Player Matchup

Cupid
Cupid
ElSkinnyNick
Cupid
Level 7
God Stats
5W - 4L
1,733 SR
Queue Stats
16W - 14L
1,427 Elo+
Party 2
Sun Wukong
Sun Wukong
MrDrBananaRama
Sun Wukong
Level 69
God Stats
2W - 2L
1,500 SR
Queue Stats
83W - 70L
1,525 Elo+
Party 2
Anubis
Anubis
PacoOficial
Anubis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3
Cerberus
Cerberus
VetusUrsus
Cerberus
Level 10
God Stats
3W - 10L
1,334 SR
Queue Stats
88W - 69L
1,552 Elo+
Party 2
Awilix
Awilix
pablex12
Awilix
Level 119
God Stats
2W - 1L
1,739 SR
Queue Stats
56W - 51L
1,588 Elo+
Party 3
Team Averages
Level 42
1,561 SR
1,518 Elo+

VS

Team Averages
Level 29
1,539 SR
1,452 Elo+
Nu Wa
Nu Wa
Angeluchi18
Nu Wa
Level 29
God Stats
6W - 8L
1,579 SR
Queue Stats
94W - 117L
1,525 Elo+
Solo
Tsukuyomi
Tsukuyomi
JoelSZN
Tsukuyomi
Level 23
God Stats
1W - 3L
1,486 SR
Queue Stats
134W - 130L
1,558 Elo+
Solo
Neith
Neith
Munkyi
Neith
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 20L
1,343 Elo+
Party 1
Cthulhu
Cthulhu
SamuraiSlice
Cthulhu
Level 7
God Stats
1W - 2L
1,387 SR
Queue Stats
8W - 10L
1,430 Elo+
Solo
Bellona
Bellona
oWaffle
Bellona
Level 79
God Stats
1W - 0L
1,743 SR
Queue Stats
15W - 14L
1,406 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 5 / 4
8,505
473
8,418
11,528
3,404
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sun Wukong
MrDrBananaRama
Sun Wukong
16
3 / 4 / 1
9,354
520
5,704
14,292
8,237
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anubis
12
1 / 10 / 2
7,842
436
5,363
11,324
4,568
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cerberus
VetusUrsus
Cerberus
13
1 / 4 / 6
8,421
468
5,735
14,067
10,564
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Awilix
pablex12
Awilix
14
5 / 5 / 4
9,101
506
8,001
14,280
4,884
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
9 / 2 / 12
11,070
615
12,030
7,127
2,345
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
JoelSZN
Tsukuyomi
17
10 / 3 / 12
11,412
634
15,259
14,762
6,067
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Neith
Munkyi
Neith
13
3 / 3 / 9
8,638
480
6,575
6,577
2,071
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cthulhu
SamuraiSlice
Cthulhu
13
1 / 3 / 8
8,592
477
6,221
10,872
5,640
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bellona
oWaffle
Bellona
18
5 / 2 / 6
11,373
632
9,816
12,336
13,065
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
75
13
Kills
28
28
Deaths
13
17
Assists
47
Player
Kills
Deaths
Assists
KDA
W
9
2
12
7.5
L
3
5
4
1
W
Tsukuyomi
JoelSZN
Tsukuyomi
10
3
12
5.33
L
Sun Wukong
MrDrBananaRama
Sun Wukong
3
4
1
0.88
W
Neith
Munkyi
Neith
3
3
9
2.5
L
Anubis
1
10
2
0.2
W
Cthulhu
SamuraiSlice
Cthulhu
1
3
8
1.67
L
Cerberus
VetusUrsus
Cerberus
1
4
6
1
W
Bellona
oWaffle
Bellona
5
2
6
4
L
Awilix
pablex12
Awilix
5
5
4
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,221
Damage
49,901
65,491
Taken
51,674
31,657
Mitigated
29,188
17,717
Healing
11,087
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,030
2,615
0
2,464
7,127
2,345
1,089
1,694
5,433
53,197
0
L
8,418
3,953
145
4,321
11,528
3,404
686
3,413
8,115
0
52,123
W
Tsukuyomi
JoelSZN
Tsukuyomi
15,259
4,349
0
4,575
14,762
6,067
1,174
2,419
12,343
0
70,394
L
Sun Wukong
MrDrBananaRama
Sun Wukong
5,704
384
0
2,926
14,292
8,237
0
3,305
10,987
0
48,423
W
Neith
Munkyi
Neith
6,575
3,463
0
1,166
6,577
2,071
772
2,655
3,780
0
32,747
L
Anubis
5,363
230
0
1,696
11,324
4,568
331
3,791
7,533
37,316
0
W
Cthulhu
SamuraiSlice
Cthulhu
6,221
513
359
831
10,872
5,640
356
3,293
7,579
29,552
0
L
Cerberus
VetusUrsus
Cerberus
5,735
712
518
3,963
14,067
10,564
222
5,307
8,760
26,277
0
W
Bellona
oWaffle
Bellona
9,816
4,734
0
1,692
12,336
13,065
1,853
1,037
11,299
0
89,421
L
Awilix
pablex12
Awilix
8,001
2,518
0
4,148
14,280
4,884
0
2,435
11,845
0
60,801

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,223
Gold Earned
51,085
436
Minions Killed
465
0
Camps Cleared
0
1,552,652
Distance Traveled
1,666,886
15
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
11,070
615
93
5
0
317,358
5
L
Cupid
8,505
473
106
6
0
297,756
5
W
Tsukuyomi
11,412
634
103
6
0
400,429
6
L
Sun Wukong
9,354
520
127
7
0
335,182
4
W
Neith
8,638
480
57
3
0
300,825
1
L
Anubis
7,842
436
65
4
0
248,419
0
W
Cthulhu
8,592
477
50
3
0
294,412
4
L
Cerberus
8,421
468
40
2
0
304,188
3
W
Bellona
11,373
632
162
9
0
353,862
3
L
Awilix
9,101
506
98
5
0
367,107
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role