Player Matchup

Heimdallr
Heimdallr
ElSoggo
Heimdallr
Level 27
God Stats
11W - 12L
1,486 SR
Queue Stats
241W - 296L
1,424 Elo+
Party 2
Fenrir
Fenrir
FiFaFu
Fenrir
Level 30
God Stats
29W - 34L
1,443 SR
Queue Stats
94W - 92L
1,373 Elo+
Solo
Hachiman
Hachiman
PolishNarrator
Hachiman
Level 29
God Stats
9W - 10L
1,515 SR
Queue Stats
88W - 96L
1,452 Elo+
Party 2
Rama
Rama
Simaeli
Rama
Level 28
God Stats
20W - 19L
1,528 SR
Queue Stats
145W - 194L
1,429 Elo+
Party 2
Yemoja
Yemoja
TheSVAEN
Yemoja
Level 8
God Stats
1W - 1L
1,300 SR
Queue Stats
9W - 15L
1,500 Elo+
Solo
Team Averages
Level 24
1,454 SR
1,436 Elo+

VS

Team Averages
Level 24
1,557 SR
1,445 Elo+
Anhur
Anhur
Nicebull123
Anhur
Level 25
God Stats
44W - 62L
1,448 SR
Queue Stats
97W - 115L
1,418 Elo+
Party 1
Agni
Agni
butlust1337
Agni
Level 27
God Stats
1W - 8L
1,500 SR
Queue Stats
102W - 121L
1,425 Elo+
Party 1
Loki
Loki
m6ryy
Loki
Level 29
God Stats
2W - 2L
1,807 SR
Queue Stats
67W - 99L
1,493 Elo+
Solo
Tyr
Tyr
szurrog
Tyr
Level 27
God Stats
1W - 3L
1,528 SR
Queue Stats
76W - 87L
1,479 Elo+
Solo
Jormungandr
Jormungandr
trad22
Jormungandr
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 15L
1,412 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
ElSoggo
Heimdallr
15
3 / 2 / 3
8,753
547
12,235
9,864
3,896
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
FiFaFu
Fenrir
14
3 / 0 / 3
8,438
527
3,903
7,755
3,228
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hachiman
13
3 / 2 / 0
8,040
503
5,948
8,592
2,209
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mace

Mace

+10
Physical Power

Rama
Simaeli
Rama
15
6 / 1 / 3
8,925
558
4,598
10,724
4,041
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Yemoja
TheSVAEN
Yemoja
12
1 / 3 / 6
7,698
481
4,475
7,985
4,819
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 2 / 0
7,768
486
5,790
8,202
2,597
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
4 / 3 / 1
7,830
489
11,154
7,512
2,667
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Loki
m6ryy
Loki
8
0 / 6 / 2
6,029
377
2,463
9,311
2,481
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tyr
14
0 / 2 / 1
7,637
477
3,281
14,250
11,863
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jormungandr
trad22
Jormungandr
10
0 / 4 / 2
6,918
432
3,647
8,970
5,337
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
14
16
Kills
8
8
Deaths
17
15
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
ElSoggo
Heimdallr
3
2
3
2.25
W
Fenrir
FiFaFu
Fenrir
3
0
3
4.5
L
4
2
0
2
W
Hachiman
3
2
0
1.5
W
Rama
Simaeli
Rama
6
1
3
7.5
W
Yemoja
TheSVAEN
Yemoja
1
3
6
1.33
L
4
3
1
1.5
L
Loki
m6ryy
Loki
0
6
2
0.17
L
Tyr
0
2
1
0.25
L
Jormungandr
trad22
Jormungandr
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,159
Damage
26,335
44,920
Taken
48,245
18,193
Mitigated
24,945
18,168
Healing
15,466
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
ElSoggo
Heimdallr
12,235
7,759
0
5,358
9,864
3,896
3,356
3,330
6,234
0
58,890
W
Fenrir
FiFaFu
Fenrir
3,903
579
0
5,304
7,755
3,228
0
215
7,540
0
60,293
L
5,790
1,859
0
2,926
8,202
2,597
750
1,526
6,676
0
42,799
W
Hachiman
5,948
2,244
318
2,127
8,592
2,209
660
875
7,717
0
42,552
W
Rama
Simaeli
Rama
4,598
3,241
0
3,825
10,724
4,041
1,088
7,686
3,038
0
38,799
W
Yemoja
TheSVAEN
Yemoja
4,475
127
441
795
7,985
4,819
68
2,695
5,290
19,599
0
L
11,154
1,865
0
1,266
7,512
2,667
96
1,002
6,510
39,251
0
L
Loki
m6ryy
Loki
2,463
814
0
1,905
9,311
2,481
0
515
8,796
0
27,713
L
Tyr
3,281
641
0
7,547
14,250
11,863
0
428
13,822
0
44,214
L
Jormungandr
trad22
Jormungandr
3,647
615
0
1,822
8,970
5,337
0
1,004
7,966
19,952
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,854
Gold Earned
36,182
401
Minions Killed
309
0
Camps Cleared
0
1,415,644
Distance Traveled
1,467,458
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
8,753
547
100
6
0
237,100
2
W
Fenrir
8,438
527
112
7
0
341,976
7
L
Anhur
7,768
486
71
4
0
262,977
2
W
Hachiman
8,040
503
80
5
0
259,501
0
W
Rama
8,925
558
83
5
0
248,978
0
W
Yemoja
7,698
481
26
2
0
328,089
0
L
Agni
7,830
489
76
5
0
274,135
4
L
Loki
6,029
377
41
3
0
236,894
0
L
Tyr
7,637
477
101
6
0
402,695
1
L
Jormungandr
6,918
432
20
1
0
290,757
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role