Player Matchup

Odin
Odin
Doudou Mafou
Odin
Level 62
God Stats
0W - 6L
1,278 SR
Queue Stats
79W - 121L
1,255 Elo+
Party 1
Hercules
Hercules
OTKPbTKA1997
Hercules
Level 105
God Stats
0W - 3L
1,500 SR
Queue Stats
409W - 414L
1,536 Elo+
Solo
Da Ji
Da Ji
ppippodaki
Da Ji
Level 32
God Stats
1W - 5L
1,085 SR
Queue Stats
44W - 52L
1,536 Elo+
Solo
Medusa
Medusa
xAziiK6488
Medusa
Level 27
God Stats
8W - 4L
1,911 SR
Queue Stats
211W - 201L
1,600 Elo+
Party 1
Agni
Agni
zZVanZMANZz
Agni
Level 87
God Stats
16W - 11L
1,500 SR
Queue Stats
843W - 841L
1,506 Elo+
Solo
Team Averages
Level 63
1,455 SR
1,487 Elo+

VS

Team Averages
Level 76
1,523 SR
1,501 Elo+
Erlang Shen
Erlang Shen
AlexxRubio_
Erlang Shen
Level 146
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 1L
1,500 Elo+
Party 3
Sobek
Sobek
WalSmite bot
Sobek
Level 83
God Stats
19W - 14L
1,485 SR
Queue Stats
130W - 161L
1,421 Elo+
Party 2
Persephone
Persephone
WarchiCornudo
Persephone
Level 26
God Stats
2W - 0L
1,818 SR
Queue Stats
13W - 4L
1,771 Elo+
Party 3
Heimdallr
Heimdallr
broken102
Heimdallr
Level 47
God Stats
7W - 6L
1,500 SR
Queue Stats
265W - 310L
1,414 Elo+
Party 2
Loki
Loki
zXLxveKillz420
Loki
Level 80
God Stats
11W - 10L
1,311 SR
Queue Stats
214W - 235L
1,403 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 3 / 2
5,060
422
2,660
6,133
3,501
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Hercules
OTKPbTKA1997
Hercules
12
3 / 1 / 0
7,004
584
4,633
10,884
4,480
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Da Ji
11
3 / 4 / 2
6,304
525
4,824
8,339
2,808
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

Medusa
xAziiK6488
Medusa
10
1 / 2 / 3
5,510
459
4,929
5,240
1,665
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
1 / 6 / 1
6,358
530
1,478
8,631
2,745
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
AlexxRubio_
Erlang Shen
12
4 / 3 / 0
7,047
587
7,155
8,281
6,488
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

9
1 / 1 / 4
6,211
518
3,580
7,938
4,093
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Persephone
WarchiCornudo
Persephone
14
6 / 2 / 1
7,999
667
10,392
5,696
1,730
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
broken102
Heimdallr
10
2 / 3 / 2
6,353
529
2,719
5,048
1,728
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
2 / 0 / 2
6,808
567
2,289
6,633
2,062
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
24
9
Kills
15
16
Deaths
9
8
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
AlexxRubio_
Erlang Shen
4
3
0
1.33
L
1
3
2
0.67
L
Hercules
OTKPbTKA1997
Hercules
3
1
0
3
W
1
1
4
3
W
Persephone
WarchiCornudo
Persephone
6
2
1
3.25
W
Heimdallr
broken102
Heimdallr
2
3
2
1
L
Da Ji
3
4
2
1
L
Medusa
xAziiK6488
Medusa
1
2
3
1.25
W
2
0
2
3
L
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,524
Damage
26,135
39,227
Taken
33,596
15,199
Mitigated
16,101
10,138
Healing
11,484
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
AlexxRubio_
Erlang Shen
7,155
3,493
0
2,968
8,281
6,488
508
0
8,281
0
41,385
L
2,660
500
0
1,297
6,133
3,501
0
1,209
4,924
0
15,327
L
Hercules
OTKPbTKA1997
Hercules
4,633
1,658
0
3,760
10,884
4,480
0
1,709
9,117
0
35,249
W
3,580
62
0
3,465
7,938
4,093
297
0
7,938
12,155
0
W
Persephone
WarchiCornudo
Persephone
10,392
1,241
0
781
5,696
1,730
0
1,266
4,371
50,329
0
W
Heimdallr
broken102
Heimdallr
2,719
1,365
0
1,071
5,048
1,728
575
0
5,048
0
35,365
L
Da Ji
4,824
828
0
2,348
8,339
2,808
0
1,836
6,359
0
30,976
L
Medusa
xAziiK6488
Medusa
4,929
1,477
0
1,906
5,240
1,665
0
2,063
3,177
0
27,597
W
2,289
380
0
3,199
6,633
2,062
0
143
6,480
0
39,005
L
1,478
357
0
827
8,631
2,745
0
6,551
1,678
30,186
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,236
Gold Earned
34,418
282
Minions Killed
340
0
Camps Cleared
0
1,164,204
Distance Traveled
1,223,421
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
7,047
587
78
7
0
232,650
0
L
Odin
5,060
422
25
2
0
238,777
0
L
Hercules
7,004
584
78
7
0
215,655
4
W
Sobek
6,211
518
22
2
0
261,712
2
W
Persephone
7,999
667
80
7
0
238,089
3
W
Heimdallr
6,353
529
76
6
0
235,295
0
L
Da Ji
6,304
525
60
5
0
236,071
4
L
Medusa
5,510
459
44
4
0
248,409
3
W
Loki
6,808
567
84
7
0
255,675
0
L
Agni
6,358
530
75
6
0
225,292
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role