Player Matchup

Scylla
Scylla
 
Scylla
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artio
Artio
Agustinguss
Artio
Level 105
God Stats
2W - 1L
1,465 SR
Queue Stats
32W - 30L
1,496 Elo+
Party 1
Ares
Ares
PadreMarceloRox
Ares
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
RD_doglas_gomes
Fenrir
Level 83
God Stats
4W - 5L
1,272 SR
Queue Stats
244W - 227L
1,468 Elo+
Solo
Danzaburou
Danzaburou
xMysTeRioNz
Danzaburou
Level 156
God Stats
42W - 36L
1,500 SR
Queue Stats
904W - 853L
1,194 Elo+
Solo
Team Averages
Level 130
1,447 SR
1,432 Elo+

VS

Team Averages
Level 123
1,519 SR
1,585 Elo+
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
ElChorch420
Xbalanque
Level 89
God Stats
2W - 6L
1,500 SR
Queue Stats
222W - 208L
1,593 Elo+
Solo
Scylla
Scylla
F3fe
Scylla
Level 160
God Stats
4W - 3L
1,642 SR
Queue Stats
18W - 21L
1,492 Elo+
Party 2
King Arthur
King Arthur
Recycleed
King Arthur
Level 123
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 5L
1,879 Elo+
Party 2
Cthulhu
Cthulhu
Ytalo_JF
Cthulhu
Level 125
God Stats
124W - 122L
1,454 SR
Queue Stats
633W - 679L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
17
13 / 1 / 1
10,356
690
13,584
6,390
2,372
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
0 / 5 / 4
8,033
536
8,866
17,964
12,392
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
3 / 1 / 16
8,906
594
11,093
12,330
10,538
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

15
2 / 2 / 8
8,637
576
4,651
8,917
4,018
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Danzaburou
xMysTeRioNz
Danzaburou
16
7 / 2 / 7
9,988
666
6,979
8,053
3,122
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
12
3 / 6 / 1
7,715
514
6,285
10,183
4,050
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Xbalanque
ElChorch420
Xbalanque
13
2 / 5 / 0
7,880
525
5,544
11,617
4,186
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Scylla
F3fe
Scylla
12
0 / 5 / 1
7,313
488
2,347
8,221
2,908
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
Recycleed
King Arthur
13
5 / 3 / 2
7,929
529
13,636
16,194
9,806
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cthulhu
Ytalo_JF
Cthulhu
10
0 / 6 / 4
7,038
469
4,233
14,889
7,883
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
18
25
Kills
10
11
Deaths
25
36
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
13
1
1
13.5
L
Tsukuyomi
 
Tsukuyomi
3
6
1
0.58
W
0
5
4
0.4
L
Xbalanque
ElChorch420
Xbalanque
2
5
0
0.4
L
Scylla
F3fe
Scylla
0
5
1
0.1
W
3
1
16
11
W
2
2
8
3
L
King Arthur
Recycleed
King Arthur
5
3
2
2
L
Cthulhu
Ytalo_JF
Cthulhu
0
6
4
0.33
W
Danzaburou
xMysTeRioNz
Danzaburou
7
2
7
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,173
Damage
32,045
53,654
Taken
61,104
32,442
Mitigated
28,833
24,082
Healing
12,792
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
13,584
1,731
0
2,364
6,390
2,372
469
1,802
4,522
67,494
0
L
Tsukuyomi
 
Tsukuyomi
6,285
1,564
0
2,458
10,183
4,050
0
4,009
6,104
0
38,628
W
8,866
2,348
369
8,780
17,964
12,392
402
478
17,486
43,449
0
L
Xbalanque
ElChorch420
Xbalanque
5,544
3,205
0
2,965
11,617
4,186
1,140
4,127
7,490
0
53,772
L
Scylla
F3fe
Scylla
2,347
80
0
1,181
8,221
2,908
252
5,496
2,528
46,946
0
W
11,093
1,305
0
4,804
12,330
10,538
0
2,481
9,793
27,321
0
W
4,651
1,128
0
4,189
8,917
4,018
162
1,212
7,661
0
52,811
L
King Arthur
Recycleed
King Arthur
13,636
1,597
0
2,160
16,194
9,806
0
9,787
6,382
0
40,992
L
Cthulhu
Ytalo_JF
Cthulhu
4,233
548
381
3,647
14,889
7,883
234
9,651
5,057
19,996
0
W
Danzaburou
xMysTeRioNz
Danzaburou
6,979
3,109
0
3,576
8,053
3,122
3,515
742
7,311
0
60,106

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,920
Gold Earned
37,875
451
Minions Killed
376
0
Camps Cleared
0
1,546,525
Distance Traveled
1,384,369
16
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
10,356
690
128
9
0
314,751
6
L
Tsukuyomi
7,715
514
72
5
0
306,745
5
W
Artio
8,033
536
84
6
0
253,702
3
L
Xbalanque
7,880
525
97
6
0
243,191
2
L
Scylla
7,313
488
108
7
0
275,435
4
W
Ares
8,906
594
25
2
0
331,986
3
W
Fenrir
8,637
576
98
7
0
370,497
2
L
King Arthur
7,929
529
70
5
0
296,852
4
L
Cthulhu
7,038
469
29
2
0
262,146
3
W
Danzaburou
9,988
666
116
8
0
275,589
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role