Player Matchup

Olorun
Olorun
IllUNIVERSAL3
Olorun
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 22L
1,462 Elo+
Party 1
Ymir
Ymir
KILLERcats3
Ymir
Level 40
God Stats
21W - 20L
1,490 SR
Queue Stats
42W - 48L
1,319 Elo+
Party 1
Nemesis
Nemesis
Tonyphobia
Nemesis
Level 101
God Stats
1W - 6L
1,478 SR
Queue Stats
195W - 178L
1,518 Elo+
Party 1
Team Averages
Level 57
1,489 SR
1,433 Elo+

VS

Team Averages
Level 66
1,326 SR
1,320 Elo+
Bellona
Bellona
AngelofDeath2115
Bellona
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 15L
1,174 Elo+
Party 2
Horus
Horus
PermDaddyClutch
Horus
Level 99
God Stats
1W - 1L
1,152 SR
Queue Stats
6W - 11L
1,174 Elo+
Party 2
Artemis
Artemis
sleepy9397
Artemis
Level 29
God Stats
1W - 0L
1,325 SR
Queue Stats
56W - 34L
1,610 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 2 / 4
11,490
676
11,374
12,689
5,618
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

13
0 / 7 / 4
10,705
630
3,768
20,259
22,503
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Nemesis
Tonyphobia
Nemesis
14
5 / 3 / 4
11,392
670
14,193
19,501
10,446
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cursed Blade

Cursed Blade

+75
Health
+10%
Attack Speed
+5%
Movement Speed

PASSIVE - Enemy gods hit by your Basic Attacks have 20% reduced Healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 6 / 5
11,107
653
9,646
19,442
14,396
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

14
1 / 3 / 10
10,990
646
7,622
16,222
10,904
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Artemis
sleepy9397
Artemis
15
7 / 1 / 5
12,091
711
24,018
11,665
3,627
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
32
9
Kills
12
12
Deaths
10
12
Assists
20
Player
Kills
Deaths
Assists
KDA
W
4
6
5
1.08
L
4
2
4
3
L
0
7
4
0.29
W
1
3
10
2
L
Nemesis
Tonyphobia
Nemesis
5
3
4
2.33
W
Artemis
sleepy9397
Artemis
7
1
5
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,335
Damage
41,286
52,449
Taken
47,329
38,567
Mitigated
28,927
8,445
Healing
17,590
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,646
3,073
873
3,253
19,442
14,396
503
6,907
12,535
0
35,569
L
11,374
4,950
1,128
6,067
12,689
5,618
135
14
12,504
45,048
0
L
3,768
292
0
0
20,259
22,503
50
8
19,888
30,717
0
W
7,622
5,039
4,243
5,490
16,222
10,904
839
5,861
10,361
0
36,122
L
Nemesis
Tonyphobia
Nemesis
14,193
3,969
0
1,250
19,501
10,446
220
0
19,401
0
45,586
W
Artemis
sleepy9397
Artemis
24,018
14,632
0
3,731
11,665
3,627
2,210
2,867
8,798
0
78,709

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,587
Gold Earned
34,188
138
Minions Killed
155
0
Camps Cleared
0
871,368
Distance Traveled
885,527
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
11,107
653
34
2
0
310,032
0
L
Olorun
11,490
676
62
4
0
283,158
2
L
Ymir
10,705
630
35
2
0
266,865
0
W
Horus
10,990
646
49
3
0
297,307
2
L
Nemesis
11,392
670
41
2
0
321,345
4
W
Artemis
12,091
711
72
4
0
278,188
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role