Player Matchup

Neith
Neith
DougFlutieFlakes
Neith
Level 24
God Stats
32W - 44L
1,305 SR
Queue Stats
97W - 104L
1,317 Elo+
Solo
Fenrir
Fenrir
Jaybrey8764
Fenrir
Level 8
God Stats
1W - 2L
1,448 SR
Queue Stats
24W - 51L
1,154 Elo+
Solo
Baron Samedi
Baron Samedi
Storm224488
Baron Samedi
Level 20
God Stats
1W - 4L
1,500 SR
Queue Stats
23W - 47L
1,105 Elo+
Solo
Ares
Ares
Xv3-MoDz_PREMIND
Ares
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 22L
1,023 Elo+
Solo
Loki
Loki
crispy-socket4
Loki
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Team Averages
Level 11
1,451 SR
1,219 Elo+

VS

Team Averages
Level 19
1,422 SR
1,391 Elo+
Bellona
Bellona
BigFatNuts21
Bellona
Level 16
God Stats
10W - 16L
1,159 SR
Queue Stats
92W - 118L
1,313 Elo+
Party 1
Hades
Hades
BrianTheRealist
Hades
Level 17
God Stats
21W - 13L
1,571 SR
Queue Stats
108W - 127L
1,399 Elo+
Party 1
Ra
Ra
Fapapotomus
Ra
Level 7
God Stats
3W - 3L
1,143 SR
Queue Stats
13W - 15L
1,355 Elo+
Party 1
Ne Zha
Ne Zha
FernyTheRealist
Ne Zha
Level 28
God Stats
11W - 9L
1,415 SR
Queue Stats
140W - 151L
1,430 Elo+
Party 1
Sobek
Sobek
ToastTheRealist
Sobek
Level 25
God Stats
7W - 2L
1,822 SR
Queue Stats
63W - 52L
1,456 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 1 / 0
4,951
495
2,704
4,440
1,383
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fenrir
4
0 / 10 / 0
3,625
363
668
7,295
1,987
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Baron Samedi
Storm224488
Baron Samedi
6
1 / 7 / 1
4,240
424
3,712
6,256
2,384
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

6
0 / 6 / 1
4,369
437
1,229
7,944
3,511
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

4
0 / 11 / 1
3,679
368
1,036
6,787
1,720
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BigFatNuts21
Bellona
9
5 / 0 / 5
5,996
600
2,897
4,646
3,514
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

11
23 / 1 / 8
8,072
807
12,698
5,688
2,303
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

8
1 / 0 / 7
5,174
517
1,493
3,610
846
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes

Shoes

+6%
Movement Speed

11
2 / 0 / 3
6,465
647
982
5,418
1,605
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

8
3 / 1 / 8
5,323
532
2,277
4,902
1,996
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
65
2
Kills
34
35
Deaths
2
3
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Bellona
BigFatNuts21
Bellona
5
0
5
7.5
W
23
1
8
27
L
1
1
0
1
W
1
0
7
4.5
W
2
0
3
3.5
L
Fenrir
0
10
0
0
L
Baron Samedi
Storm224488
Baron Samedi
1
7
1
0.21
W
3
1
8
7
L
0
6
1
0.08
L
0
11
1
0.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,349
Damage
20,347
32,722
Taken
24,264
10,985
Mitigated
10,264
2,996
Healing
8,887
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
BigFatNuts21
Bellona
2,897
724
0
175
4,646
3,514
1,125
411
4,235
0
23,620
W
12,698
2,459
412
2,799
5,688
2,303
366
2,291
3,397
28,833
0
L
2,704
1,027
0
2,174
4,440
1,383
0
1,394
2,993
0
22,062
W
1,493
242
699
1,276
3,610
846
535
419
3,191
22,584
0
W
982
687
0
3,056
5,418
1,605
668
572
4,846
0
32,164
L
Fenrir
668
356
0
184
7,295
1,987
0
3,535
3,673
0
2,515
L
Baron Samedi
Storm224488
Baron Samedi
3,712
1,144
47
337
6,256
2,384
0
4,514
1,702
14,790
0
W
2,277
369
0
470
4,902
1,996
120
1,248
3,654
8,198
0
L
1,229
110
0
138
7,944
3,511
0
3,817
4,018
10,752
0
L
1,036
757
0
116
6,787
1,720
0
3,014
3,693
0
4,548

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,864
Gold Earned
31,030
88
Minions Killed
241
0
Camps Cleared
0
940,099
Distance Traveled
1,014,676
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
5,996
600
42
4
0
214,250
0
W
Hades
8,072
807
35
4
0
172,432
0
L
Neith
4,951
495
42
4
0
200,251
0
W
Ra
5,174
517
56
6
0
201,916
2
W
Ne Zha
6,465
647
93
9
0
237,380
0
L
Fenrir
3,625
363
3
0
0
195,019
0
L
Baron Samedi
4,240
424
19
2
0
155,709
2
W
Sobek
5,323
532
15
2
0
188,698
0
L
Ares
4,369
437
19
2
0
205,748
0
L
Loki
3,679
368
5
1
0
183,372
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role