Player Matchup

Tsukuyomi
Tsukuyomi
Escobae
Tsukuyomi
Level 64
God Stats
5W - 6L
1,772 SR
Queue Stats
210W - 212L
1,357 Elo+
Party 1
Ares
Ares
FriendlyPeePee
Ares
Level 43
God Stats
29W - 23L
1,627 SR
Queue Stats
215W - 250L
1,380 Elo+
Party 1
Hachiman
Hachiman
GrzesiuFloryda
Hachiman
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,691 Elo+
Party 1
Zeus
Zeus
giebede
Zeus
Level 37
God Stats
9W - 6L
1,304 SR
Queue Stats
207W - 222L
1,356 Elo+
Party 1
Guan Yu
Guan Yu
szefunciototalny
Guan Yu
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 5L
1,508 Elo+
Party 1
Team Averages
Level 30
1,541 SR
1,458 Elo+

VS

Team Averages
Level 18
1,369 SR
1,412 Elo+
Merlin
Merlin
Alakazam989
Merlin
Level 17
God Stats
0W - 3L
1,175 SR
Queue Stats
76W - 93L
1,372 Elo+
Solo
Sun Wukong
Sun Wukong
Amerlier
Sun Wukong
Level 26
God Stats
2W - 5L
1,310 SR
Queue Stats
55W - 77L
1,348 Elo+
Party 2
Loki
Loki
MangartTv
Loki
Level 29
God Stats
55W - 40L
1,500 SR
Queue Stats
845W - 795L
1,441 Elo+
Party 2
Ares
Ares
ZIIZ96
Ares
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,566 Elo+
Solo
Danzaburou
Danzaburou
chemicalyilmo53
Danzaburou
Level 16
God Stats
8W - 14L
1,358 SR
Queue Stats
88W - 110L
1,333 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Escobae
Tsukuyomi
16
9 / 1 / 7
9,497
594
11,379
12,464
5,132
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
1 / 3 / 7
6,912
432
3,379
11,083
6,689
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hachiman
12
4 / 5 / 5
7,667
479
3,779
7,641
2,386
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Zeus
giebede
Zeus
14
11 / 1 / 1
9,286
580
9,098
6,664
2,184
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

12
5 / 4 / 5
7,863
491
5,910
11,549
11,176
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
12
0 / 7 / 4
7,560
473
3,253
7,766
2,846
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Sun Wukong
Amerlier
Sun Wukong
11
3 / 6 / 5
7,352
460
6,141
12,749
5,687
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Loki
12
7 / 7 / 1
8,090
506
10,434
11,019
3,654
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ares
ZIIZ96
Ares
11
2 / 5 / 0
7,574
473
4,980
12,069
9,256
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Danzaburou
chemicalyilmo53
Danzaburou
11
2 / 5 / 4
7,303
456
5,592
7,454
2,517
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
28
30
Kills
14
14
Deaths
30
25
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Merlin
0
7
4
0.29
L
Sun Wukong
Amerlier
Sun Wukong
3
6
5
0.92
W
Tsukuyomi
Escobae
Tsukuyomi
9
1
7
12.5
W
1
3
7
1.5
W
Hachiman
4
5
5
1.3
L
Loki
7
7
1
1.07
L
Ares
ZIIZ96
Ares
2
5
0
0.4
L
Danzaburou
chemicalyilmo53
Danzaburou
2
5
4
0.8
W
Zeus
giebede
Zeus
11
1
1
11.5
W
5
4
5
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,545
Damage
30,400
49,401
Taken
51,057
27,567
Mitigated
23,960
16,420
Healing
5,347
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
3,253
94
0
545
7,766
2,846
916
3,478
4,288
40,471
0
L
Sun Wukong
Amerlier
Sun Wukong
6,141
1,990
0
1,031
12,749
5,687
145
3,333
9,416
0
27,766
W
Tsukuyomi
Escobae
Tsukuyomi
11,379
3,904
0
5,065
12,464
5,132
0
1,281
11,183
0
58,845
W
3,379
463
430
2,872
11,083
6,689
0
1,193
9,890
15,535
0
W
Hachiman
3,779
2,692
0
1,383
7,641
2,386
517
1,120
6,521
0
20,459
L
Loki
10,434
3,816
0
1,974
11,019
3,654
62
2,850
8,169
0
36,847
L
Ares
ZIIZ96
Ares
4,980
339
0
1,292
12,069
9,256
545
1,727
10,342
22,756
0
L
Danzaburou
chemicalyilmo53
Danzaburou
5,592
1,960
0
505
7,454
2,517
1,792
1,089
6,365
0
27,568
W
Zeus
giebede
Zeus
9,098
923
0
3,148
6,664
2,184
769
1,764
4,900
45,421
0
W
5,910
1,195
160
3,362
11,549
11,176
859
2,875
8,674
0
22,021

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,225
Gold Earned
37,879
301
Minions Killed
266
0
Camps Cleared
0
1,371,412
Distance Traveled
1,360,159
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
7,560
473
82
5
0
270,826
2
L
Sun Wukong
7,352
460
43
3
0
267,438
0
W
Tsukuyomi
9,497
594
105
7
0
337,095
0
W
Ares
6,912
432
12
1
0
261,015
3
W
Hachiman
7,667
479
38
2
0
223,299
0
L
Loki
8,090
506
57
4
0
275,561
0
L
Ares
7,574
473
35
2
0
262,140
0
L
Danzaburou
7,303
456
49
3
0
284,194
0
W
Zeus
9,286
580
102
6
0
269,427
2
W
Guan Yu
7,863
491
44
3
0
280,576
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role