Player Matchup

Apollo
Apollo
Luffykunnn
Apollo
Level 25
God Stats
5W - 5L
1,500 SR
Queue Stats
26W - 14L
1,500 Elo+
Solo
Baba Yaga
Baba Yaga
bofbof2000
Baba Yaga
Level 7
God Stats
2W - 4L
1,410 SR
Queue Stats
11W - 11L
1,439 Elo+
Solo
Achilles
Achilles
jjman3003
Achilles
Level 29
God Stats
1W - 3L
1,381 SR
Queue Stats
61W - 71L
1,673 Elo+
Solo
Bakasura
Bakasura
kaklure
Bakasura
Level 29
God Stats
1W - 1L
1,741 SR
Queue Stats
9W - 7L
1,553 Elo+
Solo
Kali
Kali
sergiquemalo
Kali
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 2L
1,642 Elo+
Solo
Team Averages
Level 19
1,506 SR
1,562 Elo+

VS

Team Averages
Level 19
1,596 SR
1,531 Elo+
Pele
Pele
ThevishCeaser5
Pele
Level 8
God Stats
20W - 21L
1,417 SR
Queue Stats
47W - 44L
1,477 Elo+
Solo
Sun Wukong
Sun Wukong
Un PandaxD mas
Sun Wukong
Level 29
God Stats
22W - 13L
1,644 SR
Queue Stats
134W - 142L
1,532 Elo+
Solo
Aphrodite
Aphrodite
Wildserver63
Aphrodite
Level 8
God Stats
1W - 0L
1,604 SR
Queue Stats
26W - 15L
1,705 Elo+
Solo
Osiris
Osiris
blob234
Osiris
Level 29
God Stats
20W - 21L
1,720 SR
Queue Stats
829W - 849L
1,458 Elo+
Solo
Sobek
Sobek
thiagoavsantos
Sobek
Level 22
God Stats
6W - 5L
1,593 SR
Queue Stats
17W - 22L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Luffykunnn
Apollo
17
5 / 6 / 1
11,304
435
11,178
24,242
9,744
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Baba Yaga
bofbof2000
Baba Yaga
16
0 / 8 / 2
10,292
396
9,690
22,073
9,405
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
jjman3003
Achilles
16
3 / 6 / 3
11,794
454
16,691
27,999
36,525
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bakasura
kaklure
Bakasura
15
1 / 14 / 2
10,124
389
5,040
24,518
8,836
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

20
1 / 5 / 2
12,068
464
12,810
25,105
12,931
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 3 / 10
13,487
519
14,485
23,399
9,937
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Sun Wukong
Un PandaxD mas
Sun Wukong
20
6 / 2 / 5
13,436
517
15,108
25,784
31,398
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Aphrodite
Wildserver63
Aphrodite
20
18 / 0 / 10
15,675
603
51,166
25,101
11,631
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Osiris
blob234
Osiris
20
5 / 2 / 10
13,787
530
14,429
17,312
18,085
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

4
0 / 3 / 0
7,428
286
200
2,245
527

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
74
10
Kills
39
39
Deaths
10
10
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Apollo
Luffykunnn
Apollo
5
6
1
0.92
W
10
3
10
5
W
Sun Wukong
Un PandaxD mas
Sun Wukong
6
2
5
4.25
W
Aphrodite
Wildserver63
Aphrodite
18
0
10
23
W
Osiris
blob234
Osiris
5
2
10
5
L
Baba Yaga
bofbof2000
Baba Yaga
0
8
2
0.13
L
Achilles
jjman3003
Achilles
3
6
3
0.75
L
Bakasura
kaklure
Bakasura
1
14
2
0.14
L
1
5
2
0.4
W
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,409
Damage
95,388
123,937
Taken
93,841
77,441
Mitigated
71,578
28,278
Healing
53,205
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
Luffykunnn
Apollo
11,178
6,986
0
5,881
24,242
9,744
2,171
11,946
12,296
0
64,286
W
14,485
4,243
0
8,030
23,399
9,937
108
2,415
20,868
0
91,721
W
Sun Wukong
Un PandaxD mas
Sun Wukong
15,108
3,104
814
5,748
25,784
31,398
1,116
5,131
20,484
0
88,489
W
Aphrodite
Wildserver63
Aphrodite
51,166
5,524
16,195
21,984
25,101
11,631
2,062
2,144
22,892
161,777
0
W
Osiris
blob234
Osiris
14,429
6,697
0
250
17,312
18,085
3,827
0
17,312
0
99,440
L
Baba Yaga
bofbof2000
Baba Yaga
9,690
267
114
4,205
22,073
9,405
482
7,676
14,397
55,323
0
L
Achilles
jjman3003
Achilles
16,691
3,017
0
6,266
27,999
36,525
126
12,254
15,745
0
54,899
L
Bakasura
kaklure
Bakasura
5,040
2,893
0
2,113
24,518
8,836
682
12,753
11,765
0
28,427
L
12,810
6,587
0
9,699
25,105
12,931
0
6,737
18,368
0
98,917
W
200
29
0
184
2,245
527
0
0
2,245
1,174
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,582
Gold Earned
63,813
499
Minions Killed
655
0
Camps Cleared
0
2,430,293
Distance Traveled
2,216,848
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
11,304
435
112
4
0
463,648
8
W
Pele
13,487
519
130
5
0
563,112
0
W
Sun Wukong
13,436
517
162
6
0
493,808
5
W
Aphrodite
15,675
603
224
9
0
525,302
2
W
Osiris
13,787
530
139
5
0
550,203
6
L
Baba Yaga
10,292
396
93
4
0
455,857
3
L
Achilles
11,794
454
78
3
0
491,558
1
L
Bakasura
10,124
389
66
3
0
506,201
0
L
Kali
12,068
464
150
6
0
513,029
1
W
Sobek
7,428
286
0
0
0
84,423
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role