Player Matchup

Aphrodite
Aphrodite
Diamond V
Casiss
Aphrodite
Diamond V
Level 160
God Stats
0W - 3L
1,353 SR
Queue Stats
45W - 35L
2,154 MMR
Solo
Khepri
Khepri
Platinum V
IPickleI
Khepri
Platinum V
Level 132
God Stats
8W - 6L
1,747 SR
Queue Stats
105W - 93L
1,903 MMR
Party 1
Thanatos
Thanatos
Platinum II
Rajami
Thanatos
Platinum II
Level 110
God Stats
2W - 4L
1,617 SR
Queue Stats
64W - 62L
1,908 MMR
Party 3
Merlin
Merlin
Gold IV
Safi1337
Merlin
Gold IV
Level 147
God Stats
5W - 8L
1,837 SR
Queue Stats
149W - 125L
1,770 MMR
Party 1
Danzaburou
Danzaburou
Platinum I
hmspawn
Danzaburou
Platinum I
Level 160
God Stats
6W - 8L
1,761 SR
Queue Stats
102W - 95L
1,952 MMR
Party 3
Team Averages
Platinum III
Platinum III
Average Tier
Level 142
1,663 SR
1,938 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 141
1,633 SR
1,930 MMR
Raijin
Raijin
Platinum I
DeceiveFatal
Raijin
Platinum I
Level 149
God Stats
4W - 1L
1,724 SR
Queue Stats
162W - 147L
1,969 MMR
Solo
Sobek
Sobek
Platinum III
EdwardQ
Sobek
Platinum III
Level 110
God Stats
9W - 6L
1,711 SR
Queue Stats
71W - 56L
1,885 MMR
Party 2
Erlang Shen
Erlang Shen
Platinum I
TuroRuso
Erlang Shen
Platinum I
Level 156
God Stats
7W - 5L
1,671 SR
Queue Stats
163W - 137L
2,027 MMR
Party 2
Apollo
Apollo
Platinum II
Whit3Long5chlong
Apollo
Platinum II
Level 132
God Stats
12W - 7L
1,309 SR
Queue Stats
277W - 249L
1,947 MMR
Solo
Loki
Loki
Gold II
seidhNiktrif
Loki
Gold II
Level 157
God Stats
59W - 34L
1,750 SR
Queue Stats
149W - 105L
1,820 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Casiss
Aphrodite
20
4 / 5 / 6
13,682
526
14,635
21,998
19,101
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Khepri
IPickleI
Khepri
16
0 / 5 / 7
10,763
414
4,965
17,147
20,279
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Thanatos
Rajami
Thanatos
20
5 / 8 / 8
13,012
500
16,827
20,638
16,312
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Merlin
Safi1337
Merlin
19
2 / 3 / 8
11,833
455
15,504
15,649
9,834
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
hmspawn
Danzaburou
20
7 / 6 / 7
13,832
532
18,888
24,882
12,135
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+55
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bans
JanusThe MorriganScyllaPersephoneChang'e

VS

Bans
SetGebTsukuyomiCu ChulainnCerberus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
20
6 / 2 / 11
13,851
533
12,844
16,642
8,556
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sobek
EdwardQ
Sobek
18
4 / 4 / 18
13,262
510
12,499
24,449
36,534
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Erlang Shen
TuroRuso
Erlang Shen
20
5 / 4 / 13
13,487
519
11,805
22,306
15,577
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

20
6 / 5 / 8
14,599
562
20,028
23,573
9,185
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
6 / 4 / 3
15,367
591
18,162
17,815
8,291
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+55
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
80
18
Kills
27
27
Deaths
19
36
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
Casiss
Aphrodite
4
5
6
1.4
W
Raijin
6
2
11
5.75
W
Sobek
EdwardQ
Sobek
4
4
18
3.25
L
Khepri
IPickleI
Khepri
0
5
7
0.7
L
Thanatos
Rajami
Thanatos
5
8
8
1.13
L
Merlin
Safi1337
Merlin
2
3
8
2
W
Erlang Shen
TuroRuso
Erlang Shen
5
4
13
2.88
W
6
5
8
2
L
Danzaburou
hmspawn
Danzaburou
7
6
7
1.75
W
6
4
3
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,819
Damage
75,338
100,314
Taken
104,785
77,661
Mitigated
78,143
50,850
Healing
26,987
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
Casiss
Aphrodite
14,635
2,093
7,552
12,787
21,998
19,101
629
4,444
17,554
85,396
0
W
Raijin
12,844
1,312
300
4,606
16,642
8,556
1,078
6,565
10,077
92,532
0
W
Sobek
EdwardQ
Sobek
12,499
638
0
7,059
24,449
36,534
280
9,293
15,156
33,353
0
L
Khepri
IPickleI
Khepri
4,965
349
0
1,608
17,147
20,279
207
5,406
11,741
24,404
0
L
Thanatos
Rajami
Thanatos
16,827
5,179
0
14,315
20,638
16,312
947
6,470
14,168
0
103,921
L
Merlin
Safi1337
Merlin
15,504
653
0
5,148
15,649
9,834
1,714
5,077
10,572
101,520
0
W
Erlang Shen
TuroRuso
Erlang Shen
11,805
5,966
0
2,606
22,306
15,577
0
10,100
12,206
0
103,146
W
20,028
13,601
0
9,241
23,573
9,185
3,671
3,783
19,790
0
111,771
L
Danzaburou
hmspawn
Danzaburou
18,888
10,180
0
9,440
24,882
12,135
1,816
3,946
20,936
0
116,610
W
18,162
8,997
0
3,175
17,815
8,291
4,710
5,363
12,452
0
114,614

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,122
Gold Earned
70,566
706
Minions Killed
717
0
Camps Cleared
0
2,449,493
Distance Traveled
2,560,609
32
Wards Purchased
34
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
13,682
526
187
7
0
479,459
5
W
Raijin
13,851
533
177
7
0
469,967
10
W
Sobek
13,262
510
32
1
0
524,580
10
L
Khepri
10,763
414
35
1
0
529,325
10
L
Thanatos
13,012
500
147
6
0
505,021
5
L
Merlin
11,833
455
180
7
0
494,090
5
W
Erlang Shen
13,487
519
139
5
0
537,672
2
W
Apollo
14,599
562
166
6
0
491,449
4
L
Danzaburou
13,832
532
157
6
0
441,598
7
W
Loki
15,367
591
203
8
0
536,941
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role