Player Matchup

Hera
Hera
Gold III
NinjaYuki
Hera
Gold III
Level 160
God Stats
6W - 13L
1,392 SR
Queue Stats
177W - 155L
1,639 MMR
Party 1
Anhur
Anhur
Gold IV
P0shi
Anhur
Gold IV
Level 160
God Stats
1W - 2L
1,500 SR
Queue Stats
197W - 173L
1,449 MMR
Party 1
Tsukuyomi
Tsukuyomi
Gold I
Pi11ar0fAutumn
Tsukuyomi
Gold I
Level 147
God Stats
32W - 15L
1,798 SR
Queue Stats
582W - 562L
1,700 MMR
Solo
Nemesis
Nemesis
Platinum I
ohnomyeggs
Nemesis
Platinum I
Level 160
God Stats
20W - 16L
1,665 SR
Queue Stats
342W - 336L
1,936 MMR
Solo
Kumbhakarna
Kumbhakarna
Silver I
whitemopig
Kumbhakarna
Silver I
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,541 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 157
1,571 SR
1,653 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 117
1,596 SR
1,500 MMR
Artemis
Artemis
Bronze III
FlamingoPanther
Artemis
Bronze III
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 7L
1,496 MMR
Solo
Camazotz
Camazotz
Gold II
Háyden
Camazotz
Gold II
Level 160
God Stats
3W - 0L
1,786 SR
Queue Stats
109W - 103L
1,571 MMR
Solo
Apollo
Apollo
Diamond III
Pérson
Apollo
Diamond III
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ymir
Ymir
Gold V
SlowMunroe
Ymir
Gold V
Level 124
God Stats
14W - 11L
1,696 SR
Queue Stats
62W - 65L
1,434 MMR
Solo
Merlin
Merlin
Gold II
xCrownS1
Merlin
Gold II
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
13
0 / 6 / 1
8,114
427
6,216
8,818
3,071
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
P0shi
Anhur
14
1 / 8 / 3
8,469
446
5,906
15,142
4,171
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tsukuyomi
Pi11ar0fAutumn
Tsukuyomi
17
3 / 4 / 2
9,751
513
10,012
14,438
5,504
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Nemesis
ohnomyeggs
Nemesis
17
2 / 6 / 0
9,812
516
11,240
15,352
9,833
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Kumbhakarna
whitemopig
Kumbhakarna
12
3 / 2 / 1
8,134
428
3,424
17,313
10,001
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bans
Cu ChulainnScyllaSetNu WaGuan Yu

VS

Bans
DanzaburouAnubisSun WukongKhepriTyr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 2 / 4
12,395
652
11,036
17,235
6,589
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Camazotz
Háyden
Camazotz
18
5 / 1 / 4
11,428
601
11,762
18,427
6,789
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Apollo
Pérson
Apollo
18
8 / 1 / 3
12,614
664
13,251
13,338
5,891
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
3 / 4 / 5
10,817
569
4,235
15,745
13,043
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Merlin
xCrownS1
Merlin
18
4 / 1 / 5
11,424
601
11,816
7,481
3,110
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
47
9
Kills
26
26
Deaths
9
7
Assists
21
Player
Kills
Deaths
Assists
KDA
W
6
2
4
4
W
Camazotz
Háyden
Camazotz
5
1
4
7
L
Hera
0
6
1
0.08
L
Anhur
P0shi
Anhur
1
8
3
0.31
L
Tsukuyomi
Pi11ar0fAutumn
Tsukuyomi
3
4
2
1
W
Apollo
Pérson
Apollo
8
1
3
9.5
W
3
4
5
1.38
L
Nemesis
ohnomyeggs
Nemesis
2
6
0
0.33
L
Kumbhakarna
whitemopig
Kumbhakarna
3
2
1
1.75
W
Merlin
xCrownS1
Merlin
4
1
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,798
Damage
52,100
71,063
Taken
72,226
32,580
Mitigated
35,422
16,674
Healing
33,442
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,036
6,108
0
10,799
17,235
6,589
3,431
767
16,468
0
84,079
W
Camazotz
Háyden
Camazotz
11,762
2,689
0
12,427
18,427
6,789
0
1,665
16,718
0
82,423
L
Hera
6,216
981
0
715
8,818
3,071
0
3,217
5,414
49,270
0
L
Anhur
P0shi
Anhur
5,906
3,218
0
3,193
15,142
4,171
0
3,091
11,981
0
48,830
L
Tsukuyomi
Pi11ar0fAutumn
Tsukuyomi
10,012
3,323
0
4,431
14,438
5,504
12
2,882
11,412
0
72,905
W
Apollo
Pérson
Apollo
13,251
8,399
0
4,511
13,338
5,891
4,310
3,381
9,881
0
97,071
W
4,235
651
0
2,883
15,745
13,043
0
2,717
12,976
31,673
0
L
Nemesis
ohnomyeggs
Nemesis
11,240
4,550
0
2,648
15,352
9,833
758
1,607
13,743
0
64,855
L
Kumbhakarna
whitemopig
Kumbhakarna
3,424
250
0
5,687
17,313
10,001
0
4,673
12,462
15,624
0
W
Merlin
xCrownS1
Merlin
11,816
775
191
2,631
7,481
3,110
739
2,791
4,556
79,966
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,280
Gold Earned
58,678
499
Minions Killed
593
0
Camps Cleared
0
1,819,872
Distance Traveled
1,810,987
31
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
12,395
652
137
7
0
299,622
5
W
Camazotz
11,428
601
117
6
0
407,311
3
L
Hera
8,114
427
114
6
0
339,998
11
L
Anhur
8,469
446
109
6
0
344,422
3
L
Tsukuyomi
9,751
513
136
7
0
400,885
5
W
Apollo
12,614
664
154
8
0
401,104
2
W
Ymir
10,817
569
43
2
0
352,736
8
L
Nemesis
9,812
516
117
6
0
364,821
5
L
Kumbhakarna
8,134
428
23
1
0
369,746
7
W
Merlin
11,424
601
142
7
0
350,214
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role