Player Matchup

Janus
Janus
Platinum I
DampPocketLint
Janus
Platinum I
Level 129
God Stats
27W - 56L
1,590 SR
Queue Stats
925W - 902L
1,917 MMR
Solo
Nemesis
Nemesis
Gold I
IMissFilthyFrank
Nemesis
Gold I
Level 124
God Stats
15W - 15L
1,269 SR
Queue Stats
251W - 258L
1,660 MMR
Solo
Geb
Geb
Diamond V
Kapitals
Geb
Diamond V
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Diamond II
Nesfor
Ah Muzen Cab
Diamond II
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
462W - 419L
2,274 MMR
Solo
Cerberus
Cerberus
Gold I
Notorious23
Cerberus
Gold I
Level 144
God Stats
7W - 2L
1,707 SR
Queue Stats
162W - 161L
1,672 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 136
1,513 SR
1,805 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 131
1,577 SR
1,936 MMR
Hou Yi
Hou Yi
Diamond V
GamerFletch
Hou Yi
Diamond V
Level 160
God Stats
57W - 51L
1,647 SR
Queue Stats
624W - 611L
1,854 MMR
Solo
Thanatos
Thanatos
Diamond IV
GodAgentA
Thanatos
Diamond IV
Level 158
God Stats
4W - 5L
1,500 SR
Queue Stats
202W - 117L
2,235 MMR
Party 1
Erlang Shen
Erlang Shen
Diamond V
KÒBE
Erlang Shen
Diamond V
Level 56
God Stats
2W - 0L
1,500 SR
Queue Stats
52W - 42L
2,110 MMR
Party 1
Ganesha
Ganesha
Gold I
MainFire
Ganesha
Gold I
Level 147
God Stats
4W - 4L
1,736 SR
Queue Stats
381W - 362L
1,851 MMR
Solo
Zeus
Zeus
Gold II
jb03
Zeus
Gold II
Level 136
God Stats
7W - 3L
1,500 SR
Queue Stats
328W - 323L
1,632 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 3 / 2
12,143
528
11,975
13,851
4,142
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
6 / 9 / 4
10,226
445
12,444
18,271
10,385
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

14
0 / 6 / 9
9,580
417
5,109
22,365
18,771
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ah Muzen Cab
Nesfor
Ah Muzen Cab
18
1 / 5 / 3
11,227
488
11,902
15,650
6,115
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
Notorious23
Cerberus
17
0 / 7 / 1
9,666
420
7,583
22,957
17,639
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bans
PersephoneScyllaSetApollo

VS

Bans
Nu WaDanzaburouYmirCupid
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
20
3 / 1 / 8
14,139
615
13,510
14,484
7,333
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thanatos
GodAgentA
Thanatos
20
18 / 0 / 6
15,806
687
27,650
17,028
14,931
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Erlang Shen
KÒBE
Erlang Shen
20
5 / 6 / 9
14,058
611
13,968
21,551
15,875
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ganesha
MainFire
Ganesha
19
0 / 3 / 21
12,905
561
8,214
18,815
22,441
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Zeus
jb03
Zeus
20
4 / 4 / 7
13,237
576
12,838
9,268
3,579
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
81
14
Kills
30
30
Deaths
14
19
Assists
51
Player
Kills
Deaths
Assists
KDA
L
7
3
2
2.67
W
Hou Yi
3
1
8
7
W
Thanatos
GodAgentA
Thanatos
18
0
6
21
L
6
9
4
0.89
L
0
6
9
0.75
W
Erlang Shen
KÒBE
Erlang Shen
5
6
9
1.58
W
Ganesha
MainFire
Ganesha
0
3
21
3.5
L
Ah Muzen Cab
Nesfor
Ah Muzen Cab
1
5
3
0.5
L
Cerberus
Notorious23
Cerberus
0
7
1
0.07
W
Zeus
jb03
Zeus
4
4
7
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,013
Damage
76,180
93,094
Taken
81,146
57,052
Mitigated
64,159
21,475
Healing
43,168
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,975
553
0
2,283
13,851
4,142
0
2,919
10,932
100,294
0
W
Hou Yi
13,510
7,942
0
9,950
14,484
7,333
9,674
1,698
12,764
0
116,390
W
Thanatos
GodAgentA
Thanatos
27,650
9,120
0
21,747
17,028
14,931
1,117
6,224
10,357
0
104,457
L
12,444
6,518
0
2,097
18,271
10,385
0
3,551
14,720
0
55,875
L
5,109
773
0
2,305
22,365
18,771
0
7,366
14,999
24,127
0
W
Erlang Shen
KÒBE
Erlang Shen
13,968
9,604
0
3,729
21,551
15,875
596
6,242
15,063
0
114,433
W
Ganesha
MainFire
Ganesha
8,214
708
0
5,075
18,815
22,441
300
7,717
10,796
33,915
0
L
Ah Muzen Cab
Nesfor
Ah Muzen Cab
11,902
7,591
0
6,853
15,650
6,115
1,124
1,829
13,821
0
95,050
L
Cerberus
Notorious23
Cerberus
7,583
441
0
7,937
22,957
17,639
592
5,387
17,570
65,671
0
W
Zeus
jb03
Zeus
12,838
889
0
2,667
9,268
3,579
2,557
2,006
7,182
109,619
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,842
Gold Earned
70,145
620
Minions Killed
761
0
Camps Cleared
0
2,072,123
Distance Traveled
2,208,333
33
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
12,143
528
217
9
0
458,861
8
W
Hou Yi
14,139
615
241
10
0
401,440
7
W
Thanatos
15,806
687
159
7
0
499,362
4
L
Nemesis
10,226
445
80
3
0
409,727
7
L
Geb
9,580
417
16
1
0
413,863
9
W
Erlang Shen
14,058
611
178
8
0
435,722
6
W
Ganesha
12,905
561
11
0
0
460,542
7
L
Ah Muzen Cab
11,227
488
182
8
0
371,443
4
L
Cerberus
9,666
420
125
5
0
418,229
5
W
Zeus
13,237
576
172
7
0
411,267
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role