Player Matchup

Yemoja
Yemoja
HerrHair
Yemoja
Level 27
God Stats
3W - 6L
1,317 SR
Queue Stats
38W - 48L
1,470 Elo+
Solo
Susano
Susano
MoneyKiss
Susano
Level 23
God Stats
0W - 2L
1,484 SR
Queue Stats
61W - 58L
1,369 Elo+
Party 2
Kukulkan
Kukulkan
cxslove
Kukulkan
Level 24
God Stats
5W - 5L
1,087 SR
Queue Stats
64W - 67L
1,355 Elo+
Party 2
Loki
Loki
ilyaner777
Loki
Level 8
God Stats
1W - 2L
1,500 SR
Queue Stats
7W - 10L
1,429 Elo+
Solo
Hou Yi
Hou Yi
synkvervet
Hou Yi
Level 8
God Stats
0W - 1L
1,748 SR
Queue Stats
0W - 2L
1,161 Elo+
Solo
Team Averages
Level 18
1,427 SR
1,357 Elo+

VS

Team Averages
Level 16
1,440 SR
1,496 Elo+
Merlin
Merlin
GobLin41
Merlin
Level 21
God Stats
3W - 4L
1,353 SR
Queue Stats
10W - 12L
1,434 Elo+
Solo
Cthulhu
Cthulhu
Hunter1157
Cthulhu
Level 14
God Stats
4W - 3L
1,331 SR
Queue Stats
7W - 4L
1,595 Elo+
Party 1
Izanami
Izanami
Icepepsi
Izanami
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,388 Elo+
Solo
Fenrir
Fenrir
Lined423
Fenrir
Level 6
God Stats
14W - 22L
1,500 SR
Queue Stats
17W - 27L
1,470 Elo+
Party 1
Hades
Hades
Th0rn12331
Hades
Level 23
God Stats
7W - 6L
1,517 SR
Queue Stats
112W - 87L
1,596 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
HerrHair
Yemoja
13
2 / 4 / 6
9,321
424
7,931
16,348
9,383
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Susano
MoneyKiss
Susano
12
0 / 6 / 2
7,821
356
1,499
15,155
5,315
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
cxslove
Kukulkan
17
4 / 5 / 5
10,398
473
9,473
9,523
3,780
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
9 / 5 / 1
10,828
492
12,246
16,893
12,647
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hou Yi
synkvervet
Hou Yi
14
2 / 12 / 4
8,887
404
9,782
21,228
7,900
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
GobLin41
Merlin
18
0 / 2 / 2
11,456
521
2,376
8,383
3,217
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
Hunter1157
Cthulhu
16
0 / 5 / 12
10,176
463
10,333
14,758
10,604
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Izanami
Icepepsi
Izanami
18
8 / 4 / 3
12,354
562
15,224
15,822
6,619
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Fenrir
Lined423
Fenrir
16
4 / 6 / 2
11,240
511
4,614
19,956
9,727
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Hades
20
19 / 1 / 4
14,739
670
29,370
22,565
15,939
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
54
17
Kills
31
32
Deaths
18
18
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Merlin
GobLin41
Merlin
0
2
2
0.5
L
Yemoja
HerrHair
Yemoja
2
4
6
1.25
W
Cthulhu
Hunter1157
Cthulhu
0
5
12
1.2
W
Izanami
Icepepsi
Izanami
8
4
3
2.38
W
Fenrir
Lined423
Fenrir
4
6
2
0.83
L
Susano
MoneyKiss
Susano
0
6
2
0.17
W
Hades
19
1
4
21
L
Kukulkan
cxslove
Kukulkan
4
5
5
1.3
L
9
5
1
1.9
L
Hou Yi
synkvervet
Hou Yi
2
12
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,931
Damage
61,917
79,147
Taken
81,484
39,025
Mitigated
46,106
11,359
Healing
35,671
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
GobLin41
Merlin
2,376
125
0
0
8,383
3,217
2,851
108
8,200
64,652
0
L
Yemoja
HerrHair
Yemoja
7,931
2,584
2,748
2,262
16,348
9,383
135
9,133
7,065
26,805
0
W
Cthulhu
Hunter1157
Cthulhu
10,333
623
518
3,544
14,758
10,604
1,031
6,304
8,378
39,922
0
W
Izanami
Icepepsi
Izanami
15,224
11,524
0
7,484
15,822
6,619
5,033
5,692
10,005
0
83,939
W
Fenrir
Lined423
Fenrir
4,614
1,122
0
6,723
19,956
9,727
1,341
1,811
18,070
0
77,618
L
Susano
MoneyKiss
Susano
1,499
63
0
3,021
15,155
5,315
0
6,255
8,875
0
37,879
W
Hades
29,370
3,792
110
17,292
22,565
15,939
1,455
3,661
18,579
121,477
0
L
Kukulkan
cxslove
Kukulkan
9,473
1,843
0
0
9,523
3,780
0
5,830
3,568
50,747
0
L
12,246
3,918
0
537
16,893
12,647
0
9,810
6,955
0
29,295
L
Hou Yi
synkvervet
Hou Yi
9,782
4,044
0
2,791
21,228
7,900
527
10,398
10,605
0
38,197

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,255
Gold Earned
59,965
307
Minions Killed
612
0
Camps Cleared
0
1,759,777
Distance Traveled
1,931,581
18
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
11,456
521
108
5
0
356,054
2
L
Yemoja
9,321
424
34
2
0
359,492
6
W
Cthulhu
10,176
463
45
2
0
449,697
0
W
Izanami
12,354
562
143
7
0
371,910
2
W
Fenrir
11,240
511
128
6
0
397,079
2
L
Susano
7,821
356
61
3
0
293,918
2
W
Hades
14,739
670
188
9
0
356,841
6
L
Kukulkan
10,398
473
122
6
0
377,505
1
L
Loki
10,828
492
41
2
0
411,082
1
L
Hou Yi
8,887
404
49
2
0
317,780
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role