Player Matchup

Artemis
Artemis
 
Artemis
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Divine XVII
Cu Chulainn
Level 98
God Stats
4W - 10L
1,210 SR
Queue Stats
224W - 214L
1,460 Elo+
Party 1
Ymir
Ymir
MoneyTeamFlex
Ymir
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
80W - 82L
1,435 Elo+
Party 1
Anubis
Anubis
XxIVORYYxX
Anubis
Level 15
God Stats
43W - 27L
1,592 SR
Queue Stats
55W - 52L
1,475 Elo+
Party 1
Fenrir
Fenrir
trippi3s1x
Fenrir
Level 44
God Stats
5W - 1L
1,659 SR
Queue Stats
78W - 83L
1,426 Elo+
Solo
Team Averages
Level 67
1,492 SR
1,459 Elo+

VS

Team Averages
Level 118
1,537 SR
1,555 Elo+
Chang'e
Chang'e
 
Chang'e
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
Owens B Oreo
Ares
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 10L
1,751 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Unwavering God
Tsukuyomi
Level 134
God Stats
3W - 9L
1,500 SR
Queue Stats
152W - 139L
1,591 Elo+
Party 2
Persephone
Persephone
Xx-Dakiva-xX
Persephone
Level 158
God Stats
2W - 7L
1,542 SR
Queue Stats
401W - 411L
1,517 Elo+
Solo
Cupid
Cupid
spacepanda23
Cupid
Level 137
God Stats
6W - 2L
1,643 SR
Queue Stats
112W - 100L
1,416 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
14
1 / 4 / 9
8,559
428
9,692
13,239
4,278
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cu Chulainn
Divine XVII
Cu Chulainn
17
5 / 4 / 7
10,291
515
13,298
14,783
11,930
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

15
4 / 3 / 7
9,044
452
5,213
17,305
8,691
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Anubis
XxIVORYYxX
Anubis
15
3 / 4 / 6
9,140
457
6,754
9,993
4,607
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
trippi3s1x
Fenrir
16
9 / 3 / 3
10,689
534
11,194
15,189
6,668
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
11
2 / 4 / 1
8,133
407
5,728
7,495
3,402
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

14
5 / 3 / 7
9,837
492
15,055
19,064
19,691
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Tsukuyomi
Unwavering God
Tsukuyomi
15
4 / 6 / 4
9,534
477
11,932
15,217
6,840
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Persephone
Xx-Dakiva-xX
Persephone
14
2 / 6 / 5
8,716
436
8,332
12,798
4,824
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

15
5 / 3 / 5
9,453
473
7,682
12,451
4,909
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
40
22
Kills
18
18
Deaths
22
32
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
1
4
9
1.38
L
Chang'e
 
Chang'e
2
4
1
0.63
W
Cu Chulainn
Divine XVII
Cu Chulainn
5
4
7
2.13
W
4
3
7
2.5
L
5
3
7
2.83
L
Tsukuyomi
Unwavering God
Tsukuyomi
4
6
4
1
L
Persephone
Xx-Dakiva-xX
Persephone
2
6
5
0.75
W
Anubis
XxIVORYYxX
Anubis
3
4
6
1.5
L
5
3
5
2.5
W
Fenrir
trippi3s1x
Fenrir
9
3
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,151
Damage
48,729
70,509
Taken
67,025
36,174
Mitigated
39,666
17,825
Healing
19,067
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
9,692
4,775
1,140
3,999
13,239
4,278
884
7,232
6,007
0
38,277
L
Chang'e
 
Chang'e
5,728
635
50
2,297
7,495
3,402
198
0
7,495
33,283
0
W
Cu Chulainn
Divine XVII
Cu Chulainn
13,298
3,565
0
3,386
14,783
11,930
506
6,016
8,349
0
72,444
W
5,213
647
340
1,325
17,305
8,691
0
7,074
10,231
38,527
0
L
15,055
2,061
0
3,372
19,064
19,691
34
3,508
15,556
34,368
0
L
Tsukuyomi
Unwavering God
Tsukuyomi
11,932
3,157
0
3,562
15,217
6,840
0
1,920
13,297
0
50,419
L
Persephone
Xx-Dakiva-xX
Persephone
8,332
407
0
3,740
12,798
4,824
257
4,073
8,722
49,889
0
W
Anubis
XxIVORYYxX
Anubis
6,754
0
0
2,687
9,993
4,607
666
5,697
4,296
42,872
0
L
7,682
3,418
1,458
4,588
12,451
4,909
637
2,465
9,986
0
52,902
W
Fenrir
trippi3s1x
Fenrir
11,194
2,322
0
4,948
15,189
6,668
0
2,653
12,511
0
65,844

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,723
Gold Earned
45,673
405
Minions Killed
367
0
Camps Cleared
0
1,733,633
Distance Traveled
1,537,063
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
8,559
428
58
3
0
325,021
0
L
Chang'e
8,133
407
65
3
0
156,913
4
W
Cu Chulainn
10,291
515
102
5
0
345,750
4
W
Ymir
9,044
452
58
3
0
354,527
4
L
Ares
9,837
492
27
1
0
359,787
6
L
Tsukuyomi
9,534
477
78
4
0
374,147
0
L
Persephone
8,716
436
71
4
0
310,634
1
W
Anubis
9,140
457
74
4
0
298,898
0
L
Cupid
9,453
473
126
6
0
335,582
0
W
Fenrir
10,689
534
113
6
0
409,437
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role