Player Matchup

Nemesis
Nemesis
Gold III
Nefarr
Nemesis
Gold III
Level 60
God Stats
18W - 13L
1,729 SR
Queue Stats
77W - 77L
1,667 MMR
Party 3
Erlang Shen
Erlang Shen
Bronze III
XxXxScOpIcZXxXx
Erlang Shen
Bronze III
Level 86
God Stats
27W - 18L
1,629 SR
Queue Stats
185W - 173L
1,500 MMR
Party 2
Merlin
Merlin
Silver II
gescheckt-Regen
Merlin
Silver II
Level 118
God Stats
0W - 2L
1,500 SR
Queue Stats
33W - 32L
1,506 MMR
Solo
Artemis
Artemis
Silver V
jim1507
Artemis
Silver V
Level 65
God Stats
6W - 5L
1,574 SR
Queue Stats
39W - 32L
1,368 MMR
Party 2
Sobek
Sobek
Silver III
xSecre
Sobek
Silver III
Level 63
God Stats
5W - 7L
1,543 SR
Queue Stats
12W - 19L
1,380 MMR
Party 3
Team Averages
Silver III
Silver III
Average Tier
Level 78
1,595 SR
1,484 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 135
1,590 SR
1,484 MMR
Geb
Geb
Bronze III
Daging82
Geb
Bronze III
Level 146
God Stats
1W - 0L
1,816 SR
Queue Stats
20W - 18L
1,500 MMR
Party 1
Persephone
Persephone
Silver I
Ignisfire204
Persephone
Silver I
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 8L
1,512 MMR
Solo
Arachne
Arachne
Gold V
Masterbruce11
Arachne
Gold V
Level 142
God Stats
28W - 15L
1,502 SR
Queue Stats
288W - 276L
1,414 MMR
Solo
Jing Wei
Jing Wei
Gold III
electron1836
Jing Wei
Gold III
Level 157
God Stats
189W - 185L
1,303 SR
Queue Stats
469W - 477L
1,435 MMR
Solo
Ao Kuang
Ao Kuang
Silver II
metzzz93
Ao Kuang
Silver II
Level 160
God Stats
1W - 0L
1,829 SR
Queue Stats
131W - 123L
1,558 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Nefarr
Nemesis
20
5 / 8 / 4
14,262
475
18,928
29,495
18,888
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Erlang Shen
XxXxScOpIcZXxXx
Erlang Shen
20
4 / 9 / 2
15,327
511
19,577
33,294
33,796
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

18
1 / 7 / 3
12,276
409
15,503
16,811
6,971
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Artemis
jim1507
Artemis
20
8 / 9 / 1
15,294
510
25,430
27,642
11,494
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sobek
xSecre
Sobek
18
2 / 6 / 7
12,498
417
9,933
36,073
52,313
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bans
SetNu WaDanzaburouScyllaCu Chulainn

VS

Bans
ApolloCthulhuCupidChernobogKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 4 / 16
15,339
511
9,908
22,040
22,673
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Persephone
Ignisfire204
Persephone
20
8 / 5 / 4
17,487
583
29,317
16,783
6,837
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Arachne
20
14 / 2 / 9
19,670
656
24,627
35,594
19,616
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jing Wei
electron1836
Jing Wei
20
1 / 6 / 8
16,830
561
16,499
25,412
10,385
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ao Kuang
metzzz93
Ao Kuang
20
13 / 3 / 8
18,569
619
37,587
38,761
23,511
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
84
20
Kills
39
39
Deaths
20
17
Assists
45
Player
Kills
Deaths
Assists
KDA
W
3
4
16
2.75
W
Persephone
Ignisfire204
Persephone
8
5
4
2
W
Arachne
14
2
9
9.25
L
Nemesis
Nefarr
Nemesis
5
8
4
0.88
L
Erlang Shen
XxXxScOpIcZXxXx
Erlang Shen
4
9
2
0.56
W
Jing Wei
electron1836
Jing Wei
1
6
8
0.83
L
1
7
3
0.36
L
Artemis
jim1507
Artemis
8
9
1
0.94
W
Ao Kuang
metzzz93
Ao Kuang
13
3
8
5.67
L
Sobek
xSecre
Sobek
2
6
7
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,371
Damage
117,938
143,315
Taken
138,590
123,462
Mitigated
83,022
33,686
Healing
63,414
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,908
739
0
4,058
22,040
22,673
0
7,062
14,978
44,916
0
W
Persephone
Ignisfire204
Persephone
29,317
1,876
0
3,150
16,783
6,837
1,396
5,400
11,380
132,957
0
W
Arachne
24,627
19,428
0
18,853
35,594
19,616
2,044
4,060
31,534
0
181,023
L
Nemesis
Nefarr
Nemesis
18,928
8,866
0
7,766
29,495
18,888
0
14,946
14,315
0
123,783
L
Erlang Shen
XxXxScOpIcZXxXx
Erlang Shen
19,577
8,003
0
8,557
33,294
33,796
0
16,776
15,328
3,172
104,323
W
Jing Wei
electron1836
Jing Wei
16,499
14,051
0
12,956
25,412
10,385
5,598
4,260
21,152
0
143,291
L
15,503
515
0
2,375
16,811
6,971
0
10,019
6,254
89,427
0
L
Artemis
jim1507
Artemis
25,430
14,337
0
8,656
27,642
11,494
432
10,475
16,609
0
113,049
W
Ao Kuang
metzzz93
Ao Kuang
37,587
9,316
0
24,397
38,761
23,511
0
7,329
31,432
132,704
0
L
Sobek
xSecre
Sobek
9,933
1,010
0
6,332
36,073
52,313
0
21,191
13,997
36,151
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,657
Gold Earned
87,895
758
Minions Killed
827
0
Camps Cleared
0
2,619,348
Distance Traveled
2,791,585
31
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
15,339
511
41
1
0
604,643
16
W
Persephone
17,487
583
200
7
0
542,044
2
W
Arachne
19,670
656
222
7
0
557,371
3
L
Nemesis
14,262
475
167
6
0
597,023
7
L
Erlang Shen
15,327
511
205
7
0
541,653
5
W
Jing Wei
16,830
561
215
7
0
551,487
3
L
Merlin
12,276
409
180
6
0
445,419
12
L
Artemis
15,294
510
172
6
0
460,045
4
W
Ao Kuang
18,569
619
149
5
0
536,040
1
L
Sobek
12,498
417
34
1
0
575,208
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role