Player Matchup

Ganesha
Ganesha
Marcus97277
Ganesha
Level 69
God Stats
1W - 0L
1,315 SR
Queue Stats
71W - 78L
1,506 Elo+
Solo
Apollo
Apollo
SlayerXBL
Apollo
Level 128
God Stats
4W - 3L
1,500 SR
Queue Stats
327W - 326L
1,486 Elo+
Solo
Thor
Thor
TKR DANIEL x
Thor
Level 142
God Stats
12W - 13L
1,684 SR
Queue Stats
141W - 132L
1,494 Elo+
Solo
Ra
Ra
iiZeuXx
Ra
Level 155
God Stats
21W - 12L
1,838 SR
Queue Stats
389W - 242L
1,783 Elo+
Solo
Baba Yaga
Baba Yaga
refipu
Baba Yaga
Level 66
God Stats
12W - 8L
1,487 SR
Queue Stats
219W - 241L
1,332 Elo+
Solo
Team Averages
Level 112
1,565 SR
1,520 Elo+

VS

Team Averages
Level 95
1,629 SR
1,458 Elo+
Ganesha
Ganesha
Cristian_TV96
Ganesha
Level 106
God Stats
2W - 3L
1,734 SR
Queue Stats
341W - 349L
1,205 Elo+
Solo
Nemesis
Nemesis
IggyLeClebs
Nemesis
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,500 Elo+
Party 1
King Arthur
King Arthur
XMaster_of_DarkX
King Arthur
Level 121
God Stats
3W - 4L
1,667 SR
Queue Stats
75W - 83L
1,690 Elo+
Solo
Kukulkan
Kukulkan
miguelacho656
Kukulkan
Level 119
God Stats
1W - 1L
1,500 SR
Queue Stats
454W - 449L
1,494 Elo+
Solo
Artemis
Artemis
solgaleo-off
Artemis
Level 119
God Stats
11W - 11L
1,744 SR
Queue Stats
168W - 258L
1,400 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Marcus97277
Ganesha
16
1 / 3 / 19
12,065
503
10,486
20,695
20,754
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Apollo
SlayerXBL
Apollo
19
6 / 2 / 7
14,058
586
11,551
20,628
9,276
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
10 / 2 / 7
13,045
544
12,523
18,633
8,192
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

20
17 / 2 / 8
15,591
650
26,478
18,502
9,624
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Baba Yaga
refipu
Baba Yaga
19
4 / 2 / 10
13,504
563
14,625
13,600
5,894
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
13
1 / 5 / 4
9,328
389
6,807
22,297
14,232
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Nemesis
IggyLeClebs
Nemesis
14
0 / 11 / 2
8,985
374
1,763
17,690
4,705
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

King Arthur
XMaster_of_DarkX
King Arthur
18
7 / 5 / 0
12,248
510
21,203
21,612
15,623
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Kukulkan
miguelacho656
Kukulkan
13
1 / 3 / 3
9,185
383
9,728
11,148
3,577
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Artemis
solgaleo-off
Artemis
13
2 / 14 / 1
9,348
390
11,008
21,643
5,692
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
21
38
Kills
11
11
Deaths
38
51
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Ganesha
1
5
4
0.6
L
Nemesis
IggyLeClebs
Nemesis
0
11
2
0.09
W
Ganesha
Marcus97277
Ganesha
1
3
19
3.5
W
Apollo
SlayerXBL
Apollo
6
2
7
4.75
W
10
2
7
6.75
L
King Arthur
XMaster_of_DarkX
King Arthur
7
5
0
1.4
W
17
2
8
10.5
L
Kukulkan
miguelacho656
Kukulkan
1
3
3
0.83
W
Baba Yaga
refipu
Baba Yaga
4
2
10
4.5
L
Artemis
solgaleo-off
Artemis
2
14
1
0.18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,663
Damage
50,509
92,058
Taken
94,390
53,740
Mitigated
43,829
41,531
Healing
17,970
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
6,807
867
207
3,663
22,297
14,232
0
12,020
9,801
32,204
0
L
Nemesis
IggyLeClebs
Nemesis
1,763
125
171
4,408
17,690
4,705
358
5,265
12,329
0
39,854
W
Ganesha
Marcus97277
Ganesha
10,486
1,344
0
2,638
20,695
20,754
719
6,083
14,612
28,595
0
W
Apollo
SlayerXBL
Apollo
11,551
7,974
0
12,293
20,628
9,276
4,131
2,805
17,823
0
123,954
W
12,523
3,205
0
5,176
18,633
8,192
924
4,768
13,865
0
84,315
L
King Arthur
XMaster_of_DarkX
King Arthur
21,203
3,226
0
4,124
21,612
15,623
0
10,699
10,382
0
82,003
W
26,478
3,574
5,524
10,596
18,502
9,624
4,363
2,523
15,613
131,982
0
L
Kukulkan
miguelacho656
Kukulkan
9,728
710
0
650
11,148
3,577
0
5,153
5,825
50,022
0
W
Baba Yaga
refipu
Baba Yaga
14,625
1,307
0
5,304
13,600
5,894
324
2,451
11,149
84,200
0
L
Artemis
solgaleo-off
Artemis
11,008
6,383
167
4,580
21,643
5,692
1,377
16,605
4,464
0
51,646

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,263
Gold Earned
49,094
632
Minions Killed
425
0
Camps Cleared
0
2,251,819
Distance Traveled
1,803,458
13
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
9,328
389
15
1
0
382,390
5
L
Nemesis
8,985
374
88
4
0
399,047
2
W
Ganesha
12,065
503
7
0
0
460,069
1
W
Apollo
14,058
586
145
6
0
422,148
3
W
Thor
13,045
544
113
5
0
424,908
5
L
King Arthur
12,248
510
131
5
0
361,432
4
W
Ra
15,591
650
209
9
0
477,994
3
L
Kukulkan
9,185
383
95
4
0
358,276
0
W
Baba Yaga
13,504
563
158
7
0
466,700
1
L
Artemis
9,348
390
96
4
0
302,313
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role