Player Matchup

Discordia
Discordia
Sway-A_J
Discordia
Level 81
God Stats
22W - 3L
2,021 SR
Queue Stats
49W - 42L
1,588 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Sway-Wardy
Kumbhakarna
Level 65
God Stats
9W - 2L
1,285 SR
Queue Stats
54W - 34L
1,597 Elo+
Party 2
Hou Yi
Hou Yi
Sway-Yoghurt
Hou Yi
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
29W - 19L
1,641 Elo+
Party 2
Team Averages
Level 72
1,602 SR
1,609 Elo+

VS

Team Averages
Level 12
1,498 SR
1,356 Elo+
Neith
Neith
Genzy_Youtube
Neith
Level 17
God Stats
12W - 18L
1,495 SR
Queue Stats
103W - 138L
1,375 Elo+
Party 1
Fenrir
Fenrir
Gixtah
Fenrir
Level 13
God Stats
2W - 7L
1,500 SR
Queue Stats
41W - 65L
1,193 Elo+
Party 1
Bellona
Bellona
xxSW33TH4Z3xx
Bellona
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Sway-A_J
Discordia
15
11 / 0 / 13
11,476
820
15,348
5,549
1,922
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kumbhakarna
Sway-Wardy
Kumbhakarna
13
4 / 0 / 18
11,051
789
5,645
11,128
13,662
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hou Yi
14
12 / 1 / 10
11,257
804
15,045
6,526
2,852
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 8 / 0
8,794
628
4,928
12,748
4,935
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
Gixtah
Fenrir
9
0 / 10 / 0
7,477
534
820
14,378
5,200
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Bellona
10
0 / 9 / 1
7,859
561
1,586
15,014
9,292
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
2
27
Kills
1
1
Deaths
27
41
Assists
1
Player
Kills
Deaths
Assists
KDA
L
1
8
0
0.13
L
Fenrir
Gixtah
Fenrir
0
10
0
0
W
Discordia
Sway-A_J
Discordia
11
0
13
17.5
W
Kumbhakarna
Sway-Wardy
Kumbhakarna
4
0
18
13
W
Hou Yi
12
1
10
17
L
Bellona
0
9
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,038
Damage
7,334
23,203
Taken
42,140
18,436
Mitigated
19,427
2,629
Healing
1,770
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,928
1,460
0
1,245
12,748
4,935
0
7,970
4,778
0
35,451
L
Fenrir
Gixtah
Fenrir
820
202
0
357
14,378
5,200
0
5,248
9,130
0
14,428
W
Discordia
Sway-A_J
Discordia
15,348
476
0
1,000
5,549
1,922
418
52
5,497
48,277
0
W
Kumbhakarna
Sway-Wardy
Kumbhakarna
5,645
55
0
1,226
11,128
13,662
290
0
11,128
17,816
0
W
Hou Yi
15,045
7,134
0
403
6,526
2,852
1,679
0
6,526
0
59,299
L
Bellona
1,586
282
0
168
15,014
9,292
0
7,877
7,137
0
17,911

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,784
Gold Earned
24,130
172
Minions Killed
97
0
Camps Cleared
0
753,080
Distance Traveled
650,309
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,794
628
46
3
0
210,489
0
L
Fenrir
7,477
534
27
2
0
223,691
0
W
Discordia
11,476
820
54
4
0
256,604
1
W
Kumbhakarna
11,051
789
21
2
0
248,656
1
W
Hou Yi
11,257
804
97
7
0
247,820
0
L
Bellona
7,859
561
24
2
0
216,129
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role