Player Matchup

Neith
Neith
Come-Weed
Neith
Level 76
God Stats
2W - 5L
1,500 SR
Queue Stats
438W - 428L
1,394 Elo+
Solo
Awilix
Awilix
FlipBauerr
Awilix
Level 66
God Stats
3W - 0L
1,771 SR
Queue Stats
22W - 20L
1,512 Elo+
Solo
Agni
Agni
Mafketel
Agni
Level 108
God Stats
2W - 1L
1,500 SR
Queue Stats
48W - 56L
1,312 Elo+
Solo
Eset
Eset
SecretMichi
Eset
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 35L
1,266 Elo+
Solo
Cabrakan
Cabrakan
dovial
Cabrakan
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
346W - 339L
1,403 Elo+
Solo
Team Averages
Level 89
1,554 SR
1,377 Elo+

VS

Team Averages
Level 72
1,500 SR
1,451 Elo+
Geb
Geb
BUNDESLIGADOSEN
Geb
Level 66
God Stats
0W - 2L
1,500 SR
Queue Stats
71W - 58L
1,546 Elo+
Solo
Arachne
Arachne
DMGFrizz
Arachne
Level 68
God Stats
1W - 2L
1,500 SR
Queue Stats
114W - 88L
1,525 Elo+
Solo
Artio
Artio
Jacobe1
Artio
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
161W - 149L
1,461 Elo+
Solo
Nu Wa
Nu Wa
annigilat
Nu Wa
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 23L
1,302 Elo+
Solo
Ao Kuang
Ao Kuang
cepnime
Ao Kuang
Level 142
God Stats
3W - 5L
1,500 SR
Queue Stats
238W - 226L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Come-Weed
Neith
20
9 / 3 / 14
13,555
753
26,213
19,982
10,761
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Awilix
FlipBauerr
Awilix
18
5 / 7 / 10
12,073
671
16,368
19,363
9,614
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Agni
20
5 / 4 / 14
13,273
737
17,519
14,912
6,489
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

20
2 / 3 / 16
12,384
688
19,276
14,239
7,401
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cabrakan
dovial
Cabrakan
18
4 / 6 / 12
11,659
648
13,103
24,460
36,632
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 7 / 13
12,046
669
13,709
25,086
31,406
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Arachne
DMGFrizz
Arachne
20
8 / 5 / 11
12,575
699
17,135
20,140
9,540
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Artio
Jacobe1
Artio
19
1 / 6 / 14
10,610
589
9,194
26,644
32,970
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nu Wa
annigilat
Nu Wa
19
6 / 4 / 9
11,649
647
22,576
13,713
5,956
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ao Kuang
cepnime
Ao Kuang
19
5 / 3 / 14
11,152
620
9,403
18,722
9,664
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
84
25
Kills
23
23
Deaths
25
66
Assists
61
Player
Kills
Deaths
Assists
KDA
L
3
7
13
1.36
W
Neith
Come-Weed
Neith
9
3
14
5.33
L
Arachne
DMGFrizz
Arachne
8
5
11
2.7
W
Awilix
FlipBauerr
Awilix
5
7
10
1.43
L
Artio
Jacobe1
Artio
1
6
14
1.33
W
Agni
5
4
14
3
W
2
3
16
3.33
L
Nu Wa
annigilat
Nu Wa
6
4
9
2.63
L
Ao Kuang
cepnime
Ao Kuang
5
3
14
4
W
Cabrakan
dovial
Cabrakan
4
6
12
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,479
Damage
72,017
92,956
Taken
104,305
70,897
Mitigated
89,536
39,029
Healing
38,796
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,709
1,024
2,924
3,429
25,086
31,406
352
9,274
15,554
29,949
0
W
Neith
Come-Weed
Neith
26,213
14,024
1,647
9,013
19,982
10,761
1,640
9,739
10,243
0
72,003
L
Arachne
DMGFrizz
Arachne
17,135
13,442
1,904
6,620
20,140
9,540
841
8,721
11,177
0
23,826
W
Awilix
FlipBauerr
Awilix
16,368
7,498
2,821
5,081
19,363
9,614
1,349
11,732
7,631
0
26,715
L
Artio
Jacobe1
Artio
9,194
1,614
4,544
4,739
26,644
32,970
165
13,010
13,338
17,774
0
W
Agni
17,519
1,564
1,881
2,795
14,912
6,489
1,384
11,061
3,851
60,923
0
W
19,276
971
7,080
4,794
14,239
7,401
129
9,667
4,572
50,114
0
L
Nu Wa
annigilat
Nu Wa
22,576
4,854
3,123
2,561
13,713
5,956
141
7,006
6,581
45,236
0
L
Ao Kuang
cepnime
Ao Kuang
9,403
1,321
2,581
6,371
18,722
9,664
2,119
10,765
7,757
26,537
0
W
Cabrakan
dovial
Cabrakan
13,103
1,493
1,754
2,163
24,460
36,632
529
12,683
11,777
28,935
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,944
Gold Earned
58,032
315
Minions Killed
116
0
Camps Cleared
0
1,525,045
Distance Traveled
1,636,789
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
12,046
669
17
1
0
309,270
0
W
Neith
13,555
753
92
5
0
300,963
0
L
Arachne
12,575
699
12
1
0
376,039
3
W
Awilix
12,073
671
15
1
0
338,613
1
L
Artio
10,610
589
6
0
0
311,471
0
W
Agni
13,273
737
114
6
0
292,350
0
W
Eset
12,384
688
64
4
0
310,006
3
L
Nu Wa
11,649
647
46
3
0
297,605
0
L
Ao Kuang
11,152
620
35
2
0
342,404
0
W
Cabrakan
11,659
648
30
2
0
283,113
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role