Player Matchup

Rama
Rama
Blaz1ngSqu1rrel
Rama
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 69L
1,492 Elo+
Party 1
Ne Zha
Ne Zha
Clopclop33
Ne Zha
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
98W - 79L
1,647 Elo+
Solo
Yemoja
Yemoja
EU EIGHTS
Yemoja
Level 14
God Stats
0W - 2L
1,711 SR
Queue Stats
39W - 23L
1,417 Elo+
Solo
Athena
Athena
Shadow_Mag1c1an
Athena
Level 18
God Stats
2W - 2L
1,743 SR
Queue Stats
25W - 40L
1,429 Elo+
Party 1
Erlang Shen
Erlang Shen
julio_A619
Erlang Shen
Level 29
God Stats
2W - 8L
1,411 SR
Queue Stats
121W - 143L
1,513 Elo+
Solo
Team Averages
Level 24
1,573 SR
1,500 Elo+

VS

Team Averages
Level 16
1,602 SR
1,482 Elo+
Scylla
Scylla
Cr4zY X m4sTeR
Scylla
Level 25
God Stats
4W - 0L
1,500 SR
Queue Stats
45W - 41L
1,500 Elo+
Solo
Ymir
Ymir
KMcVey1506
Ymir
Level 16
God Stats
11W - 5L
1,761 SR
Queue Stats
50W - 56L
1,622 Elo+
Solo
Cernunnos
Cernunnos
PBVNGER
Cernunnos
Level 6
God Stats
2W - 1L
1,500 SR
Queue Stats
7W - 6L
1,550 Elo+
Solo
Bellona
Bellona
TheGuffler
Bellona
Level 5
God Stats
2W - 1L
1,748 SR
Queue Stats
10W - 15L
1,313 Elo+
Solo
Ao Kuang
Ao Kuang
iSmile9321
Ao Kuang
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 6 / 3
7,035
391
7,550
11,631
3,930
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ne Zha
Clopclop33
Ne Zha
15
7 / 3 / 3
9,322
518
14,712
15,521
6,430
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Yemoja
EU EIGHTS
Yemoja
14
0 / 5 / 3
7,900
439
4,826
15,366
5,732
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
3 / 5 / 2
7,622
423
4,113
14,844
8,663
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Erlang Shen
julio_A619
Erlang Shen
13
2 / 10 / 1
8,178
454
8,624
23,302
9,269
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
10 / 1 / 3
11,875
660
17,369
9,425
3,471
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
4 / 5 / 9
10,384
577
8,161
15,045
8,273
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cernunnos
PBVNGER
Cernunnos
15
3 / 0 / 5
9,254
514
7,699
8,913
3,188
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bellona
TheGuffler
Bellona
17
7 / 3 / 8
10,972
610
19,438
16,997
12,514
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ao Kuang
iSmile9321
Ao Kuang
14
5 / 4 / 3
9,328
518
8,655
15,625
4,708
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
57
13
Kills
29
29
Deaths
13
12
Assists
28
Player
Kills
Deaths
Assists
KDA
L
1
6
3
0.42
L
Ne Zha
Clopclop33
Ne Zha
7
3
3
2.83
W
10
1
3
11.5
L
Yemoja
EU EIGHTS
Yemoja
0
5
3
0.3
W
4
5
9
1.7
W
Cernunnos
PBVNGER
Cernunnos
3
0
5
5.5
L
3
5
2
0.8
W
Bellona
TheGuffler
Bellona
7
3
8
3.67
W
Ao Kuang
iSmile9321
Ao Kuang
5
4
3
1.63
L
Erlang Shen
julio_A619
Erlang Shen
2
10
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,825
Damage
61,322
80,664
Taken
66,005
34,024
Mitigated
32,154
19,724
Healing
25,129
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,550
6,722
0
1,918
11,631
3,930
0
4,656
6,937
0
33,588
L
Ne Zha
Clopclop33
Ne Zha
14,712
4,854
0
5,207
15,521
6,430
0
5,300
10,143
0
72,123
W
17,369
1,810
184
3,744
9,425
3,471
723
2,212
7,213
84,996
0
L
Yemoja
EU EIGHTS
Yemoja
4,826
409
182
2,535
15,366
5,732
0
8,775
6,155
51,409
0
W
8,161
1,208
0
2,090
15,045
8,273
300
2,836
12,209
36,407
0
W
Cernunnos
PBVNGER
Cernunnos
7,699
5,057
0
5,103
8,913
3,188
4,416
1,727
7,186
0
38,244
L
4,113
1,634
0
894
14,844
8,663
0
7,336
7,444
11,346
0
W
Bellona
TheGuffler
Bellona
19,438
9,577
0
5,948
16,997
12,514
2,670
935
16,062
0
70,885
W
Ao Kuang
iSmile9321
Ao Kuang
8,655
2,955
0
8,060
15,625
4,708
0
1,229
14,396
49,312
0
L
Erlang Shen
julio_A619
Erlang Shen
8,624
5,230
0
8,988
23,302
9,269
0
7,432
15,800
0
38,570

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,057
Gold Earned
51,813
355
Minions Killed
487
0
Camps Cleared
0
1,484,632
Distance Traveled
1,569,499
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
7,035
391
69
4
0
217,601
3
L
Ne Zha
9,322
518
112
6
0
332,377
0
W
Scylla
11,875
660
157
9
0
333,921
5
L
Yemoja
7,900
439
95
5
0
281,814
1
W
Ymir
10,384
577
67
4
0
299,980
1
W
Cernunnos
9,254
514
65
4
0
283,714
0
L
Athena
7,622
423
15
1
0
313,750
0
W
Bellona
10,972
610
132
7
0
338,192
2
W
Ao Kuang
9,328
518
66
4
0
313,692
4
L
Erlang Shen
8,178
454
64
4
0
339,090
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role