Player Matchup

Cernunnos
Cernunnos
BigBird88TM
Cernunnos
Level 28
God Stats
6W - 12L
1,414 SR
Queue Stats
79W - 110L
1,434 Elo+
Solo
Fenrir
Fenrir
ClashRoya1
Fenrir
Level 27
God Stats
25W - 17L
1,571 SR
Queue Stats
40W - 39L
1,384 Elo+
Solo
Ra
Ra
Sunahdin
Ra
Level 25
God Stats
5W - 4L
1,507 SR
Queue Stats
51W - 48L
1,619 Elo+
Solo
Bellona
Bellona
Viscool
Bellona
Level 20
God Stats
7W - 1L
1,742 SR
Queue Stats
187W - 80L
1,801 Elo+
Solo
Ares
Ares
lzt787787
Ares
Level 27
God Stats
8W - 9L
1,514 SR
Queue Stats
101W - 100L
1,602 Elo+
Solo
Team Averages
Level 25
1,550 SR
1,568 Elo+

VS

Team Averages
Level 26
1,600 SR
1,509 Elo+
Cu Chulainn
Cu Chulainn
JCX0
Cu Chulainn
Level 25
God Stats
45W - 47L
1,678 SR
Queue Stats
52W - 58L
1,548 Elo+
Solo
Merlin
Merlin
JoelSZN
Merlin
Level 23
God Stats
27W - 23L
1,821 SR
Queue Stats
134W - 130L
1,582 Elo+
Solo
Aphrodite
Aphrodite
benny00
Aphrodite
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
84W - 116L
1,390 Elo+
Solo
Poseidon
Poseidon
jrockl
Poseidon
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,500 Elo+
Solo
Awilix
Awilix
naksri
Awilix
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
449W - 479L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
BigBird88TM
Cernunnos
17
2 / 4 / 5
11,088
504
10,755
17,981
7,180
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fenrir
ClashRoya1
Fenrir
17
2 / 1 / 9
10,944
497
6,508
17,991
9,043
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

20
13 / 0 / 11
13,480
613
20,237
15,530
8,613
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
Viscool
Bellona
20
17 / 3 / 7
15,158
689
28,163
25,133
23,535
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ares
16
3 / 4 / 10
9,953
452
11,253
21,628
15,907
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
JCX0
Cu Chulainn
15
2 / 10 / 0
9,567
435
12,535
24,069
16,445
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Merlin
JoelSZN
Merlin
16
1 / 8 / 3
9,966
453
11,723
15,517
6,724
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Aphrodite
benny00
Aphrodite
14
2 / 7 / 3
9,276
422
10,213
22,265
19,449
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Poseidon
jrockl
Poseidon
15
4 / 6 / 2
9,410
428
14,051
15,650
4,852
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Awilix
naksri
Awilix
17
3 / 6 / 2
10,275
467
7,989
20,322
7,954
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
22
37
Kills
12
12
Deaths
37
42
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
BigBird88TM
Cernunnos
2
4
5
1.13
W
Fenrir
ClashRoya1
Fenrir
2
1
9
6.5
L
Cu Chulainn
JCX0
Cu Chulainn
2
10
0
0.2
L
Merlin
JoelSZN
Merlin
1
8
3
0.31
W
13
0
11
18.5
W
Bellona
Viscool
Bellona
17
3
7
6.83
L
Aphrodite
benny00
Aphrodite
2
7
3
0.5
L
Poseidon
jrockl
Poseidon
4
6
2
0.83
W
Ares
3
4
10
2
L
Awilix
naksri
Awilix
3
6
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,916
Damage
56,511
98,263
Taken
97,823
64,278
Mitigated
55,424
42,309
Healing
23,428
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
BigBird88TM
Cernunnos
10,755
5,584
0
7,805
17,981
7,180
2,902
6,611
11,370
0
66,957
W
Fenrir
ClashRoya1
Fenrir
6,508
1,637
0
9,194
17,991
9,043
1,304
2,785
15,131
0
60,947
L
Cu Chulainn
JCX0
Cu Chulainn
12,535
3,378
0
1,877
24,069
16,445
630
8,170
15,899
0
40,373
L
Merlin
JoelSZN
Merlin
11,723
986
0
1,118
15,517
6,724
304
6,299
9,218
67,975
0
W
20,237
3,898
1,949
8,209
15,530
8,613
1,222
7,488
7,940
94,279
0
W
Bellona
Viscool
Bellona
28,163
18,041
0
12,904
25,133
23,535
1,538
4,309
20,296
291
123,059
L
Aphrodite
benny00
Aphrodite
10,213
1,423
4,070
7,978
22,265
19,449
396
8,486
13,779
37,582
0
L
Poseidon
jrockl
Poseidon
14,051
2,638
744
3,157
15,650
4,852
1,002
6,873
8,777
58,969
0
W
Ares
11,253
71
486
1,762
21,628
15,907
340
14,794
6,809
28,850
0
L
Awilix
naksri
Awilix
7,989
2,757
0
4,484
20,322
7,954
0
1,953
18,369
0
54,485

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,623
Gold Earned
48,494
610
Minions Killed
391
0
Camps Cleared
0
2,129,303
Distance Traveled
1,811,904
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
11,088
504
124
6
0
368,120
0
W
Fenrir
10,944
497
105
5
0
463,434
1
L
Cu Chulainn
9,567
435
61
3
0
348,923
0
L
Merlin
9,966
453
103
5
0
364,989
7
W
Ra
13,480
613
142
6
0
455,769
0
W
Bellona
15,158
689
211
10
0
414,353
0
L
Aphrodite
9,276
422
56
3
0
345,588
2
L
Poseidon
9,410
428
88
4
0
342,505
1
W
Ares
9,953
452
28
1
0
427,627
3
L
Awilix
10,275
467
83
4
0
409,899
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role