Player Matchup

Kukulkan
Kukulkan
Mercuriaz
Kukulkan
Level 54
God Stats
1W - 0L
1,685 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1
Yemoja
Yemoja
NTNR
Yemoja
Level 7
God Stats
1W - 3L
1,416 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1
Artemis
Artemis
PompasDe44Hz
Artemis
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
Skydex193
Loki
Level 23
God Stats
1W - 1L
1,156 SR
Queue Stats
1W - 3L
1,194 Elo+
Solo
Amaterasu
Amaterasu
xArthurRevengex
Amaterasu
Level 23
God Stats
8W - 0L
1,500 SR
Queue Stats
266W - 283L
1,508 Elo+
Solo
Team Averages
Level 25
1,451 SR
1,440 Elo+

VS

Team Averages
Level 16
1,495 SR
1,422 Elo+
Scylla
Scylla
DYLTHESKILL
Scylla
Level 12
God Stats
11W - 11L
1,432 SR
Queue Stats
279W - 301L
1,392 Elo+
Solo
Nemesis
Nemesis
Honeyums
Nemesis
Level 28
God Stats
5W - 5L
1,500 SR
Queue Stats
32W - 38L
1,175 Elo+
Solo
King Arthur
King Arthur
RapidDong
King Arthur
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
ratnroll
Danzaburou
Level 6
God Stats
0W - 1L
1,302 SR
Queue Stats
4W - 4L
1,543 Elo+
Solo
Artemis
Artemis
灵魂狩猎者
Artemis
Level 6
God Stats
1W - 1L
1,741 SR
Queue Stats
12W - 18L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Mercuriaz
Kukulkan
10
3 / 1 / 1
5,712
571
3,388
3,879
1,200
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Yemoja
NTNR
Yemoja
9
2 / 0 / 5
6,202
620
2,580
1,602
649
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Artemis
PompasDe44Hz
Artemis
10
9 / 0 / 2
6,270
627
6,260
6,105
1,707
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Loki
7
1 / 0 / 0
4,728
473
508
3,505
838
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Amaterasu
xArthurRevengex
Amaterasu
11
0 / 0 / 0
5,583
558
3,579
6,661
4,769
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
6
0 / 3 / 0
4,117
412
972
4,713
985
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Nemesis
Honeyums
Nemesis
8
1 / 3 / 0
4,891
489
1,316
5,655
1,799
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

King Arthur
RapidDong
King Arthur
11
0 / 0 / 0
5,599
560
4,749
6,876
4,094
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Danzaburou
ratnroll
Danzaburou
7
0 / 5 / 0
4,511
451
1,269
6,607
1,569
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

6
0 / 5 / 0
4,092
409
440
5,688
1,252
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
1
15
Kills
1
1
Deaths
16
8
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Scylla
0
3
0
0
L
Nemesis
Honeyums
Nemesis
1
3
0
0.33
W
Kukulkan
Mercuriaz
Kukulkan
3
1
1
3.5
W
Yemoja
NTNR
Yemoja
2
0
5
4.5
W
Artemis
PompasDe44Hz
Artemis
9
0
2
10
L
King Arthur
RapidDong
King Arthur
0
0
0
0
W
Loki
1
0
0
1
L
Danzaburou
ratnroll
Danzaburou
0
5
0
0
W
Amaterasu
xArthurRevengex
Amaterasu
0
0
0
0
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,315
Damage
8,746
21,752
Taken
29,539
9,163
Mitigated
9,699
12,782
Healing
6,542
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
972
112
0
0
4,713
985
0
852
3,861
14,220
0
L
Nemesis
Honeyums
Nemesis
1,316
817
0
1,638
5,655
1,799
0
1,894
3,761
0
14,454
W
Kukulkan
Mercuriaz
Kukulkan
3,388
639
0
461
3,879
1,200
0
177
3,702
25,582
0
W
Yemoja
NTNR
Yemoja
2,580
577
519
788
1,602
649
591
0
1,602
16,382
0
W
Artemis
PompasDe44Hz
Artemis
6,260
3,837
0
4,085
6,105
1,707
257
795
5,310
0
33,715
L
King Arthur
RapidDong
King Arthur
4,749
1,096
0
3,166
6,876
4,094
0
0
6,876
0
32,866
W
Loki
508
139
0
2,037
3,505
838
0
0
3,505
0
17,456
L
Danzaburou
ratnroll
Danzaburou
1,269
311
0
460
6,607
1,569
0
1,728
4,879
0
15,317
W
Amaterasu
xArthurRevengex
Amaterasu
3,579
1,994
0
4,892
6,661
4,769
0
0
6,359
0
29,706
L
440
368
0
1,278
5,688
1,252
0
1,494
4,194
0
8,264

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,495
Gold Earned
23,210
239
Minions Killed
175
0
Camps Cleared
0
963,138
Distance Traveled
848,998
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
4,117
412
22
2
0
166,410
1
L
Nemesis
4,891
489
43
4
0
166,847
0
W
Kukulkan
5,712
571
54
5
0
194,247
0
W
Yemoja
6,202
620
27
3
0
184,962
0
W
Artemis
6,270
627
54
5
0
175,134
0
L
King Arthur
5,599
560
63
6
0
207,464
2
W
Loki
4,728
473
38
4
0
202,685
2
L
Danzaburou
4,511
451
32
3
0
151,452
0
W
Amaterasu
5,583
558
66
7
0
206,110
4
L
Artemis
4,092
409
15
2
0
156,825
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role