,795
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Arachne
MrFumbles93
Arachne
16
9 / 0 / 1
9,684
605
7,912
8,058
6,589
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Bow

Short Bow

+15%
Attack Speed

Artemis
12
8 / 3 / 4
7,767
485
7,755
7,319
2,616
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Furrot_27
Heimdallr
9
3 / 8 / 4
6,768
423
2,935
9,938
3,348
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Kukulkan
Plashher
Kukulkan
14
6 / 3 / 1
8,785
549
11,717
8,303
3,374
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chaac
Pozer696
Chaac
11
0 / 6 / 0
6,601
413
2,900
9,193
7,009
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sun Wukong
brayanvilla96
Sun Wukong
8
0 / 6 / 1
5,657
354
2,643
7,962
4,395
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

9
0 / 5 / 1
6,187
387
3,615
12,230
3,252
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
16
27
Kills
9
10
Deaths
28
24
Assists
7
Player
Kills
Deaths
Assists
KDA
W
3
0
8
7
W
5
7
2
0.86
W
Yemoja
2
0
9
6.5
L
Heimdallr
Furrot_27
Heimdallr
3
8
4
0.63
W
Arachne
MrFumbles93
Arachne
9
0
1
9.5
L
Kukulkan
Plashher
Kukulkan
6
3
1
2.17
L
Chaac
Pozer696
Chaac
0
6
0
0
W
Artemis
8
3
4
3.33
L
Sun Wukong
brayanvilla96
Sun Wukong
0
6
1
0.08
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,262
Damage
23,810
40,726
Taken
47,626
24,390
Mitigated
21,378
9,936
Healing
10,365
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,286
1,273
0
2,088
8,708
7,369
871
3,089
5,569
32,218
0
W
3,408
420
0
0
8,300
3,021
997
3,072
5,153
34,243
0
W
Yemoja
2,901
677
810
2,425
8,341
4,795
823
3,453
4,863
25,731
0
L
Heimdallr
Furrot_27
Heimdallr
2,935
1,393
0
1,561
9,938
3,348
221
2,231
7,707
0
12,270
W
Arachne
MrFumbles93
Arachne
7,912
5,582
0
2,875
8,058
6,589
0
79
7,851
0
67,591
L
Kukulkan
Plashher
Kukulkan
11,717
438
219
2,289
8,303
3,374
340
4,216
4,087
63,446
0
L
Chaac
Pozer696
Chaac
2,900
393
0
1,836
9,193
7,009
0
2,666
6,527
0
31,798
W
Artemis
7,755
4,188
0
1,738
7,319
2,616
1,278
2,024
5,220
0
25,356
L
Sun Wukong
brayanvilla96
Sun Wukong
2,643
1,061
0
468
7,962
4,395
0
1,919
6,043
0
17,699
L
3,615
1,211
0
3,992
12,230
3,252
0
563
11,667
0
33,327

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,449
Gold Earned
33,998
328
Minions Killed
281
0
Camps Cleared
0
1,459,458
Distance Traveled
1,352,851
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,633
540
69
4
0
284,299
1
W
Agni
8,185
512
73
5
0
293,569
1
W
Yemoja
8,180
511
40
3
0
297,360
1
L
Heimdallr
6,768
423
15
1
0
266,255
0
W
Arachne
9,684
605
102
6
0
310,662
2
L
Kukulkan
8,785
549
120
8
0
269,086
4
L
Chaac
6,601
413
56
4
0
283,976
0
W
Artemis
7,767
485
44
3
0
273,568
0
L
Sun Wukong
5,657
354
30
2
0
259,261
0
L
Loki
6,187
387
60
4
0
274,273
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role