Player Matchup

Nemesis
Nemesis
Gold IV
ChicoCanaya
Nemesis
Gold IV
Level 81
God Stats
2W - 0L
1,500 SR
Queue Stats
50W - 26L
1,761 MMR
Solo
Chang'e
Chang'e
Gold III
JB0NER
Chang'e
Gold III
Level 159
God Stats
13W - 6L
1,888 SR
Queue Stats
79W - 80L
1,715 MMR
Party 1
Danzaburou
Danzaburou
Gold IV
paxito
Danzaburou
Gold IV
Level 123
God Stats
4W - 3L
1,639 SR
Queue Stats
31W - 28L
1,726 MMR
Solo
Ymir
Ymir
Gold II
zGodKaidoo
Ymir
Gold II
Level 144
God Stats
26W - 21L
1,632 SR
Queue Stats
163W - 161L
1,719 MMR
Party 1
Guan Yu
Guan Yu
Gold III
атап
Guan Yu
Gold III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 133
1,632 SR
1,684 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 149
1,751 SR
1,699 MMR
Ullr
Ullr
Platinum III
DJNv
Ullr
Platinum III
Level 136
God Stats
5W - 4L
1,772 SR
Queue Stats
356W - 343L
1,773 MMR
Solo
Achilles
Achilles
Gold I
JahBlesz
Achilles
Gold I
Level 140
God Stats
2W - 2L
1,916 SR
Queue Stats
111W - 83L
1,750 MMR
Solo
Susano
Susano
Gold I
Mạsso
Susano
Gold I
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thoth
Thoth
Gold IV
S0laire0fAstora
Thoth
Gold IV
Level 158
God Stats
8W - 5L
1,905 SR
Queue Stats
138W - 139L
1,768 MMR
Solo
Cu Chulainn
Cu Chulainn
Platinum V
Sentani
Cu Chulainn
Platinum V
Level 159
God Stats
2W - 3L
1,659 SR
Queue Stats
238W - 218L
1,704 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
ChicoCanaya
Nemesis
15
7 / 2 / 4
9,348
623
10,818
12,784
5,562
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chang'e
JB0NER
Chang'e
14
7 / 4 / 2
8,530
569
9,358
10,806
3,559
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
paxito
Danzaburou
16
4 / 0 / 6
10,074
672
10,655
8,560
3,673
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
4 / 1 / 8
8,407
560
4,483
9,283
4,546
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Guan Yu
атап
Guan Yu
14
0 / 0 / 4
8,188
546
6,529
9,462
10,380
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bans
JanusSetTsukuyomiScyllaNu Wa

VS

Bans
PersephoneSobekGebYemojaPele
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
DJNv
Ullr
14
0 / 2 / 1
8,027
535
4,885
8,314
2,944
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Achilles
JahBlesz
Achilles
9
1 / 6 / 1
6,365
424
7,672
15,354
6,424
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Susano
Mạsso
Susano
13
4 / 4 / 1
8,050
537
5,885
12,306
3,951
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

11
1 / 7 / 4
7,032
469
4,844
8,150
2,240
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Cu Chulainn
Sentani
Cu Chulainn
14
1 / 3 / 1
7,948
530
9,694
14,338
8,118
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
15
22
Kills
7
7
Deaths
22
24
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Nemesis
ChicoCanaya
Nemesis
7
2
4
4.5
L
Ullr
DJNv
Ullr
0
2
1
0.25
W
Chang'e
JB0NER
Chang'e
7
4
2
2
L
Achilles
JahBlesz
Achilles
1
6
1
0.25
L
Susano
Mạsso
Susano
4
4
1
1.13
L
1
7
4
0.43
L
Cu Chulainn
Sentani
Cu Chulainn
1
3
1
0.5
W
Danzaburou
paxito
Danzaburou
4
0
6
7
W
4
1
8
8
W
Guan Yu
атап
Guan Yu
0
0
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,843
Damage
32,980
50,895
Taken
58,462
27,720
Mitigated
23,677
21,585
Healing
14,411
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
ChicoCanaya
Nemesis
10,818
5,759
0
4,164
12,784
5,562
0
1,194
11,308
0
63,400
L
Ullr
DJNv
Ullr
4,885
2,264
0
1,819
8,314
2,944
0
396
7,918
0
61,612
W
Chang'e
JB0NER
Chang'e
9,358
830
1,796
3,903
10,806
3,559
461
1,738
8,769
49,805
0
L
Achilles
JahBlesz
Achilles
7,672
2,431
0
4,187
15,354
6,424
0
4,531
10,798
0
28,079
L
Susano
Mạsso
Susano
5,885
1,879
0
2,999
12,306
3,951
0
2,616
9,665
0
42,179
L
4,844
435
0
642
8,150
2,240
0
2,756
5,369
38,043
0
L
Cu Chulainn
Sentani
Cu Chulainn
9,694
2,071
0
4,764
14,338
8,118
248
3,542
10,371
1,075
54,582
W
Danzaburou
paxito
Danzaburou
10,655
5,640
0
3,684
8,560
3,673
726
0
8,560
0
85,930
W
4,483
1,402
0
2,480
9,283
4,546
166
1,347
7,691
18,740
0
W
Guan Yu
атап
Guan Yu
6,529
1,111
1,214
4,344
9,462
10,380
491
280
8,757
0
43,753

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,547
Gold Earned
37,422
475
Minions Killed
439
0
Camps Cleared
0
1,605,293
Distance Traveled
1,480,418
20
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
9,348
623
107
7
0
375,831
0
L
Ullr
8,027
535
136
9
0
269,896
3
W
Chang'e
8,530
569
79
5
0
278,156
6
L
Achilles
6,365
424
34
2
0
315,554
3
L
Susano
8,050
537
86
6
0
309,032
2
L
Thoth
7,032
469
76
5
0
293,907
7
L
Cu Chulainn
7,948
530
107
7
0
292,029
1
W
Danzaburou
10,074
672
153
10
0
294,781
5
W
Ymir
8,407
560
32
2
0
314,049
4
W
Guan Yu
8,188
546
104
7
0
342,476
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role