Player Matchup

Chronos
Chronos
Platinum III
DaddyDarkAura
Chronos
Platinum III
Level 159
God Stats
8W - 4L
1,557 SR
Queue Stats
314W - 287L
1,858 MMR
Solo
Set
Set
Diamond V
INEEDYOUtostfu
Set
Diamond V
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
98W - 61L
2,137 MMR
Solo
Ganesha
Ganesha
Gold I
MainFire
Ganesha
Gold I
Level 147
God Stats
4W - 4L
1,523 SR
Queue Stats
381W - 362L
1,847 MMR
Solo
Cu Chulainn
Cu Chulainn
Platinum III
Sulfurz
Cu Chulainn
Platinum III
Level 160
God Stats
34W - 29L
1,882 SR
Queue Stats
253W - 200L
2,125 MMR
Solo
Ao Kuang
Ao Kuang
Platinum III
Xilenced
Ao Kuang
Platinum III
Level 160
God Stats
5W - 5L
1,680 SR
Queue Stats
406W - 385L
1,859 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 147
1,628 SR
1,965 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 150
1,751 SR
1,860 MMR
Arachne
Arachne
Diamond V
Cybrido
Arachne
Diamond V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Cabrakan
Cabrakan
Diamond V
ForgerVulcan
Cabrakan
Diamond V
Level 160
God Stats
9W - 11L
1,764 SR
Queue Stats
467W - 444L
2,026 MMR
Party 2
Achilles
Achilles
Gold II
Frostcicle
Achilles
Gold II
Level 156
God Stats
0W - 1L
2,014 SR
Queue Stats
258W - 243L
1,830 MMR
Solo
Janus
Janus
Platinum I
Musí
Janus
Platinum I
Level 149
God Stats
33W - 38L
1,585 SR
Queue Stats
378W - 389L
2,073 MMR
Party 1
Chiron
Chiron
Platinum III
opboy5
Chiron
Platinum III
Level 123
God Stats
5W - 7L
1,892 SR
Queue Stats
834W - 832L
1,870 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
19
6 / 4 / 7
12,497
658
10,123
12,362
5,962
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

20
17 / 1 / 5
14,443
760
23,171
18,581
11,444
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Ganesha
MainFire
Ganesha
16
0 / 4 / 18
11,198
589
5,882
17,209
17,658
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cu Chulainn
Sulfurz
Cu Chulainn
17
5 / 2 / 2
11,502
605
11,801
20,190
17,751
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ao Kuang
Xilenced
Ao Kuang
16
3 / 5 / 5
10,430
549
6,356
16,697
6,913
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
KumbhakarnaScyllaArtioThe MorriganDanzaburou

VS

Bans
HelApolloHeimdallrJing WeiHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Cybrido
Arachne
17
5 / 7 / 7
10,898
574
14,907
21,953
9,460
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cabrakan
ForgerVulcan
Cabrakan
14
2 / 9 / 8
9,280
488
10,268
18,213
17,895
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Achilles
Frostcicle
Achilles
16
0 / 2 / 1
9,223
485
3,256
13,879
13,586
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Janus
Musí
Janus
16
4 / 11 / 3
9,768
514
9,222
12,443
4,013
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Chiron
opboy5
Chiron
18
5 / 2 / 2
10,981
578
10,054
10,128
3,380
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
37
31
Kills
16
16
Deaths
31
37
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Arachne
Cybrido
Arachne
5
7
7
1.21
W
Chronos
6
4
7
2.38
L
Cabrakan
ForgerVulcan
Cabrakan
2
9
8
0.67
L
Achilles
Frostcicle
Achilles
0
2
1
0.25
W
17
1
5
19.5
W
Ganesha
MainFire
Ganesha
0
4
18
2.25
L
Janus
Musí
Janus
4
11
3
0.5
W
Cu Chulainn
Sulfurz
Cu Chulainn
5
2
2
3
W
Ao Kuang
Xilenced
Ao Kuang
3
5
5
1.1
L
Chiron
opboy5
Chiron
5
2
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,333
Damage
47,707
85,039
Taken
76,616
59,728
Mitigated
48,334
26,741
Healing
19,002
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
Cybrido
Arachne
14,907
9,012
0
8,355
21,953
9,460
230
6,296
15,448
0
65,178
W
Chronos
10,123
3,615
0
3,671
12,362
5,962
5,994
2,787
9,517
85,997
0
L
Cabrakan
ForgerVulcan
Cabrakan
10,268
1,069
0
1,600
18,213
17,895
0
7,177
10,709
35,015
0
L
Achilles
Frostcicle
Achilles
3,256
441
0
4,895
13,879
13,586
0
851
12,318
123
52,482
W
23,171
11,450
0
7,585
18,581
11,444
391
6,837
11,498
0
136,459
W
Ganesha
MainFire
Ganesha
5,882
1,190
0
4,157
17,209
17,658
464
5,578
11,519
27,101
0
L
Janus
Musí
Janus
9,222
624
0
789
12,443
4,013
0
3,166
9,069
54,208
0
W
Cu Chulainn
Sulfurz
Cu Chulainn
11,801
1,982
0
7,914
20,190
17,751
838
3,037
17,099
841
82,095
W
Ao Kuang
Xilenced
Ao Kuang
6,356
1,278
0
3,414
16,697
6,913
254
3,545
13,090
69,639
0
L
Chiron
opboy5
Chiron
10,054
3,619
440
2,923
10,128
3,380
3,152
4,974
5,005
0
80,934

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,070
Gold Earned
50,150
686
Minions Killed
522
0
Camps Cleared
0
1,980,133
Distance Traveled
1,804,660
25
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
10,898
574
109
6
0
370,591
3
W
Chronos
12,497
658
197
10
0
357,616
3
L
Cabrakan
9,280
488
43
2
0
361,778
5
L
Achilles
9,223
485
110
6
0
354,142
3
W
Set
14,443
760
246
13
0
430,427
4
W
Ganesha
11,198
589
4
0
0
401,899
9
L
Janus
9,768
514
110
6
0
371,450
7
W
Cu Chulainn
11,502
605
128
7
0
383,129
6
W
Ao Kuang
10,430
549
111
6
0
407,062
3
L
Chiron
10,981
578
150
8
0
346,699
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role