Player Matchup

Medusa
Medusa
BoKnowwss
Medusa
Level 147
God Stats
2W - 4L
1,699 SR
Queue Stats
161W - 148L
1,651 Elo+
Solo
Kuzenbo
Kuzenbo
BuffaloBiscuit
Kuzenbo
Level 126
God Stats
3W - 1L
1,224 SR
Queue Stats
263W - 251L
1,571 Elo+
Party 2
Ganesha
Ganesha
Bulwrex
Ganesha
Level 156
God Stats
5W - 4L
1,489 SR
Queue Stats
326W - 302L
1,578 Elo+
Party 2
Merlin
Merlin
Emilio_s97
Merlin
Level 77
God Stats
3W - 4L
1,791 SR
Queue Stats
164W - 133L
1,622 Elo+
Party 1
Loki
Loki
JfnVillegas21
Loki
Level 86
God Stats
17W - 10L
1,880 SR
Queue Stats
236W - 167L
1,615 Elo+
Party 1
Team Averages
Level 118
1,616 SR
1,607 Elo+

VS

Team Averages
Level 132
1,489 SR
1,546 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Doofus_Migee
Cthulhu
Level 129
God Stats
12W - 5L
1,740 SR
Queue Stats
265W - 237L
1,616 Elo+
Solo
Chernobog
Chernobog
Metasploitable
Chernobog
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
219W - 217L
1,730 Elo+
Solo
Ne Zha
Ne Zha
ShadowDownKill
Ne Zha
Level 160
God Stats
3W - 10L
1,555 SR
Queue Stats
351W - 353L
1,531 Elo+
Solo
Chaac
Chaac
WWELegendKiller_
Chaac
Level 62
God Stats
13W - 7L
1,149 SR
Queue Stats
637W - 655L
1,354 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
BoKnowwss
Medusa
17
5 / 2 / 1
10,716
595
11,746
13,931
5,882
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

14
1 / 5 / 3
8,182
455
4,622
15,043
13,818
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ganesha
Bulwrex
Ganesha
13
0 / 4 / 9
8,564
476
5,595
11,006
8,366
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Merlin
Emilio_s97
Merlin
13
0 / 4 / 1
7,543
419
4,318
8,793
3,082
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

16
5 / 5 / 1
9,634
535
7,453
14,091
5,347
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
17
4 / 3 / 6
10,811
601
8,050
11,995
8,612
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
Doofus_Migee
Cthulhu
17
5 / 0 / 7
11,102
617
13,448
19,077
11,228
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Chernobog
Metasploitable
Chernobog
18
5 / 1 / 7
11,044
614
10,255
12,038
4,497
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
6 / 3 / 4
10,894
605
7,885
14,971
5,689
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
0 / 4 / 3
9,845
547
3,705
11,164
9,580
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shillelagh

Shillelagh

+15
Physical Power
+200
Health
+100
Mana

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
47
11
Kills
20
20
Deaths
11
15
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
4
3
6
2.33
L
Medusa
BoKnowwss
Medusa
5
2
1
2.75
L
1
5
3
0.5
L
Ganesha
Bulwrex
Ganesha
0
4
9
1.13
W
Cthulhu
Doofus_Migee
Cthulhu
5
0
7
8.5
L
Merlin
Emilio_s97
Merlin
0
4
1
0.13
L
5
5
1
1.1
W
Chernobog
Metasploitable
Chernobog
5
1
7
8.5
W
6
3
4
2.67
W
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,734
Damage
43,343
62,864
Taken
69,245
36,495
Mitigated
39,606
15,435
Healing
40,132
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
8,050
841
3,725
7,319
11,995
8,612
405
3,614
8,145
59,027
0
L
Medusa
BoKnowwss
Medusa
11,746
6,174
0
5,449
13,931
5,882
1,312
983
12,904
0
79,253
L
4,622
1,821
0
2,790
15,043
13,818
0
6,852
8,140
38,387
0
L
Ganesha
Bulwrex
Ganesha
5,595
415
0
2,140
11,006
8,366
0
3,774
7,075
22,905
0
W
Cthulhu
Doofus_Migee
Cthulhu
13,448
1,818
110
9,843
19,077
11,228
2,324
4,314
14,678
72,587
0
L
Merlin
Emilio_s97
Merlin
4,318
307
0
558
8,793
3,082
0
5,227
3,358
42,708
0
L
7,453
2,318
0
4,498
14,091
5,347
0
4,097
9,889
0
60,309
W
Chernobog
Metasploitable
Chernobog
10,255
7,140
0
7,538
12,038
4,497
1,576
2,649
9,379
0
78,636
W
7,885
2,465
0
6,731
14,971
5,689
0
4,887
9,930
0
65,314
W
3,705
473
0
4,866
11,164
9,580
413
1,678
9,458
0
49,840

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,639
Gold Earned
53,696
460
Minions Killed
566
0
Camps Cleared
0
1,643,973
Distance Traveled
1,761,602
18
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
10,811
601
110
6
0
330,005
1
L
Medusa
10,716
595
161
9
0
319,663
2
L
Kuzenbo
8,182
455
68
4
0
306,154
2
L
Ganesha
8,564
476
15
1
0
342,217
7
W
Cthulhu
11,102
617
134
7
0
328,433
1
L
Merlin
7,543
419
98
5
0
331,480
5
L
Loki
9,634
535
118
7
0
344,459
2
W
Chernobog
11,044
614
130
7
0
343,946
1
W
Ne Zha
10,894
605
115
6
0
358,715
2
W
Chaac
9,845
547
77
4
0
400,503
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role