Player Matchup

Nemesis
Nemesis
Gold III
Drýde
Nemesis
Gold III
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Bacchus
Bacchus
Gold V
MilesTron100
Bacchus
Gold V
Level 116
God Stats
1W - 1L
1,697 SR
Queue Stats
44W - 40L
1,693 MMR
Solo
Vulcan
Vulcan
Gold III
Pinch1
Vulcan
Gold III
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Cupid
Cupid
Gold IV
RichySKCZ
Cupid
Gold IV
Level 126
God Stats
2W - 0L
1,810 SR
Queue Stats
45W - 45L
1,678 MMR
Solo
Guan Yu
Guan Yu
Gold I
xCatarsis
Guan Yu
Gold I
Level 144
God Stats
5W - 3L
1,793 SR
Queue Stats
193W - 165L
1,716 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 138
1,660 SR
1,617 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 126
1,562 SR
1,655 MMR
Apollo
Apollo
Platinum V
Blupox
Apollo
Platinum V
Level 159
God Stats
10W - 6L
1,778 SR
Queue Stats
145W - 126L
1,700 MMR
Party 2
Eset
Eset
Gold III
CuChuTrainn
Eset
Gold III
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bellona
Bellona
Gold II
Evolol
Bellona
Gold II
Level 127
God Stats
4W - 5L
1,586 SR
Queue Stats
317W - 313L
1,734 MMR
Party 2
Hun Batz
Hun Batz
Gold I
Seps786
Hun Batz
Gold I
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 51L
1,661 MMR
Solo
Ao Kuang
Ao Kuang
Gold IV
WH1TEW1ZARD
Ao Kuang
Gold IV
Level 58
God Stats
1W - 3L
1,448 SR
Queue Stats
19W - 11L
1,680 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Drýde
Nemesis
19
6 / 1 / 8
12,392
620
12,104
16,497
8,407
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bacchus
MilesTron100
Bacchus
14
0 / 2 / 9
10,277
514
4,836
15,376
18,027
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Vulcan
Pinch1
Vulcan
20
8 / 1 / 7
13,470
674
12,931
6,935
3,088
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cupid
RichySKCZ
Cupid
19
8 / 2 / 3
13,161
658
15,225
15,541
6,618
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Guan Yu
xCatarsis
Guan Yu
19
7 / 2 / 7
12,592
630
17,081
20,021
25,540
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bans
CthulhuJanusSetScyllaPersephone

VS

Bans
TsukuyomiNu WaRaGaneshaSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Blupox
Apollo
18
3 / 5 / 1
11,251
563
9,018
16,288
6,336
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

17
2 / 4 / 1
10,625
531
7,891
11,466
5,089
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Bellona
Evolol
Bellona
16
0 / 6 / 2
9,807
490
8,126
21,482
13,748
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hun Batz
Seps786
Hun Batz
16
2 / 5 / 2
10,149
507
10,502
15,208
5,015
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ao Kuang
WH1TEW1ZARD
Ao Kuang
12
1 / 9 / 2
7,854
393
5,600
20,272
7,964
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
16
29
Kills
8
8
Deaths
29
34
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Apollo
Blupox
Apollo
3
5
1
0.7
L
2
4
1
0.63
W
Nemesis
Drýde
Nemesis
6
1
8
10
L
Bellona
Evolol
Bellona
0
6
2
0.17
W
Bacchus
MilesTron100
Bacchus
0
2
9
2.25
W
Vulcan
Pinch1
Vulcan
8
1
7
11.5
W
Cupid
RichySKCZ
Cupid
8
2
3
4.75
L
Hun Batz
Seps786
Hun Batz
2
5
2
0.6
L
Ao Kuang
WH1TEW1ZARD
Ao Kuang
1
9
2
0.22
W
Guan Yu
xCatarsis
Guan Yu
7
2
7
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,177
Damage
41,137
74,370
Taken
84,716
61,680
Mitigated
38,152
38,969
Healing
21,158
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
Blupox
Apollo
9,018
6,320
0
3,595
16,288
6,336
4,808
2,629
13,589
0
84,209
L
7,891
440
812
3,519
11,466
5,089
0
3,255
7,940
77,200
0
W
Nemesis
Drýde
Nemesis
12,104
6,076
0
7,199
16,497
8,407
4,204
4,288
12,209
0
83,795
L
Bellona
Evolol
Bellona
8,126
3,537
0
6,842
21,482
13,748
128
3,546
17,367
1,851
55,816
W
Bacchus
MilesTron100
Bacchus
4,836
439
0
3,452
15,376
18,027
356
4,115
11,261
21,966
0
W
Vulcan
Pinch1
Vulcan
12,931
2,433
0
1,612
6,935
3,088
1,812
2,180
4,755
104,162
0
W
Cupid
RichySKCZ
Cupid
15,225
11,301
2,659
6,687
15,541
6,618
6,788
2,053
13,488
0
92,478
L
Hun Batz
Seps786
Hun Batz
10,502
2,641
0
3,658
15,208
5,015
126
4,025
10,902
0
72,134
L
Ao Kuang
WH1TEW1ZARD
Ao Kuang
5,600
1,065
0
2,732
20,272
7,964
0
4,150
15,950
32,574
0
W
Guan Yu
xCatarsis
Guan Yu
17,081
2,968
3,834
13,526
20,021
25,540
398
2,421
17,600
242
65,739

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,892
Gold Earned
49,686
599
Minions Killed
580
0
Camps Cleared
0
2,153,577
Distance Traveled
1,949,661
27
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
11,251
563
157
8
0
407,086
2
L
Eset
10,625
531
150
8
0
370,035
10
W
Nemesis
12,392
620
131
7
0
516,285
3
L
Bellona
9,807
490
115
6
0
413,573
2
W
Bacchus
10,277
514
16
1
0
420,371
9
W
Vulcan
13,470
674
194
10
0
427,012
7
W
Cupid
13,161
658
142
7
0
364,947
5
L
Hun Batz
10,149
507
114
6
0
393,056
6
L
Ao Kuang
7,854
393
44
2
0
365,911
2
W
Guan Yu
12,592
630
116
6
0
424,962
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role