Player Matchup

Xbalanque
Xbalanque
AScAEnceladus
Xbalanque
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 7L
1,110 Elo+
Solo
Horus
Horus
LastChance9000
Horus
Level 27
God Stats
3W - 2L
1,500 SR
Queue Stats
42W - 44L
1,360 Elo+
Party 1
Yemoja
Yemoja
Zapwomen
Yemoja
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Solo
Nu Wa
Nu Wa
asdasdadxxx
Nu Wa
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
32W - 44L
1,263 Elo+
Party 1
Loki
Loki
m6ryy
Loki
Level 29
God Stats
2W - 2L
1,500 SR
Queue Stats
67W - 99L
1,457 Elo+
Solo
Team Averages
Level 19
1,500 SR
1,338 Elo+

VS

Team Averages
Level 14
1,491 SR
1,430 Elo+
Cerberus
Cerberus
Beny73
Cerberus
Level 15
God Stats
21W - 30L
1,379 SR
Queue Stats
27W - 39L
1,313 Elo+
Solo
Amaterasu
Amaterasu
LuckyStrike19xx
Amaterasu
Level 14
God Stats
1W - 2L
1,706 SR
Queue Stats
8W - 11L
1,422 Elo+
Solo
Olorun
Olorun
mehmet1453
Olorun
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Thor
Thor
synkvervet
Thor
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Hachiman
Hachiman
一把小弯刀
Hachiman
Level 23
God Stats
2W - 4L
1,371 SR
Queue Stats
17W - 20L
1,413 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
AScAEnceladus
Xbalanque
9
2 / 0 / 6
5,677
516
4,155
6,637
1,862
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
2 / 3 / 3
5,838
531
3,395
6,605
3,383
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Yemoja
Zapwomen
Yemoja
11
9 / 2 / 2
7,344
668
7,256
9,310
3,875
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

10
3 / 2 / 12
6,046
550
8,112
4,834
1,316
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Loki
m6ryy
Loki
11
7 / 0 / 3
6,843
622
5,013
5,386
1,565
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Beny73
Cerberus
7
1 / 5 / 1
5,072
461
3,640
7,563
1,528
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Amaterasu
LuckyStrike19xx
Amaterasu
10
4 / 1 / 0
6,153
559
4,626
6,531
4,234
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Olorun
mehmet1453
Olorun
9
2 / 4 / 1
5,516
501
4,047
9,721
3,304
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

7
0 / 7 / 2
4,547
413
2,072
6,960
1,728
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Hachiman
8
0 / 6 / 1
5,145
468
2,653
7,457
1,622
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
12
23
Kills
7
7
Deaths
23
26
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
AScAEnceladus
Xbalanque
2
0
6
5
L
Cerberus
Beny73
Cerberus
1
5
1
0.3
W
2
3
3
1.17
L
Amaterasu
LuckyStrike19xx
Amaterasu
4
1
0
4
W
Yemoja
Zapwomen
Yemoja
9
2
2
5
W
3
2
12
4.5
W
Loki
m6ryy
Loki
7
0
3
8.5
L
Olorun
mehmet1453
Olorun
2
4
1
0.63
L
0
7
2
0.14
L
Hachiman
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,931
Damage
17,038
32,772
Taken
38,232
12,001
Mitigated
12,416
8,198
Healing
8,209
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
AScAEnceladus
Xbalanque
4,155
2,318
0
1,411
6,637
1,862
563
1,599
4,910
0
18,408
L
Cerberus
Beny73
Cerberus
3,640
339
246
1,268
7,563
1,528
351
3,303
4,235
21,513
0
W
3,395
1,537
99
1,982
6,605
3,383
0
469
5,986
0
20,802
L
Amaterasu
LuckyStrike19xx
Amaterasu
4,626
1,671
0
1,936
6,531
4,234
380
1,938
4,426
175
15,455
W
Yemoja
Zapwomen
Yemoja
7,256
2,795
844
1,081
9,310
3,875
1,074
3,000
6,285
29,623
0
W
8,112
2,008
183
1,530
4,834
1,316
609
1,829
2,955
24,690
0
W
Loki
m6ryy
Loki
5,013
1,105
0
1,068
5,386
1,565
588
920
4,441
0
28,182
L
Olorun
mehmet1453
Olorun
4,047
1,826
436
2,649
9,721
3,304
424
5,034
4,662
21,952
0
L
2,072
787
0
0
6,960
1,728
165
2,267
4,618
0
9,224
L
Hachiman
2,653
1,820
0
1,674
7,457
1,622
92
2,826
4,581
0
16,290

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,748
Gold Earned
26,433
221
Minions Killed
183
0
Camps Cleared
0
1,041,366
Distance Traveled
996,728
0
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
5,677
516
38
3
0
215,179
0
L
Cerberus
5,072
461
66
6
0
157,948
0
W
Horus
5,838
531
36
3
0
184,803
0
L
Amaterasu
6,153
559
31
3
0
220,549
3
W
Yemoja
7,344
668
54
5
0
189,391
0
W
Nu Wa
6,046
550
31
3
0
215,197
0
W
Loki
6,843
622
62
6
0
236,796
0
L
Olorun
5,516
501
29
3
0
206,598
4
L
Thor
4,547
413
15
1
0
216,414
5
L
Hachiman
5,145
468
42
4
0
195,219
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role